Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BKJuninho
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,816 Elo+
Solo
Vulcan
Vulcan
Vodaa
Vulcan
Level 143
God Stats
1W - 3L
1,310 SR
Queue Stats
94W - 104L
1,514 Elo+
Solo
Raijin
Raijin
XxSrVegasxX
Raijin
Level 105
God Stats
4W - 9L
1,489 SR
Queue Stats
329W - 329L
1,484 Elo+
Solo
Team Averages
Level 104
1,460 SR
1,563 Elo+

VS

Team Averages
Level 144
1,607 SR
1,492 Elo+
Cthulhu
Cthulhu
AlephL
Cthulhu
Level 159
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 1
Kali
Kali
AllyDeath
Kali
Level 160
God Stats
1W - 0L
1,807 SR
Queue Stats
111W - 84L
1,543 Elo+
Party 1
Discordia
Discordia
EmanuelCH564
Discordia
Level 81
God Stats
1W - 0L
1,728 SR
Queue Stats
20W - 22L
1,343 Elo+
Solo
Ares
Ares
KaldrTheGod
Ares
Level 159
God Stats
3W - 2L
1,306 SR
Queue Stats
18W - 14L
1,559 Elo+
Party 1
Skadi
Skadi
Malaghetto
Skadi
Level 160
God Stats
1W - 0L
1,889 SR
Queue Stats
75W - 82L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 5 / 4
8,613
783
5,956
15,442
17,080
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
 
Osiris
13
0 / 5 / 4
7,146
650
5,883
13,341
15,176
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
BKJuninho
Cerberus
13
1 / 8 / 2
8,154
741
4,909
22,656
18,927
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Vodaa
Vulcan
17
5 / 5 / 4
9,459
860
11,573
10,332
6,115
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
13
1 / 4 / 5
7,487
681
5,466
8,361
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlephL
Cthulhu
16
2 / 2 / 19
9,610
874
9,839
13,122
15,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
17
21 / 4 / 3
12,039
1,094
23,965
21,437
13,285
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
EmanuelCH564
Discordia
16
0 / 2 / 15
9,259
842
8,515
6,704
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 16
8,415
765
6,592
12,201
16,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
18
4 / 1 / 12
10,250
932
16,208
8,716
4,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
10
Kills
27
27
Deaths
11
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
4
1
L
Osiris
 
Osiris
0
5
4
0.4
W
Cthulhu
AlephL
Cthulhu
2
2
19
5.75
W
Kali
21
4
3
5.63
L
Cerberus
BKJuninho
Cerberus
1
8
2
0.25
W
Discordia
EmanuelCH564
Discordia
0
2
15
3.75
W
0
2
16
4
W
Skadi
4
1
12
10
L
Vulcan
Vodaa
Vulcan
5
5
4
1.4
L
Raijin
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,787
Damage
65,119
70,132
Taken
62,180
61,228
Mitigated
52,808
15,044
Healing
28,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,956
265
607
2,394
15,442
17,080
0
5,380
10,062
10,694
0
L
Osiris
 
Osiris
5,883
1,208
0
824
13,341
15,176
0
7,014
6,327
0
12,390
W
Cthulhu
AlephL
Cthulhu
9,839
230
3,420
3,303
13,122
15,177
700
7,457
5,665
23,990
0
W
Kali
23,965
10,809
1,062
12,593
21,437
13,285
553
7,191
12,774
0
35,113
L
Cerberus
BKJuninho
Cerberus
4,909
281
500
4,885
22,656
18,927
0
6,436
16,220
12,127
0
W
Discordia
EmanuelCH564
Discordia
8,515
273
0
210
6,704
3,387
1,954
2,765
3,939
26,692
0
W
6,592
306
589
552
12,201
16,104
531
5,586
6,615
8,827
0
W
Skadi
16,208
5,850
3,690
3,035
8,716
4,855
4,312
4,905
3,811
0
38,360
L
Vulcan
Vodaa
Vulcan
11,573
3,904
1,666
1,543
10,332
6,115
0
3,297
7,035
28,992
0
L
Raijin
5,466
586
1,247
1,378
8,361
3,930
0
2,819
5,542
12,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
49,573
106
Minions Killed
136
0
Camps Cleared
0
952,698
Distance Traveled
1,177,256
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,613
783
12
1
0
178,665
0
L
Osiris
7,146
650
15
1
0
214,448
0
W
Cthulhu
9,610
874
39
4
0
249,948
1
W
Kali
12,039
1,094
14
1
0
223,072
2
L
Cerberus
8,154
741
13
1
0
193,993
1
W
Discordia
9,259
842
35
3
0
239,639
1
W
Ares
8,415
765
1
0
0
227,374
0
W
Skadi
10,250
932
47
4
0
237,223
2
L
Vulcan
9,459
860
46
4
0
181,654
0
L
Raijin
7,487
681
20
2
0
183,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role