Player Matchup

Merlin
Merlin
DirtyDankHoles
Merlin
Level 46
God Stats
8W - 7L
1,591 SR
Queue Stats
40W - 36L
1,401 Elo+
Party 2
Atlas
Atlas
Sir lootmoor
Atlas
Level 14
God Stats
5W - 4L
1,560 SR
Queue Stats
39W - 34L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
a bl1ndhobo
Danzaburou
Level 66
God Stats
16W - 5L
1,453 SR
Queue Stats
76W - 81L
1,403 Elo+
Party 2
Team Averages
Level 42
1,535 SR
1,428 Elo+

VS

Team Averages
Level 23
1,424 SR
1,182 Elo+
Zeus
Zeus
KakLs_Klown1
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 75L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RedMan_GamerYT
Sun Wukong
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 15L
1,096 Elo+
Party 1
Thor
Thor
Thekingthatfell8
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 12
7,759
776
8,736
4,047
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 11
8,567
857
9,035
10,440
8,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
a bl1ndhobo
Danzaburou
12
7 / 0 / 10
8,787
879
8,500
5,017
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,845
585
7,614
7,844
3,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RedMan_GamerYT
Sun Wukong
8
0 / 5 / 0
5,600
560
1,699
13,180
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 9 / 0
5,744
574
3,378
11,883
4,851
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
17
Kills
0
0
Deaths
17
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
0
3
0
0
L
Sun Wukong
RedMan_GamerYT
Sun Wukong
0
5
0
0
W
6
0
11
11.5
L
0
9
0
0
W
Danzaburou
a bl1ndhobo
Danzaburou
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
12,691
19,504
Taken
32,907
12,642
Mitigated
16,414
4,384
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,736
647
419
395
4,047
1,632
389
2,477
1,541
20,137
0
L
7,614
1,154
423
2,884
7,844
3,276
0
5,571
2,273
25,430
0
L
Sun Wukong
RedMan_GamerYT
Sun Wukong
1,699
222
0
1,416
13,180
8,287
0
6,578
6,602
0
5,729
W
9,035
3,251
865
1,402
10,440
8,888
136
2,924
7,388
17,724
0
L
3,378
1,433
0
24
11,883
4,851
0
6,089
5,794
0
7,711
W
Danzaburou
a bl1ndhobo
Danzaburou
8,500
3,953
0
1,303
5,017
2,122
1,924
2,277
2,631
0
24,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
17,189
85
Minions Killed
57
2
Camps Cleared
2
571,705
Distance Traveled
495,325
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,759
776
24
2
1
188,135
2
L
Zeus
5,845
585
35
4
1
151,379
3
L
Sun Wukong
5,600
560
9
1
0
201,343
1
W
Atlas
8,567
857
17
2
0
195,466
2
L
Thor
5,744
574
13
1
1
142,603
0
W
Danzaburou
8,787
879
44
4
1
188,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role