Player Matchup

Izanami
Izanami
AlfaWolf77
Izanami
Level 61
God Stats
2W - 3L
1,683 SR
Queue Stats
132W - 139L
1,433 Elo+
Solo
Vamana
Vamana
Anuel aa8788
Vamana
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 70L
1,384 Elo+
Solo
Poseidon
Poseidon
Genaration-140
Poseidon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,385 Elo+
Solo
Neith
Neith
OmGitsJudThud
Neith
Level 86
God Stats
2W - 1L
1,556 SR
Queue Stats
41W - 57L
1,385 Elo+
Party 3
Ares
Ares
bigmetzer11
Ares
Level 127
God Stats
99W - 83L
1,540 SR
Queue Stats
151W - 151L
1,434 Elo+
Party 3
Team Averages
Level 88
1,556 SR
1,404 Elo+

VS

Team Averages
Level 104
1,368 SR
1,484 Elo+
Chaac
Chaac
Death_by_Cold
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,655 Elo+
Party 2
Arachne
Arachne
HollowedAegis
Arachne
Level 125
God Stats
10W - 3L
1,149 SR
Queue Stats
57W - 49L
1,522 Elo+
Party 2
Chiron
Chiron
Jesonai
Chiron
Level 128
God Stats
22W - 30L
1,503 SR
Queue Stats
609W - 681L
1,359 Elo+
Party 1
Cupid
Cupid
SergeantVader2
Cupid
Level 67
God Stats
332W - 407L
1,403 SR
Queue Stats
398W - 510L
1,361 Elo+
Party 1
Hades
Hades
padrelx
Hades
Level 129
God Stats
3W - 1L
1,285 SR
Queue Stats
65W - 54L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlfaWolf77
Izanami
12
0 / 0 / 0
7,264
908
0
0
0
Vamana
13
0 / 6 / 1
8,475
1,059
5,870
15,622
12,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
14
0 / 3 / 1
8,384
1,048
13,161
9,791
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 0
8,038
1,005
8,016
11,501
5,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
8,483
1,060
7,868
16,071
16,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

227

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
9,726
1,216
10,063
9,013
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
14
3 / 0 / 6
8,623
1,078
8,338
8,040
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
Jesonai
Chiron
15
1 / 0 / 13
9,427
1,178
9,530
6,941
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 0 / 6
8,191
1,024
3,751
3,262
1,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
padrelx
Hades
16
11 / 1 / 7
10,776
1,347
18,812
11,595
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
1
Kills
18
18
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlfaWolf77
Izanami
0
0
0
0
L
Vamana
0
6
1
0.08
W
3
0
12
9
L
Poseidon
0
3
1
0.17
W
Arachne
3
0
6
6
W
Chiron
Jesonai
Chiron
1
0
13
7.5
L
0
6
0
0
W
0
0
6
3
L
1
3
0
0.33
W
Hades
padrelx
Hades
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,915
Damage
50,494
52,985
Taken
38,851
37,876
Mitigated
26,630
6,083
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlfaWolf77
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
5,870
3,035
1,100
1,302
15,622
12,191
0
5,608
9,882
0
14,537
W
10,063
2,971
0
4,494
9,013
7,952
0
4,333
4,680
45
20,914
L
Poseidon
13,161
1,345
0
65
9,791
4,114
0
3,359
6,315
36,113
0
W
Arachne
8,338
4,279
0
2,050
8,040
4,474
0
3,301
4,739
0
11,355
W
Chiron
Jesonai
Chiron
9,530
3,446
1,441
2,080
6,941
4,357
0
3,376
3,565
0
27,780
L
8,016
2,786
0
2,079
11,501
5,492
0
5,064
6,156
0
25,686
W
3,751
2,336
121
220
3,262
1,513
0
2,462
800
0
11,669
L
7,868
154
0
1,537
16,071
16,079
0
4,822
10,973
21,236
0
W
Hades
padrelx
Hades
18,812
1,683
1,417
4,251
11,595
8,334
0
7,557
4,038
40,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
46,743
150
Minions Killed
140
4
Camps Cleared
8
614,272
Distance Traveled
818,177
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,264
908
0
0
0
0
0
L
Vamana
8,475
1,059
24
3
1
165,131
0
W
Chaac
9,726
1,216
29
4
0
172,351
2
L
Poseidon
8,384
1,048
64
8
0
157,538
0
W
Arachne
8,623
1,078
8
1
1
184,791
1
W
Chiron
9,427
1,178
34
4
4
163,777
2
L
Neith
8,038
1,005
44
6
2
130,513
0
W
Cupid
8,191
1,024
12
2
0
150,196
2
L
Ares
8,483
1,060
18
2
1
161,090
1
W
Hades
10,776
1,347
57
7
3
147,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role