Player Matchup

Bellona
Bellona
BEASTENxBROWNS
Bellona
Level 39
God Stats
9W - 14L
1,189 SR
Queue Stats
16W - 19L
1,336 Elo+
Party 1
Geb
Geb
Boler369
Geb
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 7L
1,034 Elo+
Party 1
Nemesis
Nemesis
Cpt__Insano
Nemesis
Level 107
God Stats
10W - 19L
1,519 SR
Queue Stats
224W - 254L
1,434 Elo+
Party 1
Raijin
Raijin
Salbachucha
Raijin
Level 121
God Stats
3W - 1L
1,537 SR
Queue Stats
82W - 89L
1,366 Elo+
Party 1
Skadi
Skadi
SkipB
Skadi
Level 89
God Stats
45W - 42L
1,468 SR
Queue Stats
46W - 52L
1,384 Elo+
Solo
Team Averages
Level 75
1,443 SR
1,311 Elo+

VS

Team Averages
Level 50
1,500 SR
1,342 Elo+
Arachne
Arachne
DJpug64
Arachne
Level 16
God Stats
6W - 5L
1,446 SR
Queue Stats
83W - 94L
1,277 Elo+
Party 2
Chaac
Chaac
GunmetalDegree
Chaac
Level 100
God Stats
3W - 1L
1,640 SR
Queue Stats
16W - 11L
1,460 Elo+
Solo
Persephone
Persephone
II RELATED II
Persephone
Level 29
God Stats
7W - 8L
1,614 SR
Queue Stats
271W - 286L
1,313 Elo+
Party 2
Vulcan
Vulcan
NotPiano1209
Vulcan
Level 42
God Stats
7W - 11L
1,360 SR
Queue Stats
140W - 156L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
Notjusfer
Gilgamesh
Level 65
God Stats
9W - 10L
1,439 SR
Queue Stats
159W - 161L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 11
14,470
536
22,726
31,858
36,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 3 / 15
11,626
431
9,226
18,307
23,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Cpt__Insano
Nemesis
20
5 / 4 / 13
14,840
550
16,843
29,704
15,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
6 / 3 / 8
14,078
521
22,083
16,937
9,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
SkipB
Skadi
20
14 / 6 / 6
14,659
543
23,367
23,094
10,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJpug64
Arachne
17
4 / 10 / 5
11,439
424
11,946
25,916
11,990
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 9
13,303
493
21,161
26,243
30,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
II RELATED II
Persephone
17
4 / 7 / 6
11,739
435
14,823
22,246
9,974
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
4 / 10 / 9
11,304
419
18,787
20,010
9,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Notjusfer
Gilgamesh
18
6 / 5 / 8
11,698
433
13,736
28,822
38,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
37
Kills
24
24
Deaths
36
53
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
8
11
2.06
W
1
3
15
2.83
W
Nemesis
Cpt__Insano
Nemesis
5
4
13
2.88
L
Arachne
DJpug64
Arachne
4
10
5
0.65
L
6
4
9
2.63
L
Persephone
II RELATED II
Persephone
4
7
6
1
L
Vulcan
4
10
9
0.85
L
Gilgamesh
Notjusfer
Gilgamesh
6
5
8
2
W
Raijin
6
3
8
3.33
W
Skadi
SkipB
Skadi
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,245
Damage
80,453
119,900
Taken
123,237
94,729
Mitigated
99,780
26,057
Healing
26,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,726
9,367
0
7,127
31,858
36,067
1,352
8,843
22,273
0
76,456
W
9,226
1,353
0
2,020
18,307
23,731
51
6,937
10,938
31,636
0
W
Nemesis
Cpt__Insano
Nemesis
16,843
9,074
0
11,967
29,704
15,830
469
5,647
22,941
0
183,594
L
Arachne
DJpug64
Arachne
11,946
9,533
434
5,023
25,916
11,990
568
5,538
20,378
0
43,418
L
21,161
5,819
604
9,330
26,243
30,108
840
3,861
22,382
0
93,314
L
Persephone
II RELATED II
Persephone
14,823
1,094
81
4,421
22,246
9,974
120
8,221
14,018
81,625
0
L
Vulcan
18,787
6,352
0
3,140
20,010
9,387
643
2,906
17,104
68,869
0
L
Gilgamesh
Notjusfer
Gilgamesh
13,736
3,663
546
3,320
28,822
38,321
446
10,781
18,041
0
56,117
W
Raijin
22,083
3,821
0
3,812
16,937
9,010
120
6,061
10,749
118,730
0
W
Skadi
SkipB
Skadi
23,367
11,320
0
1,131
23,094
10,091
2,292
10,573
12,199
0
106,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,673
Gold Earned
59,483
666
Minions Killed
437
0
Camps Cleared
0
2,497,397
Distance Traveled
2,381,230
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,470
536
127
5
0
486,733
7
W
Geb
11,626
431
37
1
0
485,268
0
W
Nemesis
14,840
550
208
8
0
542,696
4
L
Arachne
11,439
424
66
2
0
507,539
1
L
Chaac
13,303
493
124
5
0
533,625
5
L
Persephone
11,739
435
111
4
0
434,592
1
L
Vulcan
11,304
419
82
3
0
439,745
10
L
Gilgamesh
11,698
433
54
2
0
465,729
1
W
Raijin
14,078
521
158
6
0
493,421
6
W
Skadi
14,659
543
136
5
0
489,279
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role