Player Matchup

Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Atlas
Atlas
Platinum III
Rensam
Atlas
Platinum III
Level 155
God Stats
13W - 17L
1,708 SR
Queue Stats
110W - 101L
1,951 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
RitualDesert987
Xbalanque
Platinum III
Level 157
God Stats
7W - 8L
1,857 SR
Queue Stats
96W - 78L
2,001 MMR
Party 3
Ne Zha
Ne Zha
Platinum IV
bowen666
Ne Zha
Platinum IV
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 37L
1,899 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,613 SR
1,770 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,587 SR
1,731 MMR
Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum I
Alcatur96
Artemis
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 100L
1,851 MMR
Party 1
Sobek
Sobek
Platinum III
ElGrison
Sobek
Platinum III
Level 160
God Stats
2W - 1L
1,858 SR
Queue Stats
113W - 108L
1,852 MMR
Party 1
Kali
Kali
Platinum III
НочнойДемон
Kali
Platinum III
Level 157
God Stats
106W - 97L
1,577 SR
Queue Stats
608W - 612L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 3 / 0
7,738
645
6,461
9,302
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
 
Chronos
11
1 / 0 / 5
6,850
571
3,284
5,159
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Rensam
Atlas
10
1 / 1 / 7
6,572
548
3,504
8,007
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
RitualDesert987
Xbalanque
12
5 / 1 / 2
8,094
675
9,612
7,530
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
bowen666
Ne Zha
12
4 / 0 / 3
6,848
571
4,932
9,547
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiMercuryApolloCliodhna

VS

Bans
GebThothAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 1
6,675
556
5,381
11,125
6,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
 
Poseidon
10
2 / 4 / 0
5,933
494
4,339
7,100
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Alcatur96
Artemis
9
0 / 3 / 1
5,514
460
5,769
10,218
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ElGrison
Sobek
8
1 / 2 / 1
5,450
454
1,681
8,308
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 4
5,607
467
4,724
9,955
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
5
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
0
1
W
Chronos
 
Chronos
1
0
5
3.5
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Poseidon
 
Poseidon
2
4
0
0.5
L
Artemis
Alcatur96
Artemis
0
3
1
0.17
L
Sobek
ElGrison
Sobek
1
2
1
0.75
W
Atlas
Rensam
Atlas
1
1
7
4.5
W
Xbalanque
RitualDesert987
Xbalanque
5
1
2
6
W
Ne Zha
bowen666
Ne Zha
4
0
3
5.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
21,894
39,545
Taken
46,706
18,077
Mitigated
21,083
11,297
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,461
3,659
0
3,609
9,302
3,638
166
44
9,258
0
55,035
W
Chronos
 
Chronos
3,284
888
0
865
5,159
2,230
236
2,084
3,075
45,983
0
L
Sun Wukong
 
Sun Wukong
5,381
1,597
0
4,264
11,125
6,427
0
94
11,031
0
51,610
L
Poseidon
 
Poseidon
4,339
518
0
0
7,100
2,413
0
2,596
4,504
50,381
0
L
Artemis
Alcatur96
Artemis
5,769
2,884
0
4,973
10,218
2,912
0
1,213
9,005
0
37,920
L
Sobek
ElGrison
Sobek
1,681
152
0
2,743
8,308
5,834
0
1,471
6,837
12,251
0
W
Atlas
Rensam
Atlas
3,504
846
0
2,017
8,007
5,857
0
2,946
5,061
13,726
0
W
Xbalanque
RitualDesert987
Xbalanque
9,612
4,179
0
2,804
7,530
2,672
2,286
718
6,812
0
65,453
W
Ne Zha
bowen666
Ne Zha
4,932
826
0
2,002
9,547
3,680
0
1,180
8,367
0
59,807
L
4,724
1,935
0
1,637
9,955
3,497
44
1,414
8,541
0
32,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,102
Gold Earned
29,179
429
Minions Killed
328
0
Camps Cleared
0
1,182,045
Distance Traveled
1,152,281
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,738
645
103
9
0
204,286
5
W
Chronos
6,850
571
97
8
0
249,196
5
L
Sun Wukong
6,675
556
105
9
0
257,639
4
L
Poseidon
5,933
494
82
7
0
223,213
3
L
Artemis
5,514
460
71
6
0
186,088
3
L
Sobek
5,450
454
13
1
0
224,189
3
W
Atlas
6,572
548
11
1
0
242,320
7
W
Xbalanque
8,094
675
125
10
0
221,087
5
W
Ne Zha
6,848
571
93
8
0
265,156
6
L
Kali
5,607
467
57
5
0
261,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role