Player Matchup

Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Cudito10
Janus
Silver I
Level 74
God Stats
10W - 12L
1,518 SR
Queue Stats
294W - 420L
1,264 MMR
Party 1
Sobek
Sobek
Gold II
DECARIA
Sobek
Gold II
Level 65
God Stats
18W - 39L
1,539 SR
Queue Stats
287W - 425L
1,533 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 68
1,519 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,505 SR
1,443 MMR
Zhong Kui
Zhong Kui
Gold IV
Oliv9540
Zhong Kui
Gold IV
Level 106
God Stats
34W - 30L
1,592 SR
Queue Stats
126W - 130L
1,332 MMR
Party 2
Heimdallr
Heimdallr
Gold II
Romikoyrs
Heimdallr
Gold II
Level 91
God Stats
8W - 5L
1,421 SR
Queue Stats
102W - 102L
1,447 MMR
Party 2
Ares
Ares
Bronze III
namesConquest
Ares
Bronze III
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 15L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 5 / 5
9,146
610
5,763
13,873
13,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Cudito10
Janus
15
5 / 2 / 2
10,866
724
16,460
14,284
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DECARIA
Sobek
13
1 / 4 / 4
10,026
668
7,123
23,884
30,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetShivaAchillesYmirFenrir

VS

Bans
ZeusPoseidonHadesScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oliv9540
Zhong Kui
15
9 / 3 / 2
10,888
726
19,273
12,923
9,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Romikoyrs
Heimdallr
14
1 / 2 / 10
9,767
651
13,709
11,407
5,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 10
9,614
641
8,429
12,851
13,010
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
11
11
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
5
0.7
L
Janus
Cudito10
Janus
5
2
2
3
L
Sobek
DECARIA
Sobek
1
4
4
0.75
W
Zhong Kui
Oliv9540
Zhong Kui
9
3
2
3.33
W
Heimdallr
Romikoyrs
Heimdallr
1
2
10
3
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
41,411
52,041
Taken
37,181
49,347
Mitigated
28,015
12,104
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,763
889
0
2,130
13,873
13,229
0
6,948
6,521
0
17,240
L
Janus
Cudito10
Janus
16,460
1,023
92
2,306
14,284
5,319
265
7,825
6,201
58,183
0
L
Sobek
DECARIA
Sobek
7,123
169
403
7,173
23,884
30,799
56
11,995
11,299
17,832
0
W
Zhong Kui
Oliv9540
Zhong Kui
19,273
2,119
0
2,678
12,923
9,568
1,369
8,174
4,518
36,520
0
W
Heimdallr
Romikoyrs
Heimdallr
13,709
5,831
0
4,699
11,407
5,437
1,307
6,824
4,329
0
61,141
W
8,429
403
0
1,617
12,851
13,010
352
8,867
3,703
14,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
30,269
115
Minions Killed
145
6
Camps Cleared
6
899,090
Distance Traveled
755,991
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,146
610
15
1
1
313,242
1
L
Janus
10,866
724
83
6
4
291,321
2
L
Sobek
10,026
668
17
1
1
294,527
1
W
Zhong Kui
10,888
726
42
3
2
256,560
3
W
Heimdallr
9,767
651
85
6
4
244,745
2
W
Ares
9,614
641
18
1
0
254,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role