Player Matchup

Chaac
Chaac
CrownClown07
Chaac
Level 104
God Stats
1W - 0L
1,153 SR
Queue Stats
8W - 12L
1,426 Elo+
Party 2
Merlin
Merlin
Phamlikesspam
Merlin
Level 69
God Stats
18W - 33L
1,472 SR
Queue Stats
828W - 976L
1,433 Elo+
Solo
Aphrodite
Aphrodite
charf24
Aphrodite
Level 65
God Stats
1W - 1L
1,763 SR
Queue Stats
12W - 15L
1,402 Elo+
Party 2
Team Averages
Level 79
1,463 SR
1,420 Elo+

VS

Team Averages
Level 110
1,510 SR
1,422 Elo+
Hel
Hel
FATALTICtac9477
Hel
Level 100
God Stats
0W - 1L
1,303 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Geb
Geb
Falken07
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,358 Elo+
Party 1
Neith
Neith
Jaytheinfamous
Neith
Level 110
God Stats
5W - 3L
1,726 SR
Queue Stats
26W - 38L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
10,344
796
10,259
18,889
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 0 / 10
9,659
743
14,578
10,208
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
charf24
Aphrodite
14
4 / 0 / 11
9,521
732
8,478
13,266
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,315
563
11,265
12,388
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 2
7,743
596
7,930
14,978
13,088
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 4 / 0
7,838
603
10,143
11,270
5,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
1
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
0
6
1
0.08
L
0
5
2
0.2
L
1
4
0
0.25
W
5
0
10
10
W
Aphrodite
charf24
Aphrodite
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
29,338
42,363
Taken
38,636
26,204
Mitigated
23,942
28,376
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,259
2,077
0
6,405
18,889
15,200
1,058
6,257
12,632
0
33,114
L
11,265
473
3,357
3,665
12,388
5,571
0
6,512
5,876
29,329
0
L
7,930
400
290
963
14,978
13,088
0
10,326
4,652
21,218
0
L
10,143
5,123
221
1,005
11,270
5,283
0
6,529
4,741
0
29,919
W
14,578
1,215
107
2,057
10,208
4,255
1,043
5,508
4,700
42,467
0
W
Aphrodite
charf24
Aphrodite
8,478
1,470
8,968
10,839
13,266
6,749
905
7,771
5,495
23,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
22,896
130
Minions Killed
111
3
Camps Cleared
3
704,260
Distance Traveled
624,331
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,344
796
31
2
2
227,242
1
L
Hel
7,315
563
42
3
1
218,844
5
L
Geb
7,743
596
23
2
1
222,708
0
L
Neith
7,838
603
46
4
1
182,779
0
W
Merlin
9,659
743
70
5
0
238,681
0
W
Aphrodite
9,521
732
29
2
1
238,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role