Player Matchup

Charybdis
Charybdis
Dr Xenonn
Charybdis
Level 142
God Stats
6W - 0L
1,847 SR
Queue Stats
188W - 89L
1,790 Elo+
Party 1
Zhong Kui
Zhong Kui
Internal Flame
Zhong Kui
Level 127
God Stats
8W - 5L
1,698 SR
Queue Stats
302W - 124L
1,804 Elo+
Party 1
Ares
Ares
LinksBowGaming
Ares
Level 29
God Stats
22W - 6L
1,882 SR
Queue Stats
142W - 57L
1,900 Elo+
Party 1
Team Averages
Level 99
1,809 SR
1,831 Elo+

VS

Team Averages
Level 100
1,451 SR
1,401 Elo+
Chaac
Chaac
Tsterg22
Chaac
Level 125
God Stats
30W - 23L
1,523 SR
Queue Stats
615W - 649L
1,511 Elo+
Solo
Ullr
Ullr
XxAlemanXx1371
Ullr
Level 124
God Stats
36W - 82L
1,328 SR
Queue Stats
582W - 652L
1,469 Elo+
Solo
Ymir
Ymir
broken_rubber727
Ymir
Level 50
God Stats
23W - 19L
1,502 SR
Queue Stats
102W - 157L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr Xenonn
Charybdis
14
0 / 2 / 7
9,095
700
15,464
10,114
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Internal Flame
Zhong Kui
14
3 / 2 / 4
9,354
720
9,574
13,303
9,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 2
9,896
761
11,451
11,232
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Tsterg22
Chaac
11
1 / 1 / 3
8,082
622
9,870
11,508
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 1
9,146
704
7,581
8,674
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 2
8,421
648
6,476
22,861
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dr Xenonn
Charybdis
0
2
7
1.75
W
Zhong Kui
Internal Flame
Zhong Kui
3
2
4
2.5
W
4
0
2
5
L
Chaac
Tsterg22
Chaac
1
1
3
2.5
L
3
1
1
3.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
23,927
34,649
Taken
43,043
25,034
Mitigated
39,026
12,171
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dr Xenonn
Charybdis
15,464
8,311
0
2,436
10,114
4,335
1,611
2,046
8,068
0
42,519
W
Zhong Kui
Internal Flame
Zhong Kui
9,574
1,348
0
5,784
13,303
9,161
737
2,450
10,853
39,151
0
W
11,451
643
0
3,951
11,232
11,538
249
2,337
8,895
21,950
0
L
Chaac
Tsterg22
Chaac
9,870
1,073
0
3,172
11,508
8,224
0
6,304
5,204
0
29,573
L
7,581
1,630
0
2,031
8,674
4,031
0
5,523
3,151
0
35,115
L
6,476
603
202
1,303
22,861
26,771
46
9,756
13,105
21,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
25,649
151
Minions Killed
131
8
Camps Cleared
4
720,463
Distance Traveled
668,752
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,095
700
56
4
3
228,035
4
W
Zhong Kui
9,354
720
84
6
4
227,495
4
W
Ares
9,896
761
11
1
1
264,933
2
L
Chaac
8,082
622
47
4
2
204,319
1
L
Ullr
9,146
704
61
5
2
233,076
3
L
Ymir
8,421
648
23
2
0
231,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role