Player Matchup

Ao Kuang
Ao Kuang
Javianus
Ao Kuang
Level 137
God Stats
1W - 2L
1,512 SR
Queue Stats
50W - 48L
1,530 Elo+
Party 3
Cabrakan
Cabrakan
Johe101
Cabrakan
Level 145
God Stats
2W - 3L
1,334 SR
Queue Stats
22W - 23L
1,474 Elo+
Party 3
Mercury
Mercury
Trey_nb
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,716 Elo+
Party 2
Apollo
Apollo
UGR_MaGiCaL
Apollo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,613 Elo+
Party 2
Hades
Hades
parcours-ardant0
Hades
Level 102
God Stats
1W - 1L
1,791 SR
Queue Stats
26W - 25L
1,480 Elo+
Party 3
Team Averages
Level 124
1,527 SR
1,563 Elo+

VS

Team Averages
Level 134
1,506 SR
1,551 Elo+
Vamana
Vamana
CouchTater1983
Vamana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 159L
1,607 Elo+
Party 1
Pele
Pele
IllicitVibes
Pele
Level 117
God Stats
1W - 1L
1,289 SR
Queue Stats
127W - 91L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
Zaldrizez
Ah Puch
Level 160
God Stats
5W - 0L
1,782 SR
Queue Stats
277W - 251L
1,550 Elo+
Solo
Neith
Neith
gman0450
Neith
Level 118
God Stats
16W - 10L
1,605 SR
Queue Stats
129W - 128L
1,541 Elo+
Party 1
Yemoja
Yemoja
xGOTEMMMx
Yemoja
Level 148
God Stats
13W - 14L
1,354 SR
Queue Stats
131W - 113L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Javianus
Ao Kuang
17
4 / 3 / 2
10,857
452
14,654
27,233
22,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Johe101
Cabrakan
19
3 / 4 / 3
11,345
473
13,484
22,795
20,317
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Trey_nb
Mercury
13
1 / 5 / 4
9,067
378
5,491
15,523
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
16
0 / 2 / 0
10,760
448
6,800
12,741
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
8,104
338
2,634
5,001
1,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 1
14,515
605
4,742
21,679
15,471
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 4 / 2
13,413
559
13,200
21,424
10,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Zaldrizez
Ah Puch
17
2 / 4 / 3
11,428
476
16,298
17,412
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
gman0450
Neith
20
3 / 0 / 4
13,728
572
14,637
12,926
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
xGOTEMMMx
Yemoja
17
1 / 0 / 9
11,981
499
7,347
19,759
27,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
14
14
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
8
4
2
2.25
L
Ao Kuang
Javianus
Ao Kuang
4
3
2
1.67
L
Cabrakan
Johe101
Cabrakan
3
4
3
1.13
L
Mercury
Trey_nb
Mercury
1
5
4
0.6
L
Apollo
0
2
0
0
W
Ah Puch
Zaldrizez
Ah Puch
2
4
3
0.88
W
Neith
gman0450
Neith
3
0
4
5
L
0
0
0
0
W
Yemoja
xGOTEMMMx
Yemoja
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,063
Damage
56,224
83,293
Taken
93,200
55,544
Mitigated
69,207
20,466
Healing
32,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,742
1,416
0
5,036
21,679
15,471
2,240
6,280
14,551
0
138,517
W
13,200
3,642
0
10,152
21,424
10,464
1,646
6,942
13,834
0
128,788
L
Ao Kuang
Javianus
Ao Kuang
14,654
2,741
0
11,378
27,233
22,294
0
12,015
15,218
97,745
0
L
Cabrakan
Johe101
Cabrakan
13,484
1,900
0
4,051
22,795
20,317
0
4,850
17,945
90,471
0
L
Mercury
Trey_nb
Mercury
5,491
3,273
0
948
15,523
6,271
0
4,972
10,551
0
57,186
L
Apollo
6,800
5,161
0
1,669
12,741
4,999
168
1,808
10,933
0
94,808
W
Ah Puch
Zaldrizez
Ah Puch
16,298
2,013
0
6,684
17,412
8,540
786
10,792
6,620
91,949
0
W
Neith
gman0450
Neith
14,637
4,956
0
4,841
12,926
7,635
6,164
3,686
9,003
0
159,455
L
2,634
545
0
2,420
5,001
1,663
0
0
5,001
34,401
0
W
Yemoja
xGOTEMMMx
Yemoja
7,347
2,558
2,389
3,312
19,759
27,097
81
4,227
15,204
39,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
65,065
638
Minions Killed
815
0
Camps Cleared
0
1,758,264
Distance Traveled
2,296,393
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,515
605
245
10
0
442,744
4
W
Pele
13,413
559
155
6
0
562,783
0
L
Ao Kuang
10,857
452
150
6
0
442,356
4
L
Cabrakan
11,345
473
157
7
0
408,432
6
L
Mercury
9,067
378
87
4
0
393,855
0
L
Apollo
10,760
448
171
7
0
367,255
2
W
Ah Puch
11,428
476
131
5
0
416,440
4
W
Neith
13,728
572
236
10
0
440,599
3
L
Hades
8,104
338
73
3
0
146,366
2
W
Yemoja
11,981
499
48
2
0
433,827
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role