Player Matchup

Chaac
Chaac
Adrianzenn
Chaac
Level 104
God Stats
12W - 11L
1,251 SR
Queue Stats
120W - 137L
1,093 Elo+
Party 2
Nu Wa
Nu Wa
PerryLauncher
Nu Wa
Level 82
God Stats
7W - 10L
1,447 SR
Queue Stats
92W - 154L
1,322 Elo+
Solo
Danzaburou
Danzaburou
somenative1
Danzaburou
Level 11
God Stats
1W - 2L
1,348 SR
Queue Stats
1W - 2L
1,093 Elo+
Party 2
Team Averages
Level 66
1,349 SR
1,170 Elo+

VS

Team Averages
Level 48
1,500 SR
1,271 Elo+
Bellona
Bellona
GalaticGang
Bellona
Level 69
God Stats
26W - 21L
1,596 SR
Queue Stats
116W - 127L
1,517 Elo+
Solo
Xbalanque
Xbalanque
itzCaveman420
Xbalanque
Level 29
God Stats
8W - 12L
1,405 SR
Queue Stats
28W - 92L
1,100 Elo+
Party 1
Zhong Kui
Zhong Kui
l-_-kENJI-_-l
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 156L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 4 / 19
11,508
767
15,849
22,018
23,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
6 / 2 / 18
11,202
747
13,688
11,343
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
somenative1
Danzaburou
17
16 / 1 / 9
13,032
869
19,313
11,339
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GalaticGang
Bellona
14
4 / 5 / 2
9,837
656
8,867
20,517
26,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
itzCaveman420
Xbalanque
13
3 / 10 / 3
9,529
635
14,601
18,137
7,925
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
l-_-kENJI-_-l
Zhong Kui
9
0 / 11 / 5
8,059
537
7,772
17,332
7,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
26
Kills
7
7
Deaths
26
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
4
19
3.38
L
Bellona
GalaticGang
Bellona
4
5
2
1
W
6
2
18
7.5
L
Xbalanque
itzCaveman420
Xbalanque
3
10
3
0.45
L
Zhong Kui
l-_-kENJI-_-l
Zhong Kui
0
11
5
0.23
W
Danzaburou
somenative1
Danzaburou
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
31,240
44,700
Taken
55,986
33,982
Mitigated
41,722
14,572
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,849
3,835
728
7,710
22,018
23,844
144
5,146
16,872
0
37,990
L
Bellona
GalaticGang
Bellona
8,867
2,655
45
874
20,517
26,368
0
4,993
15,524
0
35,873
W
13,688
4,474
1,228
1,558
11,343
4,507
866
1,559
9,784
39,543
0
L
Xbalanque
itzCaveman420
Xbalanque
14,601
7,616
192
692
18,137
7,925
0
3,883
14,254
0
35,403
L
Zhong Kui
l-_-kENJI-_-l
Zhong Kui
7,772
1,256
143
1,517
17,332
7,429
0
5,119
12,213
18,360
0
W
Danzaburou
somenative1
Danzaburou
19,313
12,196
0
3,348
11,339
5,631
1,135
1,722
9,617
0
56,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
27,425
157
Minions Killed
131
8
Camps Cleared
2
764,665
Distance Traveled
588,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,508
767
36
2
3
279,622
0
L
Bellona
9,837
656
52
3
1
244,446
1
W
Nu Wa
11,202
747
44
3
1
242,889
0
L
Xbalanque
9,529
635
47
3
1
207,022
0
L
Zhong Kui
8,059
537
32
2
0
137,114
0
W
Danzaburou
13,032
869
77
5
4
242,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role