Player Matchup

Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Masters
Dirtyy Rogue
Eset
Masters
Level 160
God Stats
9W - 3L
2,045 SR
Queue Stats
401W - 235L
2,819 MMR
Party 4
Xing Tian
Xing Tian
Masters
II Thief ll
Xing Tian
Masters
Level 160
God Stats
68W - 48L
1,798 SR
Queue Stats
783W - 736L
2,871 MMR
Solo
Fenrir
Fenrir
Masters
Rustyyyyyy
Fenrir
Masters
Level 160
God Stats
40W - 19L
1,922 SR
Queue Stats
348W - 206L
2,772 MMR
Party 4
Artemis
Artemis
Masters
WasteOfGems
Artemis
Masters
Level 125
God Stats
2W - 2L
1,597 SR
Queue Stats
150W - 72L
2,940 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 145
1,773 SR
2,580 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,808 SR
2,855 MMR
Poseidon
Poseidon
Masters
Deldry
Poseidon
Masters
Level 160
God Stats
4W - 2L
1,953 SR
Queue Stats
61W - 34L
2,771 MMR
Party 3
Jing Wei
Jing Wei
Grandmaster
Garmonts
Jing Wei
Grandmaster
Level 156
God Stats
3W - 3L
1,831 SR
Queue Stats
80W - 48L
2,977 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
Resinta
Tsukuyomi
Masters
Level 156
God Stats
3W - 1L
2,074 SR
Queue Stats
299W - 218L
2,974 MMR
Party 1
Bellona
Bellona
Masters
Yαos
Bellona
Masters
Level 149
God Stats
1W - 4L
1,680 SR
Queue Stats
530W - 484L
2,769 MMR
Party 1
Ymir
Ymir
Masters
tupicador1
Ymir
Masters
Level 160
God Stats
0W - 1L
1,504 SR
Queue Stats
222W - 207L
2,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 0 / 10
8,237
549
4,411
9,445
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 0 / 3
9,567
638
9,511
6,413
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
II Thief ll
Xing Tian
14
2 / 0 / 4
8,524
568
8,730
13,598
11,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Rustyyyyyy
Fenrir
15
6 / 1 / 7
9,243
616
10,603
12,760
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
WasteOfGems
Artemis
15
1 / 1 / 1
9,165
611
4,758
10,456
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ApolloGebLokiCliodhna

VS

Bans
AtlasAh Muzen CabBakasuraMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deldry
Poseidon
12
2 / 4 / 0
7,233
482
6,795
8,305
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Garmonts
Jing Wei
13
0 / 1 / 0
7,826
522
3,880
8,873
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Resinta
Tsukuyomi
12
0 / 5 / 1
6,987
466
4,678
13,013
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Yαos
Bellona
13
0 / 3 / 0
7,977
532
4,863
14,283
12,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,736
449
809
10,161
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
2
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
10
6
L
Poseidon
Deldry
Poseidon
2
4
0
0.5
W
6
0
3
7.5
L
Jing Wei
Garmonts
Jing Wei
0
1
0
0
W
Xing Tian
II Thief ll
Xing Tian
2
0
4
4
L
Tsukuyomi
Resinta
Tsukuyomi
0
5
1
0.1
W
Fenrir
Rustyyyyyy
Fenrir
6
1
7
9.5
W
Artemis
WasteOfGems
Artemis
1
1
1
1.5
L
Bellona
Yαos
Bellona
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
21,025
52,672
Taken
54,635
34,552
Mitigated
30,375
18,118
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,411
946
0
3,148
9,445
9,989
99
1,497
7,948
15,930
0
L
Poseidon
Deldry
Poseidon
6,795
740
0
2,008
8,305
2,898
0
2,847
5,458
61,434
0
W
9,511
1,018
1,825
1,860
6,413
2,928
831
988
5,425
81,349
0
L
Jing Wei
Garmonts
Jing Wei
3,880
2,731
0
2,641
8,873
2,842
0
3,611
5,262
0
65,208
W
Xing Tian
II Thief ll
Xing Tian
8,730
644
0
2,562
13,598
11,074
0
2,296
11,302
64,252
0
L
Tsukuyomi
Resinta
Tsukuyomi
4,678
814
0
4,432
13,013
5,183
0
5,264
7,749
0
52,572
W
Fenrir
Rustyyyyyy
Fenrir
10,603
3,491
0
2,813
12,760
6,052
0
2,455
10,305
0
76,265
W
Artemis
WasteOfGems
Artemis
4,758
2,708
0
5,910
10,456
4,509
120
1,270
9,186
0
86,679
L
Bellona
Yαos
Bellona
4,863
1,820
0
4,423
14,283
12,133
205
6,620
7,663
0
65,050
L
809
261
0
1,550
10,161
7,319
0
4,310
5,851
14,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,736
Gold Earned
36,759
524
Minions Killed
507
0
Camps Cleared
0
1,597,104
Distance Traveled
1,450,412
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,237
549
16
1
0
343,106
10
L
Poseidon
7,233
482
115
8
0
271,177
1
W
Eset
9,567
638
147
10
0
316,542
4
L
Jing Wei
7,826
522
138
9
0
328,119
2
W
Xing Tian
8,524
568
110
7
0
305,872
5
L
Tsukuyomi
6,987
466
94
6
0
294,449
4
W
Fenrir
9,243
616
91
6
0
361,154
3
W
Artemis
9,165
611
160
11
0
270,430
2
L
Bellona
7,977
532
139
9
0
306,053
3
L
Ymir
6,736
449
21
1
0
250,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role