Player Matchup

Freya
Freya
Gold IV
BlakesLiteralKid
Freya
Gold IV
Level 102
God Stats
3W - 0L
1,619 SR
Queue Stats
44W - 47L
1,677 MMR
Solo
Rama
Rama
Gold IV
DARKSMENTX
Rama
Gold IV
Level 158
God Stats
1W - 1L
1,276 SR
Queue Stats
17W - 16L
1,617 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
EtherealGrey
Baron Samedi
Gold III
Level 123
God Stats
12W - 9L
1,504 SR
Queue Stats
384W - 378L
1,589 MMR
Solo
Ne Zha
Ne Zha
Gold I
KuJo313
Ne Zha
Gold I
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
755W - 764L
1,665 MMR
Solo
Hou Yi
Hou Yi
Gold II
ThickestCat
Hou Yi
Gold II
Level 155
God Stats
34W - 28L
1,567 SR
Queue Stats
466W - 463L
1,604 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,493 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,590 SR
1,630 MMR
Kuzenbo
Kuzenbo
Gold II
ADCorMIDonly
Kuzenbo
Gold II
Level 48
God Stats
1W - 1L
1,804 SR
Queue Stats
54W - 48L
1,636 MMR
Party 1
Janus
Janus
Gold I
Eguzkimg
Janus
Gold I
Level 108
God Stats
23W - 14L
1,649 SR
Queue Stats
183W - 168L
1,692 MMR
Solo
Ullr
Ullr
Gold I
ItalianBeefPepsi
Ullr
Gold I
Level 97
God Stats
0W - 2L
1,422 SR
Queue Stats
166W - 165L
1,660 MMR
Party 1
Vamana
Vamana
Gold IV
MegamindsDad
Vamana
Gold IV
Level 127
God Stats
2W - 1L
1,577 SR
Queue Stats
73W - 81L
1,566 MMR
Solo
Mercury
Mercury
Gold IV
Rigz011
Mercury
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 11
20,639
590
43,562
44,701
27,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 4 / 16
20,340
581
36,298
41,810
23,158
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
EtherealGrey
Baron Samedi
20
3 / 0 / 27
19,225
549
22,685
39,479
61,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
KuJo313
Ne Zha
20
16 / 3 / 15
21,866
625
29,207
35,196
25,598
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
20
12 / 2 / 10
20,203
577
26,824
29,982
17,437
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Jing WeiAnhurThothArachne

VS

Bans
KaliAchillesBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADCorMIDonly
Kuzenbo
16
1 / 11 / 5
12,666
362
15,565
46,394
80,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
Eguzkimg
Janus
20
1 / 8 / 6
15,194
434
26,108
27,743
12,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 7 / 4
15,710
449
32,194
35,103
18,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
20
5 / 9 / 6
16,403
469
29,392
53,664
57,065
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Rigz011
Mercury
20
3 / 14 / 3
14,910
426
16,254
37,694
20,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
39
47
Kills
15
15
Deaths
49
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ADCorMIDonly
Kuzenbo
1
11
5
0.32
W
10
6
11
2.58
W
6
4
16
3.5
L
Janus
Eguzkimg
Janus
1
8
6
0.5
W
Baron Samedi
EtherealGrey
Baron Samedi
3
0
27
16.5
L
5
7
4
1
W
Ne Zha
KuJo313
Ne Zha
16
3
15
7.83
L
Vamana
5
9
6
0.89
L
Mercury
Rigz011
Mercury
3
14
3
0.32
W
Hou Yi
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,576
Damage
119,513
191,168
Taken
200,598
154,727
Mitigated
188,664
108,000
Healing
28,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ADCorMIDonly
Kuzenbo
15,565
4,137
0
2,286
46,394
80,534
14
13,851
29,375
45,123
0
W
43,562
13,395
0
35,968
44,701
27,387
4,459
7,809
36,892
198,105
0
W
36,298
24,251
0
25,563
41,810
23,158
5,009
11,623
30,187
0
217,207
L
Janus
Eguzkimg
Janus
26,108
618
138
4,175
27,743
12,618
150
11,821
15,922
164,979
0
W
Baron Samedi
EtherealGrey
Baron Samedi
22,685
1,281
3,218
17,098
39,479
61,147
545
14,364
24,419
99,759
0
L
32,194
7,567
0
8,558
35,103
18,446
0
11,605
23,498
0
142,802
W
Ne Zha
KuJo313
Ne Zha
29,207
8,034
0
12,703
35,196
25,598
5,302
8,297
26,899
0
216,037
L
Vamana
29,392
18,616
0
10,262
53,664
57,065
936
18,764
34,900
735
120,057
L
Mercury
Rigz011
Mercury
16,254
9,101
0
2,705
37,694
20,001
3,658
10,487
27,207
0
144,748
W
Hou Yi
26,824
17,925
0
13,450
29,982
17,437
3,553
8,125
21,857
0
186,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,273
Gold Earned
74,883
1,009
Minions Killed
788
0
Camps Cleared
0
3,151,795
Distance Traveled
3,179,139
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,666
362
40
1
0
565,210
11
W
Freya
20,639
590
191
5
0
595,089
0
W
Rama
20,340
581
285
8
0
650,889
8
L
Janus
15,194
434
223
6
0
649,572
3
W
Baron Samedi
19,225
549
96
3
0
662,604
8
L
Ullr
15,710
449
171
5
0
635,380
9
W
Ne Zha
21,866
625
212
6
0
708,082
5
L
Vamana
16,403
469
153
4
0
657,574
7
L
Mercury
14,910
426
201
6
0
671,403
4
W
Hou Yi
20,203
577
225
6
0
535,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role