Player Matchup

Cthulhu
Cthulhu
Danek131
Cthulhu
Level 26
God Stats
6W - 3L
1,613 SR
Queue Stats
15W - 12L
1,464 Elo+
Party 2
Thor
Thor
Morfelol
Thor
Level 149
God Stats
2W - 5L
1,358 SR
Queue Stats
79W - 76L
1,512 Elo+
Party 2
Hera
Hera
Serwilista
Hera
Level 147
God Stats
4W - 2L
1,715 SR
Queue Stats
123W - 110L
1,528 Elo+
Party 2
Team Averages
Level 107
1,562 SR
1,502 Elo+

VS

Team Averages
Level 27
1,561 SR
1,367 Elo+
Hel
Hel
Hyunan
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 1
Neith
Neith
Raisery
Neith
Level 13
God Stats
12W - 9L
1,684 SR
Queue Stats
13W - 10L
1,487 Elo+
Party 1
Hercules
Hercules
Xein04
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Danek131
Cthulhu
15
1 / 0 / 14
10,145
676
7,501
10,537
12,600
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
17
8 / 3 / 7
11,292
753
16,288
14,981
8,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 1 / 8
11,773
785
19,448
8,782
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hyunan
Hel
12
0 / 10 / 4
8,284
552
2,870
14,873
6,040
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Raisery
Neith
13
0 / 5 / 4
8,627
575
8,407
15,957
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Xein04
Hercules
14
4 / 3 / 0
9,626
642
10,701
18,223
16,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
4
4
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Danek131
Cthulhu
1
0
14
8
L
Hel
Hyunan
Hel
0
10
4
0.2
W
Thor
8
3
7
3.83
L
Neith
Raisery
Neith
0
5
4
0.4
W
9
1
8
13
L
Hercules
Xein04
Hercules
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,237
Damage
21,978
34,300
Taken
49,053
25,119
Mitigated
29,268
9,903
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Danek131
Cthulhu
7,501
221
203
2,007
10,537
12,600
312
1,263
8,955
22,348
0
L
Hel
Hyunan
Hel
2,870
162
2,168
2,526
14,873
6,040
0
8,824
6,049
16,735
0
W
Thor
16,288
1,686
0
4,745
14,981
8,683
632
2,252
12,387
0
42,133
L
Neith
Raisery
Neith
8,407
4,591
0
1,391
15,957
6,614
0
8,563
7,394
0
29,915
W
19,448
3,907
246
2,702
8,782
3,836
1,305
1,541
7,146
69,995
0
L
Hercules
Xein04
Hercules
10,701
2,606
0
2,021
18,223
16,614
0
9,700
8,523
5,401
23,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
26,537
180
Minions Killed
123
9
Camps Cleared
1
856,116
Distance Traveled
662,356
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,145
676
35
2
1
299,882
2
L
Hel
8,284
552
31
2
1
196,643
0
W
Thor
11,292
753
49
3
6
275,964
4
L
Neith
8,627
575
64
4
0
229,545
3
W
Hera
11,773
785
96
6
2
280,270
3
L
Hercules
9,626
642
28
2
0
236,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role