Player Matchup

Cu Chulainn
Cu Chulainn
KaoticChillz
Cu Chulainn
Level 119
God Stats
2W - 3L
1,301 SR
Queue Stats
84W - 83L
1,417 Elo+
Party 1
Discordia
Discordia
Mimozukatoka
Discordia
Level 107
God Stats
9W - 5L
1,472 SR
Queue Stats
28W - 15L
1,469 Elo+
Party 1
Achilles
Achilles
Zellusylol
Achilles
Level 139
God Stats
3W - 2L
1,605 SR
Queue Stats
103W - 88L
1,428 Elo+
Party 1
Team Averages
Level 122
1,459 SR
1,438 Elo+

VS

Team Averages
Level 88
1,581 SR
1,395 Elo+
Izanami
Izanami
Glock Toxic
Izanami
Level 61
God Stats
5W - 8L
1,504 SR
Queue Stats
20W - 24L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
SlimeSzn919
Cthulhu
Level 87
God Stats
10W - 13L
1,745 SR
Queue Stats
135W - 184L
1,380 Elo+
Party 2
Merlin
Merlin
pauchemical
Merlin
Level 117
God Stats
65W - 64L
1,494 SR
Queue Stats
246W - 253L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KaoticChillz
Cu Chulainn
14
2 / 0 / 2
9,002
643
12,491
16,429
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Mimozukatoka
Discordia
14
0 / 1 / 4
8,588
613
7,195
5,542
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Zellusylol
Achilles
14
3 / 0 / 2
9,220
659
13,051
12,727
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Glock Toxic
Izanami
13
0 / 0 / 1
7,951
568
4,079
7,819
2,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
SlimeSzn919
Cthulhu
13
1 / 3 / 0
8,967
641
10,920
18,825
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
13
0 / 2 / 0
7,834
560
9,625
8,934
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Glock Toxic
Izanami
0
0
1
0.5
W
Cu Chulainn
KaoticChillz
Cu Chulainn
2
0
2
3
W
Discordia
Mimozukatoka
Discordia
0
1
4
2
L
Cthulhu
SlimeSzn919
Cthulhu
1
3
0
0.33
W
Achilles
Zellusylol
Achilles
3
0
2
4
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
24,624
34,698
Taken
35,578
24,779
Mitigated
21,734
9,494
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Glock Toxic
Izanami
4,079
3,960
54
650
7,819
2,625
0
1,351
5,983
0
20,996
W
Cu Chulainn
KaoticChillz
Cu Chulainn
12,491
3,006
0
2,250
16,429
9,621
521
10,408
6,021
3,504
36,209
W
Discordia
Mimozukatoka
Discordia
7,195
558
345
1,526
5,542
2,281
363
4,259
1,283
28,138
0
L
Cthulhu
SlimeSzn919
Cthulhu
10,920
1,292
98
4,461
18,825
15,792
0
4,912
12,802
25,826
0
W
Achilles
Zellusylol
Achilles
13,051
4,821
0
5,373
12,727
12,877
92
6,425
6,302
0
32,126
L
Merlin
9,625
555
0
1,676
8,934
3,317
0
1,770
6,814
37,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
24,752
146
Minions Killed
150
8
Camps Cleared
4
803,306
Distance Traveled
777,139
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,951
568
41
3
2
262,578
1
W
Cu Chulainn
9,002
643
53
4
1
259,592
2
W
Discordia
8,588
613
46
3
0
266,295
1
L
Cthulhu
8,967
641
53
4
0
269,386
3
W
Achilles
9,220
659
47
3
7
277,419
2
L
Merlin
7,834
560
56
4
2
245,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role