Player Matchup

Terra
Terra
Out0fM4na
Terra
Level 160
God Stats
1W - 0L
1,752 SR
Queue Stats
335W - 98L
1,753 Elo+
Party 1
Horus
Horus
ROMAxINVICTA
Horus
Level 159
God Stats
11W - 1L
1,873 SR
Queue Stats
399W - 128L
1,691 Elo+
Party 1
Ares
Ares
ᴇʀᴇɴ
Ares
Level 35
God Stats
2W - 1L
1,821 SR
Queue Stats
57W - 16L
1,783 Elo+
Party 1
Team Averages
Level 118
1,815 SR
1,742 Elo+

VS

Team Averages
Level 143
1,357 SR
1,547 Elo+
Serqet
Serqet
NecromacieM
Serqet
Level 146
God Stats
0W - 2L
1,304 SR
Queue Stats
281W - 299L
1,562 Elo+
Solo
Neith
Neith
Velez100
Neith
Level 122
God Stats
2W - 4L
1,487 SR
Queue Stats
22W - 15L
1,589 Elo+
Solo
Zeus
Zeus
klyº
Zeus
Level 160
God Stats
3W - 4L
1,280 SR
Queue Stats
111W - 115L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Out0fM4na
Terra
13
4 / 4 / 8
8,713
726
8,611
13,209
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 10
8,459
705
9,315
12,893
11,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 0 / 7
9,309
776
9,008
12,322
12,840
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 7 / 4
7,046
587
4,207
12,988
4,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Velez100
Neith
11
1 / 6 / 2
7,119
593
7,099
12,401
4,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
klyº
Zeus
12
3 / 3 / 1
7,862
655
12,475
4,969
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
4
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
7
4
0.29
W
Terra
Out0fM4na
Terra
4
4
8
2
W
4
0
10
9
L
Neith
Velez100
Neith
1
6
2
0.33
L
Zeus
klyº
Zeus
3
3
1
1.17
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
23,781
38,424
Taken
30,358
31,537
Mitigated
10,893
10,238
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,207
248
0
270
12,988
4,818
0
6,539
6,251
0
10,889
W
Terra
Out0fM4na
Terra
8,611
413
1,791
2,383
13,209
7,095
0
3,990
8,634
26,728
0
W
9,315
3,142
945
3,247
12,893
11,602
43
3,602
8,387
2,811
16,844
L
Neith
Velez100
Neith
7,099
2,264
0
1,335
12,401
4,232
0
7,655
4,392
0
25,212
L
Zeus
klyº
Zeus
12,475
1,250
0
190
4,969
1,843
0
3,578
1,208
23,588
0
W
9,008
708
0
1,872
12,322
12,840
131
4,191
7,572
31,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
22,027
99
Minions Killed
97
9
Camps Cleared
2
686,790
Distance Traveled
592,239
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,046
587
20
2
1
206,190
3
W
Terra
8,713
726
42
4
3
228,032
5
W
Horus
8,459
705
20
2
5
232,900
5
L
Neith
7,119
593
45
4
0
178,477
4
L
Zeus
7,862
655
32
3
1
207,572
2
W
Ares
9,309
776
37
3
1
225,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role