Player Matchup

Geb
Geb
McCaryed
Geb
Level 114
God Stats
3W - 1L
1,853 SR
Queue Stats
10W - 14L
1,433 Elo+
Party 1
Tyr
Tyr
MikeSomeJr
Tyr
Level 60
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 9L
1,267 Elo+
Party 3
Hou Yi
Hou Yi
PigInc
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,533 Elo+
Party 1
Anubis
Anubis
TheyCallMeGerbin
Anubis
Level 18
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 1
Bastet
Bastet
xXEl-Canelo_PRXx
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,267 Elo+
Party 3
Team Averages
Level 68
1,613 SR
1,368 Elo+

VS

Team Averages
Level 99
1,505 SR
1,592 Elo+
Ullr
Ullr
ApexJackz
Ullr
Level 45
God Stats
5W - 3L
1,457 SR
Queue Stats
62W - 27L
1,659 Elo+
Party 2
Ne Zha
Ne Zha
CorinnaCOUGH
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 139L
1,440 Elo+
Solo
Apollo
Apollo
FreeHandHolding
Apollo
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 15L
1,710 Elo+
Party 2
Nu Wa
Nu Wa
LunaRainz
Nu Wa
Level 143
God Stats
30W - 20L
1,657 SR
Queue Stats
95W - 66L
1,617 Elo+
Party 2
Geb
Geb
RythmicRick
Geb
Level 127
God Stats
2W - 1L
1,411 SR
Queue Stats
53W - 30L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
10,037
372
8,428
20,280
21,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 8 / 1
9,419
349
10,202
33,486
37,838
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
PigInc
Hou Yi
19
7 / 3 / 0
11,620
430
18,750
27,844
18,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 4 / 3
9,879
366
12,479
23,807
14,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 10 / 2
8,603
319
4,470
29,106
10,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
6 / 3 / 11
14,274
529
24,125
24,304
18,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
19
2 / 3 / 9
12,878
477
14,311
24,782
11,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 0 / 6
16,390
607
35,056
30,029
16,458
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
LunaRainz
Nu Wa
20
3 / 1 / 2
13,560
502
23,338
10,216
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 3 / 15
12,999
481
10,173
32,769
42,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
10
Kills
26
27
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
3
11
3.83
W
Ne Zha
2
3
9
2.17
W
13
0
6
16
W
Nu Wa
LunaRainz
Nu Wa
3
1
2
4
L
2
2
4
2
L
0
8
1
0.06
L
Hou Yi
PigInc
Hou Yi
7
3
0
2.33
W
2
3
15
3.17
L
1
4
3
0.63
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,329
Damage
107,003
134,523
Taken
122,100
103,724
Mitigated
94,910
29,295
Healing
47,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
24,125
11,640
0
5,840
24,304
18,917
4,512
3,676
20,628
0
126,449
W
Ne Zha
14,311
3,459
0
6,359
24,782
11,718
935
3,644
19,986
0
114,729
W
35,056
30,552
0
21,825
30,029
16,458
8,671
5,998
24,031
0
195,393
W
Nu Wa
LunaRainz
Nu Wa
23,338
5,698
0
2,655
10,216
5,596
1,300
2,297
7,919
127,902
10,916
L
8,428
719
0
2,413
20,280
21,634
0
8,120
12,160
31,557
0
L
10,202
1,265
0
5,571
33,486
37,838
224
8,021
25,465
0
71,668
L
Hou Yi
PigInc
Hou Yi
18,750
8,450
0
6,442
27,844
18,423
210
4,819
23,025
0
91,410
W
10,173
1,000
0
11,305
32,769
42,221
414
8,251
24,518
38,776
0
L
12,479
178
0
7,538
23,807
14,892
45
7,141
16,666
83,325
0
L
4,470
826
109
7,222
29,106
10,937
0
5,112
23,994
0
43,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
70,101
441
Minions Killed
671
0
Camps Cleared
0
2,270,395
Distance Traveled
2,382,279
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,274
529
138
5
0
448,785
1
W
Ne Zha
12,878
477
126
5
0
535,190
3
W
Apollo
16,390
607
221
8
0
482,539
9
W
Nu Wa
13,560
502
153
6
0
430,870
1
L
Geb
10,037
372
20
1
0
432,718
6
L
Tyr
9,419
349
95
4
0
476,051
4
L
Hou Yi
11,620
430
121
4
0
478,804
5
W
Geb
12,999
481
33
1
0
484,895
6
L
Anubis
9,879
366
130
5
0
422,858
4
L
Bastet
8,603
319
75
3
0
459,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role