Player Matchup

Ra
Ra
KeN Da SaMuRaii
Ra
Level 158
God Stats
3W - 4L
1,305 SR
Queue Stats
275W - 350L
1,359 Elo+
Party 3
Susano
Susano
TicTheGriot
Susano
Level 160
God Stats
2W - 1L
1,823 SR
Queue Stats
400W - 482L
1,390 Elo+
Party 3
Ares
Ares
Wiskeycat12
Ares
Level 46
God Stats
6W - 7L
1,570 SR
Queue Stats
80W - 94L
1,431 Elo+
Solo
Achilles
Achilles
Zom-b-guy
Achilles
Level 39
God Stats
33W - 35L
1,319 SR
Queue Stats
39W - 40L
1,135 Elo+
Party 2
Izanami
Izanami
fatcatrider
Izanami
Level 14
God Stats
19W - 17L
1,167 SR
Queue Stats
34W - 38L
1,036 Elo+
Party 2
Team Averages
Level 83
1,437 SR
1,270 Elo+

VS

Team Averages
Level 82
1,474 SR
1,449 Elo+
Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AsapBlixky
Chiron
Level 83
God Stats
5W - 6L
1,500 SR
Queue Stats
66W - 85L
1,477 Elo+
Solo
Zeus
Zeus
MILOTHEPILO_o
Zeus
Level 95
God Stats
33W - 17L
1,727 SR
Queue Stats
105W - 117L
1,442 Elo+
Party 1
Ares
Ares
VenialGrunt7802
Ares
Level 31
God Stats
23W - 18L
1,473 SR
Queue Stats
262W - 318L
1,385 Elo+
Party 1
Tyr
Tyr
brickyknome
Tyr
Level 102
God Stats
6W - 8L
1,170 SR
Queue Stats
318W - 342L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,544
413
2,374
5,545
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
8
0 / 1 / 0
4,637
422
1,571
5,384
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
5,152
468
1,776
7,672
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Zom-b-guy
Achilles
8
0 / 4 / 0
4,856
441
3,133
8,336
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
fatcatrider
Izanami
9
0 / 3 / 0
4,886
444
2,615
5,639
1,665
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 0
6,759
614
4,435
4,619
2,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
AsapBlixky
Chiron
10
3 / 0 / 0
6,300
573
4,838
5,342
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 2
5,330
485
2,964
3,419
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
5,358
487
1,985
5,626
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 0 / 1
6,167
561
3,777
5,290
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
11
11
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
Chiron
AsapBlixky
Chiron
3
0
0
3
L
0
3
0
0
W
0
0
2
1
L
Susano
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Achilles
Zom-b-guy
Achilles
0
4
0
0
W
4
0
1
4.5
L
Izanami
fatcatrider
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,469
Damage
17,999
32,576
Taken
24,296
13,997
Mitigated
10,997
7,476
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,435
1,341
0
2,102
4,619
2,562
0
0
4,282
0
43,663
W
Chiron
AsapBlixky
Chiron
4,838
2,181
307
3,642
5,342
1,582
978
667
4,675
0
43,215
L
2,374
222
230
1,222
5,545
1,827
300
1,127
4,418
26,068
0
W
2,964
512
242
905
3,419
919
0
276
3,119
31,498
0
L
Susano
1,571
144
0
1,531
5,384
1,882
0
787
4,597
0
16,766
W
1,985
63
0
1,388
5,626
3,779
216
2,162
3,464
13,674
0
L
1,776
187
0
2,897
7,672
4,725
0
2,987
4,685
17,847
0
L
Achilles
Zom-b-guy
Achilles
3,133
984
0
1,096
8,336
3,898
0
0
8,046
0
25,323
W
3,777
284
0
3,300
5,290
2,155
0
1,045
4,184
0
35,850
L
Izanami
fatcatrider
Izanami
2,615
1,929
0
500
5,639
1,665
44
48
5,591
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
29,914
206
Minions Killed
290
0
Camps Cleared
0
988,014
Distance Traveled
1,072,054
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,759
614
79
7
0
216,894
2
W
Chiron
6,300
573
78
7
0
190,905
3
L
Ra
4,544
413
52
5
0
177,286
1
W
Zeus
5,330
485
50
5
0
194,681
0
L
Susano
4,637
422
32
3
0
199,542
3
W
Ares
5,358
487
12
1
0
213,318
0
L
Ares
5,152
468
28
3
0
208,742
1
L
Achilles
4,856
441
39
4
0
208,923
0
W
Tyr
6,167
561
71
6
0
256,256
1
L
Izanami
4,886
444
55
5
0
193,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role