Player Matchup

Chaac
Chaac
LADYGUNFIRE95
Chaac
Level 103
God Stats
1W - 0L
1,249 SR
Queue Stats
9W - 11L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Nerdsmackedu626
Cernunnos
Level 120
God Stats
4W - 6L
1,719 SR
Queue Stats
459W - 500L
1,491 Elo+
Solo
Mercury
Mercury
SuR x LuNaTiK x
Mercury
Level 97
God Stats
14W - 10L
1,344 SR
Queue Stats
297W - 317L
1,425 Elo+
Solo
Sylvanus
Sylvanus
TheyCall11HimDee
Sylvanus
Level 129
God Stats
7W - 11L
1,382 SR
Queue Stats
138W - 153L
1,432 Elo+
Solo
Persephone
Persephone
cubanito-mode103
Persephone
Level 157
God Stats
2W - 3L
1,475 SR
Queue Stats
521W - 548L
1,489 Elo+
Solo
Team Averages
Level 121
1,434 SR
1,476 Elo+

VS

Team Averages
Level 121
1,585 SR
1,446 Elo+
Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AbusedInJail442
Vamana
Level 119
God Stats
15W - 21L
1,475 SR
Queue Stats
86W - 127L
1,441 Elo+
Solo
Hachiman
Hachiman
HRTlolito
Hachiman
Level 114
God Stats
2W - 2L
1,858 SR
Queue Stats
311W - 308L
1,444 Elo+
Party 1
Thanatos
Thanatos
ShadowScorcher0
Thanatos
Level 128
God Stats
10W - 15L
1,434 SR
Queue Stats
229W - 218L
1,374 Elo+
Party 1
Bellona
Bellona
elsmay
Bellona
Level 127
God Stats
4W - 4L
1,655 SR
Queue Stats
262W - 318L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,795
453
8,002
16,928
16,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Nerdsmackedu626
Cernunnos
11
0 / 2 / 1
6,325
422
6,652
11,843
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
4 / 6 / 1
7,525
502
4,526
12,153
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
7,107
474
4,011
13,847
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
cubanito-mode103
Persephone
12
0 / 3 / 3
7,191
479
4,931
11,296
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
6 / 2 / 0
7,884
526
8,783
6,406
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 4
6,922
461
7,335
12,232
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Hachiman
HRTlolito
Hachiman
12
1 / 2 / 3
7,218
481
8,593
7,770
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
12
4 / 4 / 4
7,645
510
5,586
13,623
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
elsmay
Bellona
15
8 / 1 / 0
9,349
623
15,496
12,297
13,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
19
18
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
2
0
3
L
0
0
4
2
L
Hachiman
HRTlolito
Hachiman
1
2
3
1.25
W
2
5
0
0.4
W
Cernunnos
Nerdsmackedu626
Cernunnos
0
2
1
0.25
L
Thanatos
4
4
4
1.5
W
4
6
1
0.75
W
2
2
0
1
W
Persephone
cubanito-mode103
Persephone
0
3
3
0.5
L
Bellona
elsmay
Bellona
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
45,793
66,067
Taken
52,328
41,571
Mitigated
32,186
19,575
Healing
24,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,783
1,903
90
1,941
6,406
2,056
299
1,655
4,751
50,787
0
L
7,335
3,480
291
3,668
12,232
9,131
60
3,058
9,174
0
35,871
L
Hachiman
HRTlolito
Hachiman
8,593
4,771
0
3,299
7,770
2,296
0
2,367
5,403
0
54,099
W
8,002
4,048
142
4,047
16,928
16,436
0
0
16,928
0
36,897
W
Cernunnos
Nerdsmackedu626
Cernunnos
6,652
2,993
547
4,508
11,843
4,470
0
1,172
10,671
0
45,034
L
Thanatos
5,586
1,790
0
11,950
13,623
5,356
0
1,862
11,761
0
50,967
W
4,526
2,986
0
360
12,153
4,299
0
1,454
10,699
0
46,635
W
4,011
1,136
1,743
5,365
13,847
12,241
0
487
13,360
27,467
0
W
Persephone
cubanito-mode103
Persephone
4,931
351
0
2,863
11,296
4,125
0
5,669
5,624
50,126
0
L
Bellona
elsmay
Bellona
15,496
7,525
0
2,869
12,297
13,347
1,544
0
12,297
0
73,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
39,018
329
Minions Killed
449
0
Camps Cleared
0
1,270,625
Distance Traveled
1,407,612
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,884
526
79
5
0
267,027
0
L
Vamana
6,922
461
46
3
0
331,047
2
L
Hachiman
7,218
481
107
7
0
260,440
0
W
Chaac
6,795
453
61
4
0
251,704
2
W
Cernunnos
6,325
422
72
5
0
236,437
1
L
Thanatos
7,645
510
91
6
0
314,517
0
W
Mercury
7,525
502
84
6
0
266,236
0
W
Sylvanus
7,107
474
38
3
0
242,864
4
W
Persephone
7,191
479
74
5
0
273,384
3
L
Bellona
9,349
623
126
8
0
234,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role