Player Matchup

Anubis
Anubis
OGC x Callum
Anubis
Level 106
God Stats
10W - 9L
1,587 SR
Queue Stats
247W - 292L
1,364 Elo+
Solo
Bastet
Bastet
Pety-Mtb
Bastet
Level 62
God Stats
2W - 9L
1,255 SR
Queue Stats
125W - 192L
1,337 Elo+
Party 2
Anhur
Anhur
Raauul_7
Anhur
Level 45
God Stats
3W - 2L
1,710 SR
Queue Stats
83W - 159L
1,268 Elo+
Party 2
Danzaburou
Danzaburou
Tony_Sensei69
Danzaburou
Level 59
God Stats
20W - 22L
1,532 SR
Queue Stats
125W - 219L
1,400 Elo+
Party 2
Sobek
Sobek
crazijay
Sobek
Level 128
God Stats
15W - 25L
1,435 SR
Queue Stats
642W - 659L
1,442 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,362 Elo+

VS

Team Averages
Level 69
1,381 SR
1,423 Elo+
Mercury
Mercury
 
Mercury
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
L_ord_Kush
Kukulkan
Level 88
God Stats
13W - 5L
1,682 SR
Queue Stats
329W - 340L
1,382 Elo+
Solo
Ratatoskr
Ratatoskr
M-Shass
Ratatoskr
Level 78
God Stats
1W - 2L
1,079 SR
Queue Stats
79W - 65L
1,443 Elo+
Party 1
Zeus
Zeus
NeuxSnow8
Zeus
Level 85
God Stats
4W - 3L
1,143 SR
Queue Stats
94W - 93L
1,371 Elo+
Solo
Bakasura
Bakasura
uzz-y_
Bakasura
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 1 / 0
6,543
503
3,397
5,958
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Pety-Mtb
Bastet
9
0 / 2 / 0
5,519
425
2,850
8,580
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Raauul_7
Anhur
9
0 / 4 / 0
5,600
431
3,594
10,407
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Tony_Sensei69
Danzaburou
10
0 / 2 / 0
5,884
453
4,769
11,093
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
crazijay
Sobek
9
0 / 1 / 0
5,224
402
3,401
11,040
6,941
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 3
6,644
511
1,932
10,234
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
L_ord_Kush
Kukulkan
12
1 / 0 / 0
6,503
500
3,853
3,738
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
M-Shass
Ratatoskr
13
4 / 0 / 2
7,581
583
8,056
8,232
3,393
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
12
1 / 0 / 2
7,274
560
8,334
6,217
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
uzz-y_
Bakasura
12
3 / 0 / 4
6,712
516
6,470
7,585
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
3
2.5
W
Kukulkan
L_ord_Kush
Kukulkan
1
0
0
1
W
Ratatoskr
M-Shass
Ratatoskr
4
0
2
5
W
Zeus
1
0
2
2
L
Anubis
0
1
0
0
L
Bastet
Pety-Mtb
Bastet
0
2
0
0
L
Anhur
Raauul_7
Anhur
0
4
0
0
L
Danzaburou
Tony_Sensei69
Danzaburou
0
2
0
0
L
Sobek
crazijay
Sobek
0
1
0
0
W
Bakasura
uzz-y_
Bakasura
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,011
Damage
28,645
47,078
Taken
36,006
19,670
Mitigated
13,321
15,463
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,932
817
0
5,224
10,234
3,909
282
1,097
9,137
0
40,750
W
Kukulkan
L_ord_Kush
Kukulkan
3,853
473
0
118
3,738
1,332
0
3,067
671
54,627
0
W
Ratatoskr
M-Shass
Ratatoskr
8,056
1,662
0
2,714
8,232
3,393
0
1,048
7,184
0
51,124
W
Zeus
8,334
1,513
0
2,465
6,217
2,177
192
93
6,124
57,692
0
L
Anubis
3,397
41
0
1,807
5,958
3,413
46
2,362
3,431
57,680
0
L
Bastet
Pety-Mtb
Bastet
2,850
794
0
3,942
8,580
2,837
0
1,100
7,290
0
30,315
L
Anhur
Raauul_7
Anhur
3,594
2,191
0
2,900
10,407
2,148
46
0
10,256
0
34,885
L
Danzaburou
Tony_Sensei69
Danzaburou
4,769
1,082
47
3,864
11,093
4,331
0
7,444
3,484
0
43,518
L
Sobek
crazijay
Sobek
3,401
667
423
2,480
11,040
6,941
0
1,281
9,379
19,616
2,120
W
Bakasura
uzz-y_
Bakasura
6,470
4,445
0
2,217
7,585
2,510
0
1,231
6,354
0
38,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
34,714
303
Minions Killed
433
0
Camps Cleared
0
1,233,928
Distance Traveled
1,363,455
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,644
511
87
7
0
312,993
0
W
Kukulkan
6,503
500
79
6
0
231,276
2
W
Ratatoskr
7,581
583
93
7
0
289,275
1
W
Zeus
7,274
560
98
8
0
212,164
4
L
Anubis
6,543
503
90
7
0
245,288
8
L
Bastet
5,519
425
63
5
0
276,557
0
L
Anhur
5,600
431
51
4
0
203,875
3
L
Danzaburou
5,884
453
72
6
0
246,239
3
L
Sobek
5,224
402
27
2
0
261,969
1
W
Bakasura
6,712
516
76
6
0
317,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role