Player Matchup

Rama
Rama
 
Rama
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Holidaywar
Janus
Level 66
God Stats
3W - 2L
1,701 SR
Queue Stats
172W - 164L
1,535 Elo+
Solo
Ares
Ares
POPExSLAYER
Ares
Level 123
God Stats
22W - 3L
1,915 SR
Queue Stats
320W - 217L
1,582 Elo+
Party 2
Charybdis
Charybdis
juuulian
Charybdis
Level 106
God Stats
2W - 4L
1,540 SR
Queue Stats
714W - 555L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
tbrown1991
Nu Wa
Level 45
God Stats
18W - 11L
1,571 SR
Queue Stats
421W - 302L
1,475 Elo+
Party 2
Team Averages
Level 91
1,645 SR
1,532 Elo+

VS

Team Averages
Level 73
1,541 SR
1,453 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BlazeLord223
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,380 Elo+
Party 1
Ullr
Ullr
MrIceberg22
Ullr
Level 83
God Stats
1W - 1L
1,703 SR
Queue Stats
72W - 95L
1,379 Elo+
Party 1
Xbalanque
Xbalanque
NiQman08
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,428 Elo+
Party 1
Bastet
Bastet
Relyc1
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
11 / 1 / 18
9,969
997
14,074
10,823
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
15
4 / 1 / 21
8,925
893
9,173
5,231
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
3 / 3 / 19
9,145
915
8,409
17,204
23,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
juuulian
Charybdis
16
13 / 2 / 13
10,320
1,032
18,362
9,202
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
2 / 1 / 24
8,913
891
7,170
4,858
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 6 / 2
7,864
786
7,340
11,630
4,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
14
0 / 4 / 5
6,917
692
4,109
13,165
12,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 4
6,922
692
5,059
13,609
5,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
NiQman08
Xbalanque
13
2 / 8 / 2
7,378
738
8,354
11,625
4,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Relyc1
Bastet
13
3 / 7 / 4
8,017
802
8,270
13,500
5,625
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
25
33
Kills
8
8
Deaths
33
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
18
20
L
Jing Wei
 
Jing Wei
3
6
2
0.67
L
Vamana
0
4
5
0.63
W
Janus
4
1
21
14.5
L
0
8
4
0.25
L
Xbalanque
NiQman08
Xbalanque
2
8
2
0.38
W
3
3
19
4.17
L
Bastet
Relyc1
Bastet
3
7
4
0.71
W
Charybdis
juuulian
Charybdis
13
2
13
9.75
W
Nu Wa
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,188
Damage
33,132
47,318
Taken
63,529
39,512
Mitigated
32,191
14,969
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,074
10,869
1,318
2,372
10,823
5,967
3,225
0
10,823
0
22,839
L
Jing Wei
 
Jing Wei
7,340
4,405
480
647
11,630
4,611
0
4,981
6,569
0
24,054
L
Vamana
4,109
1,414
116
4,509
13,165
12,003
0
5,493
7,462
0
12,221
W
Janus
9,173
1,023
0
499
5,231
2,576
1,052
0
5,231
23,931
0
L
5,059
2,780
0
1,105
13,609
5,206
0
6,019
7,479
0
14,859
L
Xbalanque
NiQman08
Xbalanque
8,354
1,582
318
490
11,625
4,746
0
3,001
8,490
0
19,112
W
8,409
934
2,564
3,090
17,204
23,193
477
0
17,204
11,092
0
L
Bastet
Relyc1
Bastet
8,270
1,109
718
1,845
13,500
5,625
0
4,493
8,777
0
14,822
W
Charybdis
juuulian
Charybdis
18,362
7,900
1,250
2,123
9,202
5,422
1,867
0
9,202
0
27,916
W
Nu Wa
7,170
2,549
1,427
326
4,858
2,354
1,795
0
4,858
15,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
37,098
109
Minions Killed
94
0
Camps Cleared
0
880,849
Distance Traveled
796,651
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,969
997
18
2
0
181,008
0
L
Jing Wei
7,864
786
28
3
0
163,213
0
L
Vamana
6,917
692
9
1
0
185,851
2
W
Janus
8,925
893
35
4
0
199,368
0
L
Ullr
6,922
692
18
2
0
145,775
0
L
Xbalanque
7,378
738
25
3
0
134,742
0
W
Ares
9,145
915
5
1
0
186,674
0
L
Bastet
8,017
802
14
1
0
167,070
0
W
Charybdis
10,320
1,032
33
3
0
167,242
0
W
Nu Wa
8,913
891
18
2
0
146,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role