Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ambrosious30
Khepri
Level 14
God Stats
2W - 8L
1,275 SR
Queue Stats
2W - 11L
1,160 Elo+
Party 2
Hercules
Hercules
Amzeri-29
Hercules
Level 160
God Stats
5W - 8L
1,407 SR
Queue Stats
915W - 730L
1,682 Elo+
Party 3
Arachne
Arachne
SamBeux
Arachne
Level 39
God Stats
11W - 16L
1,372 SR
Queue Stats
37W - 68L
1,276 Elo+
Party 2
Hel
Hel
Yoy76000
Hel
Level 26
God Stats
4W - 5L
1,677 SR
Queue Stats
274W - 138L
1,732 Elo+
Party 3
Team Averages
Level 56
1,446 SR
1,470 Elo+

VS

Team Averages
Level 74
1,541 SR
1,541 Elo+
Merlin
Merlin
Avigale
Merlin
Level 109
God Stats
4W - 3L
1,572 SR
Queue Stats
107W - 105L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Transform987
Sylvanus
Level 31
God Stats
9W - 3L
1,704 SR
Queue Stats
26W - 27L
1,470 Elo+
Solo
Awilix
Awilix
paddyinit
Awilix
Level 98
God Stats
3W - 2L
1,368 SR
Queue Stats
216W - 173L
1,538 Elo+
Party 1
Nike
Nike
toptheshaddow99
Nike
Level 107
God Stats
3W - 3L
1,252 SR
Queue Stats
160W - 164L
1,445 Elo+
Solo
Ullr
Ullr
zodarooni
Ullr
Level 26
God Stats
17W - 7L
1,806 SR
Queue Stats
99W - 26L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 10 / 2
6,752
355
3,367
15,089
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
10
0 / 11 / 1
6,682
352
2,177
22,051
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Amzeri-29
Hercules
14
3 / 4 / 2
9,116
480
11,883
18,745
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
SamBeux
Arachne
14
2 / 4 / 3
8,662
456
4,606
18,727
7,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 5 / 0
9,267
488
13,409
17,833
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avigale
Merlin
14
0 / 5 / 3
8,809
464
7,616
12,984
6,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Transform987
Sylvanus
14
4 / 1 / 13
9,401
495
8,592
11,759
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
paddyinit
Awilix
17
5 / 0 / 9
10,341
544
11,194
11,227
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 3
9,049
476
12,851
15,571
11,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
20
22 / 0 / 3
12,946
681
28,635
9,060
4,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
34
34
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
10
2
0.1
L
Khepri
0
11
1
0.05
L
Hercules
Amzeri-29
Hercules
3
4
2
1
W
Merlin
Avigale
Merlin
0
5
3
0.3
L
Arachne
SamBeux
Arachne
2
4
3
0.88
W
Sylvanus
Transform987
Sylvanus
4
1
13
10.5
L
4
5
0
0.8
W
Awilix
paddyinit
Awilix
5
0
9
9.5
W
3
3
3
1.5
W
Ullr
22
0
3
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,442
Damage
68,888
92,445
Taken
60,601
52,093
Mitigated
44,975
19,518
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,367
1,475
0
1,838
15,089
4,884
0
1,422
13,667
0
39,151
L
Khepri
2,177
770
0
1,108
22,051
16,043
210
2,892
19,159
19,219
0
L
Hercules
Amzeri-29
Hercules
11,883
3,737
0
5,551
18,745
15,985
0
4,380
14,365
0
60,377
W
Merlin
Avigale
Merlin
7,616
326
221
2,629
12,984
6,765
582
6,636
6,308
69,828
0
L
Arachne
SamBeux
Arachne
4,606
2,536
0
4,201
18,727
7,086
0
4,209
14,518
0
68,561
W
Sylvanus
Transform987
Sylvanus
8,592
2,870
1,325
3,313
11,759
16,823
380
1,652
9,883
20,784
0
L
13,409
243
1,241
5,579
17,833
8,095
0
3,305
14,528
81,805
0
W
Awilix
paddyinit
Awilix
11,194
5,294
0
6,564
11,227
5,072
551
3,283
7,944
0
86,872
W
12,851
2,295
0
2,740
15,571
11,849
903
2,103
12,710
0
64,021
W
Ullr
28,635
14,563
0
1,657
9,060
4,466
1,968
1,912
7,148
0
125,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
50,546
423
Minions Killed
585
0
Camps Cleared
0
1,687,854
Distance Traveled
1,829,695
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,752
355
61
3
0
314,050
0
L
Khepri
6,682
352
31
2
0
279,797
2
L
Hercules
9,116
480
108
6
0
335,010
0
W
Merlin
8,809
464
120
6
0
314,716
2
L
Arachne
8,662
456
95
5
0
408,435
0
W
Sylvanus
9,401
495
29
2
0
353,647
5
L
Hel
9,267
488
128
7
0
350,562
6
W
Awilix
10,341
544
131
7
0
456,526
6
W
Nike
9,049
476
113
6
0
313,364
1
W
Ullr
12,946
681
192
10
0
391,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role