Player Matchup

Hades
Hades
Itachi_Ultra_Ins
Hades
Level 65
God Stats
5W - 9L
1,331 SR
Queue Stats
49W - 69L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
Megatronzx
Jormungandr
Level 61
God Stats
4W - 2L
1,587 SR
Queue Stats
21W - 19L
1,488 Elo+
Party 3
Thanatos
Thanatos
OneWingAngel89
Thanatos
Level 49
God Stats
66W - 75L
1,469 SR
Queue Stats
159W - 182L
1,403 Elo+
Party 2
Chaac
Chaac
Sythix
Chaac
Level 39
God Stats
5W - 3L
1,397 SR
Queue Stats
13W - 9L
1,514 Elo+
Party 3
Neith
Neith
monkkey34
Neith
Level 17
God Stats
1W - 1L
1,257 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 3
Team Averages
Level 46
1,408 SR
1,481 Elo+

VS

Team Averages
Level 42
1,447 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bluzi
Ymir
Level 16
God Stats
27W - 27L
1,485 SR
Queue Stats
132W - 138L
1,290 Elo+
Party 1
Loki
Loki
Ledouxme8
Loki
Level 49
God Stats
4W - 7L
1,509 SR
Queue Stats
142W - 172L
1,481 Elo+
Solo
Hera
Hera
Nusalok
Hera
Level 74
God Stats
2W - 3L
1,475 SR
Queue Stats
9W - 13L
1,459 Elo+
Party 1
Sol
Sol
juuzy1337
Sol
Level 25
God Stats
3W - 8L
1,266 SR
Queue Stats
231W - 249L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,174
448
5,487
12,892
6,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Megatronzx
Jormungandr
11
1 / 0 / 7
7,422
464
7,246
9,401
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
9 / 1 / 3
9,309
582
6,599
12,601
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Sythix
Chaac
15
6 / 2 / 2
9,194
575
12,837
15,236
9,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
monkkey34
Neith
12
3 / 1 / 4
7,069
442
6,055
5,797
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 3
6,769
423
5,126
11,577
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Bluzi
Ymir
10
1 / 2 / 3
6,838
427
1,858
11,824
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
3 / 3 / 2
8,313
520
8,805
9,893
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Nusalok
Hera
13
3 / 4 / 2
7,939
496
7,750
6,914
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 1
7,484
468
6,300
14,100
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
20
Kills
8
9
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
3
0.5
L
Ymir
Bluzi
Ymir
1
2
3
1.25
W
1
5
4
0.6
L
Loki
3
3
2
1.33
W
Jormungandr
Megatronzx
Jormungandr
1
0
7
4.5
L
Hera
Nusalok
Hera
3
4
2
1
W
Thanatos
9
1
3
10.5
W
Chaac
Sythix
Chaac
6
2
2
3.5
L
0
7
1
0.07
W
Neith
monkkey34
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
29,839
55,927
Taken
54,308
33,379
Mitigated
22,680
24,224
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,126
3,189
402
2,909
11,577
4,483
290
4,969
6,477
0
45,347
L
Ymir
Bluzi
Ymir
1,858
458
0
1,062
11,824
7,836
96
3,917
7,818
14,485
0
W
5,487
340
124
2,375
12,892
6,472
0
4,302
8,590
41,073
0
L
Loki
8,805
3,724
0
4,097
9,893
3,276
0
697
9,152
0
55,639
W
Jormungandr
Megatronzx
Jormungandr
7,246
1,271
0
1,465
9,401
8,209
266
3,004
6,397
35,166
0
L
Hera
Nusalok
Hera
7,750
2,643
0
439
6,914
2,556
0
2,605
4,028
51,845
0
W
Thanatos
6,599
2,733
0
14,247
12,601
6,560
0
669
11,932
0
72,983
W
Chaac
Sythix
Chaac
12,837
3,551
0
4,543
15,236
9,224
1,687
6,998
8,238
0
63,418
L
6,300
2,908
0
3,198
14,100
4,529
0
0
14,100
49,507
0
W
Neith
monkkey34
Neith
6,055
2,665
0
1,470
5,797
2,914
663
935
4,862
0
40,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
37,343
395
Minions Killed
366
0
Camps Cleared
0
1,536,951
Distance Traveled
1,451,787
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,769
423
81
5
0
281,970
2
L
Ymir
6,838
427
19
1
0
272,275
3
W
Hades
7,174
448
84
5
0
274,543
2
L
Loki
8,313
520
93
6
0
363,350
4
W
Jormungandr
7,422
464
24
2
0
302,568
2
L
Hera
7,939
496
86
5
0
272,011
4
W
Thanatos
9,309
582
110
7
0
364,940
5
W
Chaac
9,194
575
102
6
0
320,216
0
L
Sol
7,484
468
87
5
0
262,181
5
W
Neith
7,069
442
75
5
0
274,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role