Player Matchup

Awilix
Awilix
IIop
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,818 Elo+
Party 1
Chang'e
Chang'e
Varasorous Rex
Chang'e
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,792 Elo+
Party 1
Sylvanus
Sylvanus
dynasttyy
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,792 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,801 Elo+

VS

Team Averages
Level 141
1,396 SR
1,677 Elo+
Hachiman
Hachiman
LuckyKujo
Hachiman
Level 119
God Stats
1W - 1L
1,188 SR
Queue Stats
27W - 10L
1,673 Elo+
Party 2
King Arthur
King Arthur
RighteousSaiyan
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 117L
1,675 Elo+
Party 2
Ah Puch
Ah Puch
SpitefulGimp
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IIop
Awilix
20
13 / 0 / 1
13,638
802
22,235
14,022
7,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 8
10,536
620
9,753
11,987
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
dynasttyy
Sylvanus
16
1 / 3 / 12
12,345
726
6,209
20,270
25,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LuckyKujo
Hachiman
15
0 / 4 / 5
10,363
610
12,697
11,454
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
RighteousSaiyan
King Arthur
15
4 / 5 / 1
10,563
621
12,912
19,839
17,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
SpitefulGimp
Ah Puch
14
1 / 5 / 4
9,788
576
12,287
15,435
6,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
5
5
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
IIop
Awilix
13
0
1
13.5
L
Hachiman
LuckyKujo
Hachiman
0
4
5
0.63
L
King Arthur
RighteousSaiyan
King Arthur
4
5
1
0.9
L
Ah Puch
SpitefulGimp
Ah Puch
1
5
4
0.6
W
0
2
8
2
W
Sylvanus
dynasttyy
Sylvanus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,197
Damage
37,896
46,279
Taken
46,728
39,358
Mitigated
27,874
20,799
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
IIop
Awilix
22,235
8,038
0
1,802
14,022
7,851
2,631
3,602
10,420
0
71,922
L
Hachiman
LuckyKujo
Hachiman
12,697
5,281
0
1,743
11,454
3,969
0
4,073
7,293
0
48,717
L
King Arthur
RighteousSaiyan
King Arthur
12,912
1,707
0
3,230
19,839
17,109
0
7,583
11,702
0
43,068
L
Ah Puch
SpitefulGimp
Ah Puch
12,287
434
0
2,042
15,435
6,796
0
3,962
11,259
39,594
0
W
9,753
407
3,604
5,052
11,987
5,850
43
3,973
8,014
36,454
0
W
Sylvanus
dynasttyy
Sylvanus
6,209
415
3,663
6,678
20,270
25,657
682
5,126
15,144
14,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
30,714
196
Minions Killed
198
8
Camps Cleared
7
971,409
Distance Traveled
851,596
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,638
802
85
5
5
357,773
1
L
Hachiman
10,363
610
73
4
0
293,662
2
L
King Arthur
10,563
621
49
3
4
296,682
2
L
Ah Puch
9,788
576
76
4
3
261,252
1
W
Chang'e
10,536
620
90
5
2
324,302
0
W
Sylvanus
12,345
726
21
1
1
289,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role