Player Matchup

King Arthur
King Arthur
AKingsThrone
King Arthur
Level 29
God Stats
1W - 4L
1,572 SR
Queue Stats
8W - 16L
1,429 Elo+
Party 3
Bastet
Bastet
ArgoCrusader
Bastet
Level 46
God Stats
4W - 11L
1,225 SR
Queue Stats
168W - 242L
1,393 Elo+
Party 4
Izanami
Izanami
FreakyTweekz
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,429 Elo+
Party 3
Yemoja
Yemoja
buttss
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,522 Elo+
Party 3
The Morrigan
The Morrigan
frordo
The Morrigan
Level 80
God Stats
61W - 63L
1,473 SR
Queue Stats
588W - 660L
1,450 Elo+
Party 4
Team Averages
Level 43
1,454 SR
1,444 Elo+

VS

Team Averages
Level 64
1,576 SR
1,441 Elo+
Raijin
Raijin
ChefMilk
Raijin
Level 46
God Stats
1W - 0L
1,807 SR
Queue Stats
19W - 16L
1,391 Elo+
Party 2
Tyr
Tyr
CosmicWarri0r
Tyr
Level 114
God Stats
15W - 13L
1,362 SR
Queue Stats
572W - 554L
1,480 Elo+
Party 1
Anhur
Anhur
GluEatr
Anhur
Level 89
God Stats
18W - 12L
1,604 SR
Queue Stats
308W - 282L
1,483 Elo+
Party 1
Nike
Nike
Gril1edLasagna
Nike
Level 44
God Stats
3W - 1L
1,471 SR
Queue Stats
15W - 14L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SleepyZuff
Tsukuyomi
Level 28
God Stats
32W - 17L
1,635 SR
Queue Stats
56W - 46L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKingsThrone
King Arthur
18
6 / 3 / 2
11,950
543
15,627
20,582
15,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
14
1 / 5 / 4
9,265
421
9,632
21,191
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
FreakyTweekz
Izanami
15
2 / 6 / 1
10,311
469
17,243
18,255
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
buttss
Yemoja
15
2 / 2 / 3
10,012
455
5,643
14,391
11,844
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
frordo
The Morrigan
15
3 / 7 / 2
9,678
440
12,889
14,995
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChefMilk
Raijin
15
3 / 5 / 9
9,543
434
9,800
13,097
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 3 / 8
10,779
490
11,842
25,587
24,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
GluEatr
Anhur
19
6 / 1 / 8
12,564
571
17,607
18,340
8,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 5 / 3
10,146
461
8,393
22,084
21,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
SleepyZuff
Tsukuyomi
18
7 / 2 / 5
11,249
511
13,588
20,610
9,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
14
Kills
23
23
Deaths
16
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKingsThrone
King Arthur
6
3
2
2.33
L
Bastet
1
5
4
0.6
W
Raijin
ChefMilk
Raijin
3
5
9
1.5
W
7
3
8
3.67
L
Izanami
FreakyTweekz
Izanami
2
6
1
0.42
W
Anhur
GluEatr
Anhur
6
1
8
10
W
0
5
3
0.3
W
Tsukuyomi
SleepyZuff
Tsukuyomi
7
2
5
4.75
L
Yemoja
buttss
Yemoja
2
2
3
1.75
L
The Morrigan
frordo
The Morrigan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,034
Damage
61,230
89,414
Taken
99,718
47,021
Mitigated
68,701
24,339
Healing
36,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKingsThrone
King Arthur
15,627
2,146
0
1,910
20,582
15,438
1,403
78
19,716
2,666
92,877
L
Bastet
9,632
2,120
0
9,528
21,191
7,930
0
2,254
18,786
0
73,078
W
Raijin
ChefMilk
Raijin
9,800
1,462
0
1,604
13,097
5,597
810
5,503
7,594
67,270
0
W
11,842
1,311
0
9,517
25,587
24,237
40
5,625
19,962
498
39,511
L
Izanami
FreakyTweekz
Izanami
17,243
13,884
0
3,489
18,255
6,179
1,252
1,172
16,977
0
90,838
W
Anhur
GluEatr
Anhur
17,607
8,486
0
9,314
18,340
8,011
2,070
1,997
16,343
0
119,251
W
8,393
1,317
0
6,284
22,084
21,132
1,303
1,284
20,800
0
74,929
W
Tsukuyomi
SleepyZuff
Tsukuyomi
13,588
2,935
0
9,297
20,610
9,724
431
3,557
17,053
0
75,345
L
Yemoja
buttss
Yemoja
5,643
1,608
4,039
3,443
14,391
11,844
524
2,779
11,445
33,814
0
L
The Morrigan
frordo
The Morrigan
12,889
2,665
0
1,930
14,995
5,630
724
3,159
11,376
55,991
4,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,216
Gold Earned
54,281
536
Minions Killed
567
0
Camps Cleared
0
1,970,133
Distance Traveled
2,017,320
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,950
543
155
7
0
390,521
5
L
Bastet
9,265
421
104
5
0
469,663
1
W
Raijin
9,543
434
97
4
0
358,633
5
W
Tyr
10,779
490
45
2
0
458,144
1
L
Izanami
10,311
469
147
7
0
357,996
6
W
Anhur
12,564
571
185
8
0
371,875
0
W
Nike
10,146
461
128
6
0
374,122
4
W
Tsukuyomi
11,249
511
112
5
0
454,546
3
L
Yemoja
10,012
455
38
2
0
392,258
6
L
The Morrigan
9,678
440
92
4
0
359,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role