Player Matchup

Atlas
Atlas
Platinum V
chuchin713usda
Atlas
Platinum V
Level 138
God Stats
1W - 2L
1,313 SR
Queue Stats
32W - 40L
1,630 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
chuckda11
Baron Samedi
Gold I
Level 104
God Stats
4W - 6L
1,752 SR
Queue Stats
218W - 230L
1,604 MMR
Party 1
Fenrir
Fenrir
Gold III
prodiggykillan
Fenrir
Gold III
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,584 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,522 SR
1,606 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,533 SR
1,562 MMR
Kuzenbo
Kuzenbo
Silver II
Blak Lghtning
Kuzenbo
Silver II
Level 135
God Stats
7W - 6L
1,599 SR
Queue Stats
19W - 26L
1,575 MMR
Solo
Nemesis
Nemesis
Bronze III
DR WOK7673
Nemesis
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,570 MMR
Solo
Thoth
Thoth
Gold V
ROMEO-EIXCRAX
Thoth
Gold V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
11,089
739
12,113
22,254
26,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
chuckda11
Baron Samedi
14
0 / 3 / 8
9,628
642
8,108
9,220
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 3 / 2
10,663
711
9,885
12,543
5,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ShivaAphroditeAh Muzen CabJormungandrArtio

VS

Bans
Ah PuchPersephoneLokiZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 2 / 4
8,691
579
4,082
7,286
7,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
DR WOK7673
Nemesis
13
3 / 3 / 2
9,275
618
10,822
12,550
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 3
9,896
660
12,035
15,290
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
6
6
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
2
4
1.5
L
Nemesis
DR WOK7673
Nemesis
3
3
2
1.33
L
2
5
3
0.7
W
4
0
6
7
W
Baron Samedi
chuckda11
Baron Samedi
0
3
8
1.33
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
26,939
44,017
Taken
35,126
36,846
Mitigated
24,111
11,494
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,082
2,119
0
192
7,286
7,871
0
5,080
2,206
11,295
0
L
Nemesis
DR WOK7673
Nemesis
10,822
3,720
0
2,233
12,550
9,892
0
6,959
5,591
0
18,276
L
12,035
495
0
2,900
15,290
6,348
0
8,565
6,725
49,465
0
W
12,113
4,769
953
5,289
22,254
26,781
355
7,151
15,103
32,231
0
W
Baron Samedi
chuckda11
Baron Samedi
8,108
391
1,899
2,258
9,220
4,179
872
5,261
3,959
39,021
0
W
9,885
2,969
356
739
12,543
5,886
1,020
4,521
7,280
0
29,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
27,862
133
Minions Killed
118
7
Camps Cleared
5
853,355
Distance Traveled
726,715
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,691
579
15
1
0
235,581
5
L
Nemesis
9,275
618
20
1
2
233,934
0
L
Thoth
9,896
660
83
6
3
257,200
6
W
Atlas
11,089
739
37
2
0
294,306
2
W
Baron Samedi
9,628
642
50
3
3
270,377
0
W
Fenrir
10,663
711
46
3
4
288,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role