Player Matchup

Bacchus
Bacchus
Evanator12
Bacchus
Level 25
God Stats
1W - 4L
1,693 SR
Queue Stats
2W - 9L
1,295 Elo+
Party 2
Charybdis
Charybdis
JDJ98
Charybdis
Level 63
God Stats
1W - 5L
1,184 SR
Queue Stats
47W - 52L
1,356 Elo+
Party 2
Bastet
Bastet
VatarKydd
Bastet
Level 54
God Stats
3W - 4L
1,483 SR
Queue Stats
243W - 299L
1,395 Elo+
Party 2
Ra
Ra
bllodoutlaw
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,420 Elo+
Party 2
Sol
Sol
cahayazon
Sol
Level 66
God Stats
10W - 15L
1,288 SR
Queue Stats
177W - 236L
1,356 Elo+
Party 2
Team Averages
Level 43
1,430 SR
1,364 Elo+

VS

Team Averages
Level 84
1,432 SR
1,332 Elo+
Khepri
Khepri
DrOctoGonapus421
Khepri
Level 125
God Stats
4W - 3L
1,469 SR
Queue Stats
12W - 14L
1,365 Elo+
Party 1
Sol
Sol
LawlessUwU
Sol
Level 69
God Stats
3W - 0L
1,231 SR
Queue Stats
267W - 266L
1,412 Elo+
Solo
Agni
Agni
T33R-_OCHORPA
Agni
Level 40
God Stats
1W - 1L
1,380 SR
Queue Stats
18W - 26L
1,323 Elo+
Solo
Danzaburou
Danzaburou
captain_cammando
Danzaburou
Level 84
God Stats
2W - 3L
1,637 SR
Queue Stats
16W - 17L
1,418 Elo+
Party 1
Ullr
Ullr
whatisdog
Ullr
Level 102
God Stats
2W - 4L
1,445 SR
Queue Stats
6W - 6L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evanator12
Bacchus
10
0 / 7 / 2
7,002
369
4,449
20,815
21,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
JDJ98
Charybdis
10
1 / 3 / 0
6,676
351
4,231
10,461
3,600
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
VatarKydd
Bastet
13
2 / 5 / 1
8,352
440
7,497
19,841
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 2
8,356
440
4,951
9,834
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 2
8,303
437
10,019
12,662
4,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,669
509
6,291
18,818
20,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 5
10,668
561
8,676
9,496
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 1 / 5
9,920
522
3,371
10,105
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
captain_cammando
Danzaburou
16
10 / 1 / 7
11,000
579
20,586
14,454
6,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
15
5 / 1 / 10
9,604
505
12,830
9,435
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
20
20
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Bacchus
Evanator12
Bacchus
0
7
2
0.14
L
Charybdis
JDJ98
Charybdis
1
3
0
0.33
W
2
1
5
4.5
W
0
1
5
2.5
L
Bastet
VatarKydd
Bastet
2
5
1
0.5
L
0
3
2
0.33
L
0
2
2
0.5
W
Danzaburou
captain_cammando
Danzaburou
10
1
7
13.5
W
Ullr
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,147
Damage
51,754
73,613
Taken
62,308
44,544
Mitigated
39,271
14,955
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,291
1,246
632
4,634
18,818
20,310
964
5,660
13,158
25,531
0
L
Bacchus
Evanator12
Bacchus
4,449
680
0
1,224
20,815
21,411
171
4,499
16,316
19,076
0
L
Charybdis
JDJ98
Charybdis
4,231
1,866
0
2,560
10,461
3,600
501
2,356
8,105
0
29,419
W
8,676
2,543
0
4,606
9,496
4,138
4,120
4,573
4,923
83,291
0
W
3,371
142
0
0
10,105
4,170
1,551
2,363
7,742
70,632
0
L
Bastet
VatarKydd
Bastet
7,497
1,483
0
7,002
19,841
8,149
0
3,467
16,374
0
66,043
L
4,951
850
0
0
9,834
6,413
81
5,791
4,043
63,579
0
L
10,019
1,762
0
4,169
12,662
4,971
2,204
2,225
10,437
68,837
0
W
Danzaburou
captain_cammando
Danzaburou
20,586
13,183
1,510
6,952
14,454
6,342
2,540
4,311
10,143
0
83,845
W
Ullr
12,830
5,515
893
269
9,435
4,311
4,465
2,512
6,923
0
69,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
50,861
371
Minions Killed
550
0
Camps Cleared
0
1,649,216
Distance Traveled
1,696,518
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,669
509
36
2
0
373,304
3
L
Bacchus
7,002
369
26
1
0
320,954
0
L
Charybdis
6,676
351
46
2
0
267,211
0
W
Sol
10,668
561
132
7
0
324,191
2
W
Agni
9,920
522
146
8
0
313,566
0
L
Bastet
8,352
440
86
5
0
374,862
0
L
Ra
8,356
440
107
6
0
345,977
0
L
Sol
8,303
437
106
6
0
340,212
0
W
Danzaburou
11,000
579
125
7
0
342,948
4
W
Ullr
9,604
505
111
6
0
342,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role