Player Matchup

Tiamat
Tiamat
Grandmaster
 
Tiamat
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
InimiGod
Bellona
Masters
Level 153
God Stats
32W - 14L
1,692 SR
Queue Stats
335W - 306L
2,766 MMR
Solo
Heimdallr
Heimdallr
Masters
Shiпigami
Heimdallr
Masters
Level 159
God Stats
21W - 26L
1,734 SR
Queue Stats
360W - 253L
2,636 MMR
Solo
Baron Samedi
Baron Samedi
Masters
ShwaaShwaa
Baron Samedi
Masters
Level 127
God Stats
30W - 27L
1,646 SR
Queue Stats
464W - 397L
2,794 MMR
Solo
Nemesis
Nemesis
Masters
Shôrt
Nemesis
Masters
Level 159
God Stats
38W - 27L
1,673 SR
Queue Stats
407W - 380L
2,629 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,649 SR
2,465 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,683 SR
2,806 MMR
Mercury
Mercury
Masters
Eddiewithaneye
Mercury
Masters
Level 155
God Stats
37W - 21L
1,783 SR
Queue Stats
286W - 273L
2,499 MMR
Solo
The Morrigan
The Morrigan
Grandmaster
Jangaru
The Morrigan
Grandmaster
Level 160
God Stats
72W - 40L
1,691 SR
Queue Stats
915W - 779L
3,093 MMR
Solo
Bakasura
Bakasura
Masters
NoGankOmar
Bakasura
Masters
Level 131
God Stats
1W - 6L
1,477 SR
Queue Stats
697W - 671L
2,799 MMR
Solo
Bastet
Bastet
Masters
SoloOrTroll
Bastet
Masters
Level 160
God Stats
30W - 28L
1,611 SR
Queue Stats
1,325W - 1,264L
2,823 MMR
Party 1
Chronos
Chronos
Masters
YONЕ
Chronos
Masters
Level 104
God Stats
2W - 1L
1,855 SR
Queue Stats
35W - 27L
2,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 3 / 4
9,802
545
10,070
11,208
9,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
InimiGod
Bellona
17
5 / 2 / 2
11,176
621
15,166
15,777
15,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Shiпigami
Heimdallr
18
4 / 2 / 0
10,985
610
14,162
13,304
6,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ShwaaShwaa
Baron Samedi
16
3 / 0 / 7
9,609
534
10,005
13,105
12,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Shôrt
Nemesis
18
4 / 1 / 8
10,486
583
13,784
15,163
7,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Jing WeiCliodhnaDa Ji

VS

Bans
UllrAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,228
513
7,149
15,238
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Jangaru
The Morrigan
17
2 / 4 / 4
9,641
536
10,426
7,906
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NoGankOmar
Bakasura
13
1 / 2 / 2
7,409
412
2,927
18,590
16,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
14
2 / 5 / 1
9,427
524
13,607
23,257
18,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
YONЕ
Chronos
16
2 / 4 / 0
9,532
530
8,754
17,374
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
8
8
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
4
1.67
L
1
4
4
0.75
W
Bellona
InimiGod
Bellona
5
2
2
3
L
The Morrigan
Jangaru
The Morrigan
2
4
4
1
L
Bakasura
NoGankOmar
Bakasura
1
2
2
1
W
Heimdallr
Shiпigami
Heimdallr
4
2
0
2
W
Baron Samedi
ShwaaShwaa
Baron Samedi
3
0
7
6.5
W
Nemesis
Shôrt
Nemesis
4
1
8
8
L
Bastet
2
5
1
0.5
L
Chronos
YONЕ
Chronos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,187
Damage
42,863
68,557
Taken
82,365
52,759
Mitigated
54,662
26,715
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,070
1,278
0
2,884
11,208
9,661
888
2,920
8,252
99,216
0
L
7,149
4,061
0
460
15,238
7,266
0
3,714
11,524
0
87,285
W
Bellona
InimiGod
Bellona
15,166
5,356
0
7,478
15,777
15,846
0
1,316
14,315
0
93,460
L
The Morrigan
Jangaru
The Morrigan
10,426
1,923
0
1,011
7,906
3,807
0
3,347
4,535
92,935
4,370
L
Bakasura
NoGankOmar
Bakasura
2,927
2,184
159
4,914
18,590
16,814
0
9,358
8,998
0
15,755
W
Heimdallr
Shiпigami
Heimdallr
14,162
7,133
0
8,004
13,304
6,393
256
7,359
5,945
0
108,974
W
Baron Samedi
ShwaaShwaa
Baron Samedi
10,005
2,615
1,252
4,786
13,105
12,990
0
2,711
10,334
41,084
0
W
Nemesis
Shôrt
Nemesis
13,784
7,507
0
2,311
15,163
7,869
0
1,834
13,129
0
105,955
L
Bastet
13,607
2,754
0
10,337
23,257
18,760
0
2,253
21,004
0
71,922
L
Chronos
YONЕ
Chronos
8,754
4,287
0
4,132
17,374
8,015
0
1,379
15,995
92,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
45,237
760
Minions Killed
648
0
Camps Cleared
0
1,876,727
Distance Traveled
1,963,434
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,802
545
196
11
0
344,296
5
L
Mercury
9,228
513
142
8
0
454,006
2
W
Bellona
11,176
621
194
11
0
397,863
5
L
The Morrigan
9,641
536
157
9
0
312,936
4
L
Bakasura
7,409
412
74
4
0
390,924
6
W
Heimdallr
10,985
610
190
11
0
340,938
4
W
Baron Samedi
9,609
534
32
2
0
344,212
8
W
Nemesis
10,486
583
148
8
0
449,418
6
L
Bastet
9,427
524
121
7
0
395,069
5
L
Chronos
9,532
530
154
9
0
410,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role