Player Matchup

Cupid
Cupid
Ezirbel
Cupid
Level 104
God Stats
1W - 2L
1,670 SR
Queue Stats
16W - 21L
1,692 Elo+
Party 3
Kukulkan
Kukulkan
KamiOfTheHeaven
Kukulkan
Level 45
God Stats
1W - 3L
1,319 SR
Queue Stats
89W - 76L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Kuroigma
Cthulhu
Level 30
God Stats
8W - 9L
1,528 SR
Queue Stats
54W - 37L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
LaughinBugbear
Heimdallr
Level 29
God Stats
0W - 2L
1,443 SR
Queue Stats
33W - 22L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
kuunlagoon
Ah Puch
Level 79
God Stats
0W - 1L
1,459 SR
Queue Stats
3W - 3L
1,875 Elo+
Party 3
Team Averages
Level 57
1,484 SR
1,657 Elo+

VS

Team Averages
Level 82
1,620 SR
1,707 Elo+
Izanami
Izanami
 
Izanami
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DismalGray
Kuzenbo
Level 142
God Stats
37W - 21L
1,787 SR
Queue Stats
569W - 378L
1,805 Elo+
Party 4
Hera
Hera
Jovabeast
Hera
Level 32
God Stats
2W - 1L
1,898 SR
Queue Stats
19W - 13L
1,887 Elo+
Party 2
Zhong Kui
Zhong Kui
кυяιѕмα
Zhong Kui
Level 128
God Stats
1W - 1L
1,417 SR
Queue Stats
12W - 6L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ezirbel
Cupid
14
0 / 5 / 3
8,869
985
8,776
22,542
10,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 4 / 1
8,846
983
5,750
10,921
4,903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kuroigma
Cthulhu
15
4 / 2 / 2
10,743
1,194
10,070
27,690
33,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LaughinBugbear
Heimdallr
14
1 / 10 / 2
9,107
1,012
8,956
26,907
13,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
kuunlagoon
Ah Puch
14
0 / 4 / 2
8,726
970
3,557
17,059
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
17 / 0 / 5
12,704
1,412
64,835
16,970
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
 
Janus
16
1 / 2 / 7
9,681
1,076
5,207
4,873
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
DismalGray
Kuzenbo
16
0 / 0 / 14
10,722
1,191
5,008
6,815
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
16
2 / 1 / 8
10,169
1,130
11,242
5,704
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
кυяιѕмα
Zhong Kui
16
5 / 3 / 8
10,498
1,166
15,274
9,604
7,568
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
6
Kills
25
25
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
0
5
19.5
W
Janus
 
Janus
1
2
7
2.25
W
Kuzenbo
DismalGray
Kuzenbo
0
0
14
7
L
Cupid
Ezirbel
Cupid
0
5
3
0.3
W
Hera
2
1
8
6
L
Kukulkan
1
4
1
0.38
L
Cthulhu
Kuroigma
Cthulhu
4
2
2
2.5
L
Heimdallr
LaughinBugbear
Heimdallr
1
10
2
0.2
L
Ah Puch
kuunlagoon
Ah Puch
0
4
2
0.25
W
Zhong Kui
кυяιѕмα
Zhong Kui
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,109
Damage
101,566
105,119
Taken
43,966
70,978
Mitigated
33,493
4,491
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
64,835
52,104
0
5,326
16,970
8,811
0
7,887
9,083
0
79,577
W
Janus
 
Janus
5,207
141
0
0
4,873
2,374
0
3,055
1,818
15,536
0
W
Kuzenbo
DismalGray
Kuzenbo
5,008
2,005
0
849
6,815
11,894
0
1,873
4,942
24,434
0
L
Cupid
Ezirbel
Cupid
8,776
5,283
212
1,862
22,542
10,826
0
7,318
15,224
0
29,059
W
Hera
11,242
1,840
123
464
5,704
2,846
0
2,473
3,231
23,839
0
L
Kukulkan
5,750
596
0
0
10,921
4,903
0
1,760
9,161
17,025
0
L
Cthulhu
Kuroigma
Cthulhu
10,070
777
228
732
27,690
33,929
0
8,963
18,727
26,496
0
L
Heimdallr
LaughinBugbear
Heimdallr
8,956
3,504
0
694
26,907
13,569
0
14,738
12,169
0
28,647
L
Ah Puch
kuunlagoon
Ah Puch
3,557
329
0
763
17,059
7,751
0
3,952
13,107
17,915
0
W
Zhong Kui
кυяιѕмα
Zhong Kui
15,274
1,640
0
574
9,604
7,568
0
4,089
5,515
32,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
53,774
179
Minions Killed
205
3
Camps Cleared
5
861,616
Distance Traveled
1,311,229
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,704
1,412
33
4
1
549,686
0
W
Janus
9,681
1,076
52
6
2
175,435
0
W
Kuzenbo
10,722
1,191
38
4
2
203,197
1
L
Cupid
8,869
985
41
5
0
194,582
0
W
Hera
10,169
1,130
29
3
0
208,571
0
L
Kukulkan
8,846
983
22
2
2
132,795
1
L
Cthulhu
10,743
1,194
34
4
0
207,065
0
L
Heimdallr
9,107
1,012
42
5
0
150,182
0
L
Ah Puch
8,726
970
40
4
1
176,992
0
W
Zhong Kui
10,498
1,166
53
6
0
174,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role