Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
AnklzFrmSull
Thanatos
Level 62
God Stats
10W - 15L
1,689 SR
Queue Stats
176W - 200L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Nusalok
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,490 Elo+
Party 4
Anubis
Anubis
Vnmthegod
Anubis
Level 65
God Stats
9W - 11L
1,472 SR
Queue Stats
330W - 357L
1,420 Elo+
Party 1
Sol
Sol
juuzy1337
Sol
Level 25
God Stats
3W - 8L
1,500 SR
Queue Stats
231W - 249L
1,586 Elo+
Party 4
Team Averages
Level 55
1,532 SR
1,481 Elo+

VS

Team Averages
Level 75
1,481 SR
1,451 Elo+
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Mangojam
Odin
Level 29
God Stats
3W - 3L
1,496 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 2
Olorun
Olorun
Mortuus691
Olorun
Level 49
God Stats
14W - 8L
1,677 SR
Queue Stats
191W - 217L
1,535 Elo+
Solo
Jormungandr
Jormungandr
ThatsTuffMarTTV
Jormungandr
Level 87
God Stats
15W - 12L
1,197 SR
Queue Stats
257W - 257L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
Yoboii
Heimdallr
Level 60
God Stats
5W - 2L
1,537 SR
Queue Stats
137W - 136L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 5 / 2
8,566
428
16,813
18,299
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
AnklzFrmSull
Thanatos
15
2 / 3 / 1
9,350
468
3,939
17,299
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Nusalok
Cthulhu
13
2 / 3 / 1
8,356
418
11,742
17,526
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Vnmthegod
Anubis
15
1 / 2 / 4
9,374
469
11,778
13,965
7,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 2 / 0
10,668
533
7,613
13,491
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
8 / 0 / 2
10,813
541
14,784
16,977
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
15
0 / 3 / 1
9,233
462
6,280
11,443
9,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Mortuus691
Olorun
17
4 / 3 / 2
10,337
517
10,275
20,786
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
ThatsTuffMarTTV
Jormungandr
15
3 / 1 / 6
9,457
473
10,393
17,393
13,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Yoboii
Heimdallr
15
0 / 2 / 7
9,131
457
11,724
13,403
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
15
15
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
2
0.4
W
Susano
 
Susano
8
0
2
9
L
Thanatos
AnklzFrmSull
Thanatos
2
3
1
0.83
W
Odin
0
3
1
0.17
W
Olorun
Mortuus691
Olorun
4
3
2
1.67
L
Cthulhu
Nusalok
Cthulhu
2
3
1
0.83
W
Jormungandr
ThatsTuffMarTTV
Jormungandr
3
1
6
6
L
Anubis
Vnmthegod
Anubis
1
2
4
1.5
W
Heimdallr
Yoboii
Heimdallr
0
2
7
1.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,885
Damage
53,456
80,580
Taken
80,002
47,908
Mitigated
43,382
35,423
Healing
35,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
16,813
8,497
159
7,102
18,299
8,948
140
5,186
13,113
0
75,720
W
Susano
 
Susano
14,784
4,164
0
6,162
16,977
6,840
0
4,596
12,381
0
89,206
L
Thanatos
AnklzFrmSull
Thanatos
3,939
841
0
14,177
17,299
9,277
28
1,547
15,752
0
80,561
W
Odin
6,280
2,146
0
1,949
11,443
9,687
877
7,496
3,947
12,514
40,494
W
Olorun
Mortuus691
Olorun
10,275
5,215
721
10,588
20,786
7,331
0
10,097
10,689
96,525
0
L
Cthulhu
Nusalok
Cthulhu
11,742
499
153
1,760
17,526
16,840
0
7,752
9,774
38,655
0
W
Jormungandr
ThatsTuffMarTTV
Jormungandr
10,393
2,296
3,128
6,475
17,393
13,127
228
5,332
12,061
40,168
0
L
Anubis
Vnmthegod
Anubis
11,778
1,057
110
6,580
13,965
7,722
448
6,225
7,740
73,811
0
W
Heimdallr
Yoboii
Heimdallr
11,724
4,909
0
6,701
13,403
6,397
707
4,296
9,107
0
80,064
L
7,613
3,592
0
5,382
13,491
5,121
0
810
12,681
72,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
48,971
550
Minions Killed
543
0
Camps Cleared
0
1,813,805
Distance Traveled
1,916,655
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,566
428
120
6
0
344,812
1
W
Susano
10,813
541
132
7
0
478,914
5
L
Thanatos
9,350
468
115
6
0
400,669
0
W
Odin
9,233
462
99
5
0
344,769
0
W
Olorun
10,337
517
138
7
0
359,697
8
L
Cthulhu
8,356
418
58
3
0
378,349
1
W
Jormungandr
9,457
473
47
2
0
374,666
3
L
Anubis
9,374
469
120
6
0
334,504
3
W
Heimdallr
9,131
457
127
6
0
358,609
4
L
Sol
10,668
533
137
7
0
355,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role