Player Matchup

Artemis
Artemis
Ezonia
Artemis
Level 59
God Stats
29W - 23L
1,458 SR
Queue Stats
166W - 159L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LMT 4quiles
Ah Muzen Cab
Level 127
God Stats
8W - 4L
1,253 SR
Queue Stats
235W - 208L
1,551 Elo+
Solo
Sol
Sol
OriginGinger
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 149L
1,583 Elo+
Party 2
Nemesis
Nemesis
i_HeaR_MusiC
Nemesis
Level 148
God Stats
9W - 8L
1,595 SR
Queue Stats
351W - 343L
1,554 Elo+
Solo
Nox
Nox
xTru3x20z
Nox
Level 147
God Stats
8W - 9L
1,563 SR
Queue Stats
604W - 572L
1,507 Elo+
Party 2
Team Averages
Level 117
1,474 SR
1,533 Elo+

VS

Team Averages
Level 104
1,423 SR
1,587 Elo+
Izanami
Izanami
Ghostkiller1359
Izanami
Level 86
God Stats
3W - 3L
1,162 SR
Queue Stats
88W - 97L
1,636 Elo+
Party 1
Sol
Sol
NoIDontSmurf
Sol
Level 101
God Stats
0W - 2L
1,334 SR
Queue Stats
74W - 72L
1,529 Elo+
Solo
Guan Yu
Guan Yu
SaItdog
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,647 Elo+
Solo
Thanatos
Thanatos
YT_Dhall115
Thanatos
Level 84
God Stats
2W - 1L
1,826 SR
Queue Stats
69W - 84L
1,488 Elo+
Party 1
Bacchus
Bacchus
dyingslowly17
Bacchus
Level 122
God Stats
0W - 2L
1,295 SR
Queue Stats
102W - 108L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ezonia
Artemis
9
0 / 0 / 0
4,738
592
4,048
4,249
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
LMT 4quiles
Ah Muzen Cab
10
6 / 1 / 3
5,886
736
7,834
5,405
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
3 / 0 / 1
5,305
663
5,312
3,273
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
i_HeaR_MusiC
Nemesis
9
3 / 1 / 5
5,368
671
3,439
5,595
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 1 / 5
5,096
637
1,391
3,028
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,573
572
969
3,994
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
2 / 4 / 0
4,515
564
2,673
5,796
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
SaItdog
Guan Yu
9
0 / 1 / 0
5,007
626
2,877
6,858
5,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
YT_Dhall115
Thanatos
7
0 / 4 / 0
4,225
528
1,700
7,766
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
6
1 / 3 / 0
4,196
525
2,902
7,725
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
3
3
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ezonia
Artemis
0
0
0
0
L
0
2
0
0
W
Ah Muzen Cab
LMT 4quiles
Ah Muzen Cab
6
1
3
7.5
L
2
4
0
0.5
W
3
0
1
3.5
L
Guan Yu
SaItdog
Guan Yu
0
1
0
0
L
Thanatos
YT_Dhall115
Thanatos
0
4
0
0
L
Bacchus
1
3
0
0.33
W
Nemesis
i_HeaR_MusiC
Nemesis
3
1
5
5.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
11,121
21,550
Taken
32,139
7,474
Mitigated
15,634
7,370
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ezonia
Artemis
4,048
2,367
0
2,811
4,249
1,333
0
0
4,249
0
30,029
L
969
750
0
1,040
3,994
1,361
0
2,594
1,400
0
31,645
W
Ah Muzen Cab
LMT 4quiles
Ah Muzen Cab
7,834
3,324
0
1,410
5,405
2,058
552
2,186
3,219
0
42,433
L
2,673
1,968
0
1,144
5,796
1,430
0
0
5,796
21,282
0
W
5,312
3,733
0
1,920
3,273
899
1,005
913
2,360
31,225
0
L
Guan Yu
SaItdog
Guan Yu
2,877
329
0
1,888
6,858
5,261
0
0
6,858
0
32,099
L
Thanatos
YT_Dhall115
Thanatos
1,700
951
0
2,601
7,766
2,535
0
394
7,372
0
19,020
L
Bacchus
2,902
455
0
1,410
7,725
5,047
0
3,715
4,010
8,953
0
W
Nemesis
i_HeaR_MusiC
Nemesis
3,439
1,798
0
395
5,595
1,886
0
1,230
4,365
0
26,238
W
1,391
474
0
834
3,028
1,298
651
1,246
1,782
7,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
22,516
239
Minions Killed
221
0
Camps Cleared
0
720,722
Distance Traveled
728,860
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,738
592
49
6
0
106,025
1
L
Izanami
4,573
572
66
8
0
139,324
2
W
Ah Muzen Cab
5,886
736
72
9
0
145,886
2
L
Sol
4,515
564
45
6
0
110,987
2
W
Sol
5,305
663
49
6
0
141,145
4
L
Guan Yu
5,007
626
64
8
0
158,143
4
L
Thanatos
4,225
528
40
5
0
165,891
0
L
Bacchus
4,196
525
6
1
0
154,515
0
W
Nemesis
5,368
671
51
6
0
186,422
0
W
Nox
5,096
637
18
2
0
141,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role