Player Matchup

Horus
Horus
Gold II
Bonesaw9881
Horus
Gold II
Level 149
God Stats
25W - 17L
1,607 SR
Queue Stats
149W - 127L
1,625 MMR
Solo
Discordia
Discordia
Platinum IV
McPuggin17
Discordia
Platinum IV
Level 154
God Stats
2W - 3L
1,290 SR
Queue Stats
752W - 748L
1,594 MMR
Solo
Geb
Geb
Gold II
eruptacus
Geb
Gold II
Level 156
God Stats
10W - 9L
1,670 SR
Queue Stats
184W - 188L
1,601 MMR
Solo
Arachne
Arachne
Platinum IV
marine55555
Arachne
Platinum IV
Level 142
God Stats
14W - 4L
1,900 SR
Queue Stats
454W - 449L
1,643 MMR
Solo
Rama
Rama
Silver I
xVigar
Rama
Silver I
Level 143
God Stats
1W - 0L
1,296 SR
Queue Stats
9W - 1L
1,637 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,553 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,526 SR
1,592 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
CleanBunny62685
Erlang Shen
Gold II
Level 140
God Stats
0W - 6L
1,122 SR
Queue Stats
62W - 64L
1,593 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
GarrettBook
Ah Muzen Cab
Gold II
Level 77
God Stats
2W - 3L
1,573 SR
Queue Stats
40W - 37L
1,614 MMR
Solo
Ullr
Ullr
Platinum V
MrBlouse_T7
Ullr
Platinum V
Level 138
God Stats
0W - 1L
1,814 SR
Queue Stats
205W - 198L
1,746 MMR
Party 1
Khepri
Khepri
Gold III
SirSchaub
Khepri
Gold III
Level 125
God Stats
6W - 6L
1,621 SR
Queue Stats
294W - 300L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,182
629
8,254
9,445
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
McPuggin17
Discordia
13
2 / 0 / 1
7,079
545
7,108
5,907
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 3
6,295
484
2,073
9,331
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
marine55555
Arachne
13
3 / 1 / 2
7,527
579
4,025
10,103
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
xVigar
Rama
11
1 / 0 / 1
6,775
521
4,426
6,163
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetCharybdisLoki

VS

Bans
NemesisJing WeiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,977
460
5,605
5,268
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
CleanBunny62685
Erlang Shen
12
1 / 3 / 0
6,473
498
2,990
12,068
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
GarrettBook
Ah Muzen Cab
12
1 / 5 / 1
7,048
542
2,904
10,846
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,136
472
3,593
4,791
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
SirSchaub
Khepri
10
0 / 1 / 0
5,719
440
2,829
8,183
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
3
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
3
2
2
2
L
Erlang Shen
CleanBunny62685
Erlang Shen
1
3
0
0.33
L
Ah Muzen Cab
GarrettBook
Ah Muzen Cab
1
5
1
0.3
W
Discordia
McPuggin17
Discordia
2
0
1
2.5
L
0
0
0
0
L
Khepri
SirSchaub
Khepri
0
1
0
0
W
0
0
3
1.5
W
Arachne
marine55555
Arachne
3
1
2
4
W
Rama
xVigar
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
17,921
40,949
Taken
41,156
23,178
Mitigated
17,137
16,668
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,605
187
0
460
5,268
1,976
0
3,027
1,987
52,144
0
W
8,254
4,164
0
4,723
9,445
5,079
0
0
9,445
0
54,668
L
Erlang Shen
CleanBunny62685
Erlang Shen
2,990
1,579
0
1,174
12,068
6,336
0
1,197
10,621
0
54,638
L
Ah Muzen Cab
GarrettBook
Ah Muzen Cab
2,904
966
0
4,398
10,846
3,169
0
0
10,432
0
49,421
W
Discordia
McPuggin17
Discordia
7,108
798
0
1,581
5,907
2,457
0
2,580
3,327
60,603
0
L
3,593
1,147
0
801
4,791
1,990
66
516
4,235
0
52,536
L
Khepri
SirSchaub
Khepri
2,829
499
1,456
2,054
8,183
3,666
0
3,823
4,190
18,909
0
W
2,073
721
248
2,797
9,331
7,822
0
3,398
5,933
11,998
0
W
Arachne
marine55555
Arachne
4,025
3,168
0
4,199
10,103
5,807
0
2,092
8,011
0
62,951
W
Rama
xVigar
Rama
4,426
3,718
0
3,120
6,163
2,013
0
364
5,799
0
49,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
31,353
440
Minions Killed
394
0
Camps Cleared
0
1,202,443
Distance Traveled
1,160,190
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,977
460
91
7
0
227,030
5
W
Horus
8,182
629
128
10
0
269,161
5
L
Erlang Shen
6,473
498
93
7
0
253,346
3
L
Ah Muzen Cab
7,048
542
104
8
0
224,750
2
W
Discordia
7,079
545
99
8
0
220,681
5
L
Ullr
6,136
472
80
6
0
229,990
4
L
Khepri
5,719
440
26
2
0
225,074
5
W
Geb
6,295
484
14
1
0
254,370
4
W
Arachne
7,527
579
104
8
0
268,457
0
W
Rama
6,775
521
95
7
0
189,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role