Player Matchup

Cerberus
Cerberus
FeelySnails
Cerberus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Joudancin
Nu Wa
Level 22
God Stats
0W - 3L
1,182 SR
Queue Stats
32W - 56L
1,132 Elo+
Party 2
Kukulkan
Kukulkan
Sniff Snails
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Tajumz
Neith
Level 63
God Stats
10W - 18L
1,538 SR
Queue Stats
132W - 162L
1,181 Elo+
Party 2
Mercury
Mercury
pop_guy8
Mercury
Level 57
God Stats
1W - 3L
1,311 SR
Queue Stats
91W - 109L
1,377 Elo+
Solo
Team Averages
Level 31
1,406 SR
1,338 Elo+

VS

Team Averages
Level 72
1,610 SR
1,371 Elo+
Discordia
Discordia
 
Discordia
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CheezeWarri0r
Thor
Level 50
God Stats
14W - 8L
1,576 SR
Queue Stats
24W - 21L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
OutboundApple79
Cthulhu
Level 76
God Stats
11W - 3L
1,622 SR
Queue Stats
27W - 25L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
kch04440
Heimdallr
Level 107
God Stats
5W - 3L
1,737 SR
Queue Stats
19W - 19L
1,347 Elo+
Solo
Izanami
Izanami
sebastian3679
Izanami
Level 86
God Stats
23W - 15L
1,615 SR
Queue Stats
46W - 53L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FeelySnails
Cerberus
10
1 / 4 / 1
6,355
530
2,421
9,996
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Joudancin
Nu Wa
9
0 / 5 / 0
5,267
439
2,180
7,569
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sniff Snails
Kukulkan
8
0 / 5 / 0
5,004
417
3,006
6,753
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Tajumz
Neith
8
0 / 2 / 0
5,013
418
4,848
5,699
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
pop_guy8
Mercury
11
0 / 4 / 0
6,227
519
1,069
10,631
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 1 / 1
7,633
636
5,774
5,048
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 4
7,550
629
4,999
4,651
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
6,744
562
5,170
11,029
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
kch04440
Heimdallr
13
5 / 0 / 4
7,841
653
7,853
6,850
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
10
0 / 0 / 4
5,534
461
2,059
3,009
898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
20
20
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
1
5.5
W
7
0
4
9
L
Cerberus
FeelySnails
Cerberus
1
4
1
0.38
L
Nu Wa
Joudancin
Nu Wa
0
5
0
0
W
3
1
2
4
L
Kukulkan
Sniff Snails
Kukulkan
0
5
0
0
L
Neith
Tajumz
Neith
0
2
0
0
W
Heimdallr
kch04440
Heimdallr
5
0
4
7
L
Mercury
pop_guy8
Mercury
0
4
0
0
W
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
25,855
40,648
Taken
30,587
16,611
Mitigated
16,304
4,176
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,774
562
0
1,953
5,048
1,761
1,124
1,060
3,868
51,929
0
W
4,999
2,281
0
930
4,651
1,717
2,217
1,481
3,086
0
31,375
L
Cerberus
FeelySnails
Cerberus
2,421
89
0
1,333
9,996
6,185
465
5,139
4,857
15,514
0
L
Nu Wa
Joudancin
Nu Wa
2,180
844
0
283
7,569
2,405
0
2,133
5,436
26,695
0
W
5,170
561
338
3,183
11,029
8,877
435
1,546
9,483
27,213
0
L
Kukulkan
Sniff Snails
Kukulkan
3,006
769
0
175
6,753
2,178
0
560
6,193
20,657
0
L
Neith
Tajumz
Neith
4,848
2,476
0
2,018
5,699
2,038
471
2,535
3,164
0
32,687
W
Heimdallr
kch04440
Heimdallr
7,853
2,619
0
5,070
6,850
3,051
1,598
2,724
4,090
0
51,432
L
Mercury
pop_guy8
Mercury
1,069
810
0
367
10,631
3,805
0
577
10,054
0
51,323
W
Izanami
2,059
1,373
141
860
3,009
898
1,087
556
2,453
0
23,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
35,302
264
Minions Killed
310
0
Camps Cleared
0
1,108,082
Distance Traveled
1,123,880
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,633
636
93
8
0
239,558
4
W
Thor
7,550
629
50
4
0
278,466
0
L
Cerberus
6,355
530
36
3
0
218,129
0
L
Nu Wa
5,267
439
45
4
0
184,115
0
W
Cthulhu
6,744
562
33
3
0
245,176
0
L
Kukulkan
5,004
417
37
3
0
251,309
0
L
Neith
5,013
418
57
5
0
180,145
2
W
Heimdallr
7,841
653
85
7
0
203,148
2
L
Mercury
6,227
519
89
7
0
274,384
0
W
Izanami
5,534
461
49
4
0
157,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role