Player Matchup

Nike
Nike
HankyPankey
Nike
Level 56
God Stats
2W - 1L
1,316 SR
Queue Stats
274W - 297L
1,475 Elo+
Party 2
Anhur
Anhur
Kermits Emu
Anhur
Level 14
God Stats
7W - 2L
1,640 SR
Queue Stats
60W - 49L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
PercM0nster
Baron Samedi
Level 86
God Stats
2W - 6L
1,370 SR
Queue Stats
251W - 270L
1,440 Elo+
Party 2
Team Averages
Level 52
1,442 SR
1,478 Elo+

VS

Team Averages
Level 71
1,547 SR
1,513 Elo+
Athena
Athena
Burrakumaru
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Madam_Synergy
Nu Wa
Level 67
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
TheSaveGod
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
9,267
662
5,467
13,958
10,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 2 / 7
8,844
632
3,547
6,869
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
PercM0nster
Baron Samedi
16
7 / 2 / 2
10,437
746
15,831
9,573
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 2 / 3
8,697
621
7,993
18,464
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 7 / 0
8,925
638
5,650
11,678
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
3
0 / 0 / 1
5,350
382
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
5
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
3
0.75
W
2
1
4
4
W
0
2
7
1.75
L
3
7
0
0.43
W
Baron Samedi
PercM0nster
Baron Samedi
7
2
2
4
L
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
13,643
30,400
Taken
30,142
18,872
Mitigated
25,333
9,595
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,993
1,628
0
2,112
18,464
20,482
0
7,473
10,991
21,069
0
W
5,467
962
0
3,557
13,958
10,407
116
5,146
8,771
0
37,264
W
3,547
1,969
265
1,153
6,869
3,030
969
4,919
1,940
0
19,420
L
5,650
2,046
0
375
11,678
4,851
0
8,358
3,320
31,438
0
W
Baron Samedi
PercM0nster
Baron Samedi
15,831
2,067
1,193
3,427
9,573
5,435
1,094
4,590
4,937
51,349
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
22,972
174
Minions Killed
72
10
Camps Cleared
1
669,153
Distance Traveled
450,596
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,697
621
22
2
1
260,282
0
W
Nike
9,267
662
62
4
7
244,030
1
W
Anhur
8,844
632
27
2
0
221,821
0
L
Nu Wa
8,925
638
50
4
0
190,314
4
W
Baron Samedi
10,437
746
85
6
3
203,302
1
L
Neith
5,350
382
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role