Player Matchup

Eset
Eset
Platinum III
InFaMoUzZ2012
Eset
Platinum III
Level 154
God Stats
6W - 3L
1,700 SR
Queue Stats
145W - 148L
1,771 MMR
Party 1
Shiva
Shiva
Gold I
WreckedEM420
Shiva
Gold I
Level 128
God Stats
60W - 42L
1,629 SR
Queue Stats
611W - 655L
1,500 MMR
Party 1
Ravana
Ravana
Gold IV
oTrifectao
Ravana
Gold IV
Level 154
God Stats
7W - 3L
1,588 SR
Queue Stats
177W - 189L
1,280 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,639 SR
1,517 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,790 SR
1,511 MMR
Cthulhu
Cthulhu
Silver II
BaRdOkMtY
Cthulhu
Silver II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,462 MMR
Party 2
Hera
Hera
Gold IV
YeaAlexis1188
Hera
Gold IV
Level 128
God Stats
1W - 1L
1,883 SR
Queue Stats
16W - 14L
1,662 MMR
Party 2
Medusa
Medusa
Silver II
xXEmbrixXx
Medusa
Silver II
Level 118
God Stats
3W - 1L
1,988 SR
Queue Stats
10W - 11L
1,410 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 7
14,259
620
15,151
21,626
10,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 2 / 5
13,685
595
15,156
27,990
32,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
oTrifectao
Ravana
20
7 / 0 / 1
15,492
674
17,929
20,565
16,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesArtioAtlasGebBastet

VS

Bans
KhepriOdinGilgameshHorusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaRdOkMtY
Cthulhu
18
1 / 1 / 4
14,128
614
13,779
20,666
30,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 3
13,768
599
29,098
16,573
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xXEmbrixXx
Medusa
18
2 / 4 / 2
13,385
582
15,842
17,890
7,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
6
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BaRdOkMtY
Cthulhu
1
1
4
3
W
1
4
7
1.13
W
1
2
5
1.75
L
3
4
3
1.13
W
Ravana
oTrifectao
Ravana
7
0
1
7.5
L
Medusa
xXEmbrixXx
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,236
Damage
58,719
70,181
Taken
55,129
59,531
Mitigated
45,112
26,259
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BaRdOkMtY
Cthulhu
13,779
660
1,160
2,971
20,666
30,012
37
7,420
12,583
31,934
0
W
15,151
468
2,615
5,549
21,626
10,627
269
12,971
8,655
58,550
0
W
15,156
2,073
1,379
8,839
27,990
32,256
569
18,401
9,589
375
72,153
L
29,098
6,902
498
2,806
16,573
7,380
430
4,541
11,597
65,572
0
W
Ravana
oTrifectao
Ravana
17,929
5,113
0
7,877
20,565
16,648
1,533
12,264
8,301
0
100,747
L
Medusa
xXEmbrixXx
Medusa
15,842
4,903
0
750
17,890
7,720
136
3,625
14,031
0
67,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
41,281
305
Minions Killed
242
14
Camps Cleared
7
1,350,310
Distance Traveled
1,162,038
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,128
614
53
2
0
405,071
3
W
Eset
14,259
620
88
4
3
414,609
6
W
Shiva
13,685
595
90
4
6
468,369
6
L
Hera
13,768
599
89
4
5
376,366
3
W
Ravana
15,492
674
127
6
5
467,332
3
L
Medusa
13,385
582
100
4
2
380,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role