Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BigDADDYBeans
Cernunnos
Level 16
God Stats
4W - 1L
1,320 SR
Queue Stats
57W - 21L
1,785 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Khavarn
Cu Chulainn
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,719 Elo+
Solo
Kukulkan
Kukulkan
OoFrenzy
Kukulkan
Level 86
God Stats
9W - 11L
1,500 SR
Queue Stats
182W - 198L
1,534 Elo+
Solo
Mercury
Mercury
WhitePrivlege69
Mercury
Level 48
God Stats
9W - 0L
2,044 SR
Queue Stats
64W - 32L
1,739 Elo+
Party 1
Team Averages
Level 61
1,573 SR
1,655 Elo+

VS

Team Averages
Level 51
1,620 SR
1,637 Elo+
Baron Samedi
Baron Samedi
Cootinn
Baron Samedi
Level 17
God Stats
6W - 4L
1,683 SR
Queue Stats
58W - 44L
1,590 Elo+
Party 3
Ra
Ra
CritterPie
Ra
Level 101
God Stats
4W - 9L
1,414 SR
Queue Stats
205W - 171L
1,593 Elo+
Party 3
Ne Zha
Ne Zha
HiResBigDumbFks
Ne Zha
Level 47
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 12L
1,796 Elo+
Party 2
Apollo
Apollo
HuntersOrBust
Apollo
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 97L
1,645 Elo+
Solo
Anubis
Anubis
Milambere
Anubis
Level 45
God Stats
0W - 1L
1,817 SR
Queue Stats
20W - 27L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 1 / 5
10,852
603
11,097
12,399
10,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BigDADDYBeans
Cernunnos
18
6 / 1 / 1
11,818
657
14,248
14,543
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Khavarn
Cu Chulainn
14
2 / 3 / 7
9,246
514
6,434
16,754
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
OoFrenzy
Kukulkan
15
0 / 2 / 3
9,064
504
7,899
6,480
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 1
9,974
554
6,495
11,309
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cootinn
Baron Samedi
13
2 / 2 / 4
8,509
473
6,553
11,999
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 3
8,826
490
7,684
11,960
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
1 / 4 / 3
8,082
449
4,780
14,248
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 2
9,237
513
7,688
15,893
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Milambere
Anubis
15
2 / 1 / 1
8,928
496
7,306
11,529
7,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
7
7
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
5
3.5
W
Cernunnos
BigDADDYBeans
Cernunnos
6
1
1
6.5
L
Baron Samedi
Cootinn
Baron Samedi
2
2
4
2
L
0
4
3
0.38
L
1
4
3
0.63
L
2
4
2
0.75
W
Cu Chulainn
Khavarn
Cu Chulainn
2
3
7
1.83
L
Anubis
Milambere
Anubis
2
1
1
2.5
W
Kukulkan
OoFrenzy
Kukulkan
0
2
3
0.75
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,173
Damage
34,011
61,485
Taken
65,629
40,874
Mitigated
39,387
21,360
Healing
27,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,097
1,257
771
6,497
12,399
10,079
258
6,899
5,500
96,452
0
W
Cernunnos
BigDADDYBeans
Cernunnos
14,248
6,981
0
8,814
14,543
7,543
0
1,588
12,955
0
115,052
L
Baron Samedi
Cootinn
Baron Samedi
6,553
945
1,119
5,089
11,999
11,631
0
3,147
8,852
27,683
0
L
7,684
921
206
3,312
11,960
7,932
0
7,970
3,990
83,297
0
L
4,780
883
0
2,312
14,248
6,341
0
1,582
12,666
0
58,732
L
7,688
3,976
0
6,357
15,893
6,375
0
1,081
14,812
0
80,857
W
Cu Chulainn
Khavarn
Cu Chulainn
6,434
1,406
0
2,492
16,754
15,814
0
7,323
9,431
0
38,720
L
Anubis
Milambere
Anubis
7,306
118
0
8,756
11,529
7,108
0
5,216
6,313
89,197
0
W
Kukulkan
OoFrenzy
Kukulkan
7,899
593
0
2,286
6,480
2,601
0
3,382
3,098
79,511
0
W
6,495
4,487
0
500
11,309
4,837
0
2,862
8,447
0
93,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
43,582
667
Minions Killed
569
0
Camps Cleared
0
1,862,803
Distance Traveled
1,614,135
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,852
603
177
10
0
361,418
2
W
Cernunnos
11,818
657
179
10
0
326,801
6
L
Baron Samedi
8,509
473
35
2
0
275,675
3
L
Ra
8,826
490
152
8
0
317,734
7
L
Ne Zha
8,082
449
94
5
0
375,685
3
L
Apollo
9,237
513
134
7
0
328,012
2
W
Cu Chulainn
9,246
514
46
3
0
353,916
5
L
Anubis
8,928
496
154
9
0
317,029
6
W
Kukulkan
9,064
504
132
7
0
343,518
10
W
Mercury
9,974
554
133
7
0
477,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role