Player Matchup

Hades
Hades
ABADDON 4 DBD
Hades
Level 133
God Stats
7W - 3L
1,500 SR
Queue Stats
139W - 205L
1,315 Elo+
Party 1
Tyr
Tyr
Arctail
Tyr
Level 118
God Stats
9W - 10L
1,272 SR
Queue Stats
109W - 154L
1,306 Elo+
Party 1
Arachne
Arachne
belzebute66
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
1,283 Elo+
Solo
Team Averages
Level 112
1,424 SR
1,301 Elo+

VS

Team Averages
Level 79
1,496 SR
1,330 Elo+
Neith
Neith
Boostang2000
Neith
Level 29
God Stats
104W - 75L
1,560 SR
Queue Stats
193W - 184L
1,395 Elo+
Party 2
Atlas
Atlas
FlipnYoFlapjack
Atlas
Level 59
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Sol
Sol
mouldytac0
Sol
Level 149
God Stats
4W - 3L
1,652 SR
Queue Stats
563W - 482L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 9
11,766
905
20,588
22,306
12,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
13
1 / 5 / 14
9,661
743
10,037
19,444
14,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
belzebute66
Arachne
16
9 / 1 / 6
10,967
844
16,131
15,354
8,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 5
9,816
755
12,477
17,278
8,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 6
8,497
654
6,243
20,560
19,850
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 4
9,466
728
22,542
16,180
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
10
10
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
4
9
3.88
W
Tyr
1
5
14
1.6
L
5
11
5
0.68
L
1
5
6
0.8
W
Arachne
belzebute66
Arachne
9
1
6
12
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,756
Damage
41,262
57,104
Taken
54,018
35,681
Mitigated
35,043
17,522
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,588
2,944
1,159
11,071
22,306
12,210
1,108
12,110
10,196
54,933
0
W
Tyr
10,037
956
0
1,085
19,444
14,509
779
10,010
9,434
0
23,807
L
12,477
6,713
0
1,921
17,278
8,295
0
6,272
11,006
0
26,772
L
6,243
2,441
0
471
20,560
19,850
0
6,388
14,149
26,031
0
W
Arachne
belzebute66
Arachne
16,131
9,358
420
3,787
15,354
8,962
676
7,352
8,002
0
32,070
L
22,542
13,149
196
5,535
16,180
6,898
0
8,043
8,137
58,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
27,779
142
Minions Killed
136
7
Camps Cleared
4
768,944
Distance Traveled
609,757
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,766
905
75
6
6
227,591
0
W
Tyr
9,661
743
19
1
1
252,269
1
L
Neith
9,816
755
31
2
1
184,444
0
L
Atlas
8,497
654
33
3
0
225,526
0
W
Arachne
10,967
844
48
4
0
289,084
0
L
Sol
9,466
728
72
6
3
199,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role