Player Matchup

Thor
Thor
CheezeWarri0r
Thor
Level 50
God Stats
14W - 8L
1,585 SR
Queue Stats
24W - 21L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
OutboundApple79
Cthulhu
Level 76
God Stats
11W - 3L
1,647 SR
Queue Stats
27W - 25L
1,426 Elo+
Party 3
Skadi
Skadi
Scxzon
Skadi
Level 121
God Stats
4W - 2L
1,267 SR
Queue Stats
10W - 12L
1,145 Elo+
Solo
Zhong Kui
Zhong Kui
fjqy
Zhong Kui
Level 87
God Stats
3W - 0L
1,759 SR
Queue Stats
18W - 27L
1,333 Elo+
Solo
Baba Yaga
Baba Yaga
spuunieluvvv
Baba Yaga
Level 68
God Stats
8W - 11L
1,468 SR
Queue Stats
307W - 364L
1,345 Elo+
Solo
Team Averages
Level 80
1,545 SR
1,335 Elo+

VS

Team Averages
Level 85
1,384 SR
1,364 Elo+
Danzaburou
Danzaburou
CharmTheOtaku
Danzaburou
Level 106
God Stats
2W - 3L
1,428 SR
Queue Stats
69W - 73L
1,382 Elo+
Party 2
Sol
Sol
CykoGhost
Sol
Level 64
God Stats
1W - 2L
1,358 SR
Queue Stats
111W - 99L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
XzX Santy
Guan Yu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,351 Elo+
Solo
Serqet
Serqet
darkcreed94
Serqet
Level 146
God Stats
3W - 6L
1,152 SR
Queue Stats
72W - 73L
1,350 Elo+
Party 2
Cerberus
Cerberus
tristhegrey
Cerberus
Level 49
God Stats
1W - 3L
1,486 SR
Queue Stats
56W - 57L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
10,198
443
4,840
11,959
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 1 / 12
11,745
511
13,795
19,708
20,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Scxzon
Skadi
20
11 / 1 / 8
12,842
558
29,776
15,638
7,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
fjqy
Zhong Kui
17
0 / 3 / 4
10,376
451
13,819
18,384
17,041
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
spuunieluvvv
Baba Yaga
18
8 / 1 / 3
11,550
502
19,325
13,714
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharmTheOtaku
Danzaburou
15
1 / 8 / 3
10,250
446
6,402
19,732
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 2
9,817
427
10,076
18,794
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
XzX Santy
Guan Yu
18
5 / 3 / 1
11,555
502
8,163
18,332
18,311
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
15
0 / 3 / 4
9,026
392
8,032
19,398
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
tristhegrey
Cerberus
13
0 / 6 / 2
8,831
384
7,406
39,096
22,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
26
Kills
8
8
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CharmTheOtaku
Danzaburou
1
8
3
0.31
W
3
2
3
2.25
L
2
6
2
0.5
W
4
1
12
10
W
Skadi
Scxzon
Skadi
11
1
8
15
L
Guan Yu
XzX Santy
Guan Yu
5
3
1
1.83
L
Serqet
0
3
4
0.67
W
Zhong Kui
fjqy
Zhong Kui
0
3
4
0.67
W
Baba Yaga
spuunieluvvv
Baba Yaga
8
1
3
9.5
L
Cerberus
tristhegrey
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,555
Damage
40,079
79,403
Taken
115,352
55,594
Mitigated
63,449
26,052
Healing
38,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CharmTheOtaku
Danzaburou
6,402
1,435
788
6,621
19,732
7,546
0
8,201
11,531
0
70,711
W
4,840
1,906
0
3,588
11,959
4,451
703
2,386
9,405
0
53,133
L
10,076
4,097
0
3,844
18,794
7,117
1,617
11,886
6,908
69,801
0
W
13,795
1,734
1,219
6,019
19,708
20,123
558
7,625
11,963
48,043
0
W
Skadi
Scxzon
Skadi
29,776
15,336
0
2,327
15,638
7,228
2,493
2,818
12,820
0
153,130
L
Guan Yu
XzX Santy
Guan Yu
8,163
1,101
738
4,355
18,332
18,311
642
8,941
9,391
0
80,885
L
Serqet
8,032
1,050
0
4,478
19,398
7,877
0
6,320
13,078
0
57,219
W
Zhong Kui
fjqy
Zhong Kui
13,819
1,965
0
8,475
18,384
17,041
1,680
2,971
14,717
78,460
0
W
Baba Yaga
spuunieluvvv
Baba Yaga
19,325
177
27
4,397
13,714
6,751
642
3,152
10,012
97,468
0
L
Cerberus
tristhegrey
Cerberus
7,406
1,628
287
16,895
39,096
22,598
0
11,685
27,411
51,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
49,479
578
Minions Killed
569
0
Camps Cleared
0
2,199,093
Distance Traveled
2,083,243
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,250
446
107
5
0
342,850
2
W
Thor
10,198
443
85
4
0
489,797
0
L
Sol
9,817
427
95
4
0
381,436
0
W
Cthulhu
11,745
511
63
3
0
471,252
1
W
Skadi
12,842
558
208
9
0
421,712
4
L
Guan Yu
11,555
502
153
7
0
462,373
4
L
Serqet
9,026
392
91
4
0
492,599
0
W
Zhong Kui
10,376
451
110
5
0
358,540
3
W
Baba Yaga
11,550
502
112
5
0
457,792
1
L
Cerberus
8,831
384
123
5
0
403,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role