Player Matchup

Artemis
Artemis
Gold IV
MaNiaCs BLG
Artemis
Gold IV
Level 157
God Stats
0W - 1L
1,974 SR
Queue Stats
68W - 78L
1,269 MMR
Solo
Chaac
Chaac
Bronze IV
ShnebleyKills
Chaac
Bronze IV
Level 59
God Stats
10W - 17L
1,507 SR
Queue Stats
166W - 230L
1,171 MMR
Party 2
Discordia
Discordia
Bronze III
iBubzz
Discordia
Bronze III
Level 43
God Stats
3W - 2L
1,213 SR
Queue Stats
166W - 231L
1,391 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,565 SR
1,277 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,608 SR
1,395 MMR
Artio
Artio
Bronze III
Kamakazeowl7
Artio
Bronze III
Level 147
God Stats
2W - 1L
1,644 SR
Queue Stats
2W - 3L
1,469 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Nicholest
Jing Wei
Bronze III
Level 104
God Stats
1W - 1L
1,663 SR
Queue Stats
2W - 3L
1,469 MMR
Party 1
Fenrir
Fenrir
Silver V
WhereYaAtJak
Fenrir
Silver V
Level 148
God Stats
1W - 2L
1,515 SR
Queue Stats
13W - 18L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MaNiaCs BLG
Artemis
10
1 / 5 / 1
6,677
668
6,677
9,070
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
6,368
637
4,657
9,198
8,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
iBubzz
Discordia
11
0 / 1 / 2
6,616
662
5,884
3,491
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SkadiZeusAtlasAresNeith

VS

Bans
ThothPoseidonYmirPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,729
773
3,613
11,759
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Nicholest
Jing Wei
13
2 / 0 / 5
7,477
748
8,562
6,161
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
12
6 / 2 / 2
7,960
796
7,287
10,534
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Artemis
MaNiaCs BLG
Artemis
1
5
1
0.3
W
Jing Wei
Nicholest
Jing Wei
2
0
5
4.5
L
1
2
0
0.5
W
Fenrir
6
2
2
3.5
L
Discordia
iBubzz
Discordia
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,218
Damage
19,462
21,759
Taken
28,454
12,988
Mitigated
23,548
3,381
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,613
226
881
4,790
11,759
10,848
108
2,940
8,819
8,909
0
L
Artemis
MaNiaCs BLG
Artemis
6,677
3,330
0
1,106
9,070
3,584
0
2,218
6,669
0
18,879
W
Jing Wei
Nicholest
Jing Wei
8,562
5,489
638
2,006
6,161
3,137
685
1,905
4,256
0
41,717
L
4,657
1,077
0
1,589
9,198
8,109
0
1,308
7,749
0
13,662
W
Fenrir
7,287
1,947
178
2,709
10,534
9,563
233
1,549
8,985
1,079
19,368
L
Discordia
iBubzz
Discordia
5,884
481
0
686
3,491
1,295
0
738
2,630
24,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,661
Gold Earned
23,166
102
Minions Killed
127
3
Camps Cleared
6
545,091
Distance Traveled
601,010
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,729
773
13
1
3
215,521
4
L
Artemis
6,677
668
38
4
3
170,140
4
W
Jing Wei
7,477
748
81
8
2
193,468
2
L
Chaac
6,368
637
18
2
0
190,074
1
W
Fenrir
7,960
796
33
3
1
192,021
5
L
Discordia
6,616
662
46
5
0
184,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role