Player Matchup

Arachne
Arachne
DjMomJeansYT
Arachne
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 28L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
Jeremie97
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
963 Elo+
Party 3
Hades
Hades
PsychoCyDTriPP
Hades
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,112 Elo+
Party 1
Merlin
Merlin
jeremyquepaso13
Merlin
Level 51
God Stats
4W - 4L
1,624 SR
Queue Stats
43W - 75L
1,303 Elo+
Solo
Medusa
Medusa
xgrimreaperx97
Medusa
Level 35
God Stats
0W - 3L
1,248 SR
Queue Stats
3W - 8L
963 Elo+
Party 3
Team Averages
Level 36
1,474 SR
1,133 Elo+

VS

Team Averages
Level 85
1,474 SR
1,343 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CherryDreamz381
Scylla
Level 101
God Stats
44W - 59L
1,415 SR
Queue Stats
45W - 63L
1,215 Elo+
Solo
Cliodhna
Cliodhna
Macdaddyswag1
Cliodhna
Level 55
God Stats
18W - 17L
1,364 SR
Queue Stats
335W - 392L
1,259 Elo+
Solo
Xbalanque
Xbalanque
safekarma979264
Xbalanque
Level 98
God Stats
5W - 2L
1,659 SR
Queue Stats
21W - 12L
1,386 Elo+
Party 2
Zeus
Zeus
yomamaisobama22
Zeus
Level 46
God Stats
3W - 2L
1,433 SR
Queue Stats
18W - 13L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DjMomJeansYT
Arachne
17
10 / 8 / 3
11,338
515
14,386
25,248
10,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Jeremie97
Heimdallr
15
2 / 3 / 7
9,026
410
7,834
12,779
5,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 2
7,228
329
3,080
12,926
6,191
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 1
10,352
471
7,274
14,834
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 4
10,104
459
13,647
13,570
5,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 5 / 4
10,602
482
6,121
19,488
25,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
1 / 2 / 1
11,108
505
6,553
12,183
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Macdaddyswag1
Cliodhna
19
12 / 3 / 3
12,521
569
14,349
20,766
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
safekarma979264
Xbalanque
17
6 / 5 / 5
10,765
489
17,889
17,177
7,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 3
11,064
503
17,858
14,279
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
19
Kills
26
26
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
4
0.6
W
1
2
1
0.75
L
Arachne
DjMomJeansYT
Arachne
10
8
3
1.44
L
Heimdallr
Jeremie97
Heimdallr
2
3
7
1.83
W
Cliodhna
Macdaddyswag1
Cliodhna
12
3
3
4.5
L
0
7
2
0.14
L
2
6
1
0.42
W
Xbalanque
safekarma979264
Xbalanque
6
5
5
1.7
L
5
2
4
3.5
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,221
Damage
62,770
79,357
Taken
83,893
34,181
Mitigated
52,346
11,446
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,121
531
823
2,923
19,488
25,740
600
0
19,488
62,913
0
W
6,553
277
0
4,111
12,183
4,550
2,188
5,753
6,430
76,031
0
L
Arachne
DjMomJeansYT
Arachne
14,386
10,623
0
5,015
25,248
10,164
0
10,487
14,761
0
54,245
L
Heimdallr
Jeremie97
Heimdallr
7,834
3,575
602
1,590
12,779
5,920
0
3,172
9,607
0
53,107
W
Cliodhna
Macdaddyswag1
Cliodhna
14,349
2,475
0
7,394
20,766
9,260
0
2,224
18,542
0
104,095
L
3,080
645
17
2,041
12,926
6,191
0
6,902
6,024
18,748
0
L
7,274
0
0
1,284
14,834
6,361
1,726
6,418
8,112
79,390
0
W
Xbalanque
safekarma979264
Xbalanque
17,889
7,788
0
4,840
17,177
7,197
3,102
553
16,620
0
68,873
L
13,647
5,194
0
897
13,570
5,545
0
3,221
10,321
0
52,221
W
17,858
1,624
0
3,414
14,279
5,599
3,299
1,824
12,455
86,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,048
Gold Earned
56,060
382
Minions Killed
600
0
Camps Cleared
0
1,712,522
Distance Traveled
2,007,544
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,602
482
94
4
0
388,023
4
W
Scylla
11,108
505
163
7
0
349,792
0
L
Arachne
11,338
515
71
3
0
396,978
0
L
Heimdallr
9,026
410
84
4
0
374,474
3
W
Cliodhna
12,521
569
113
5
0
500,778
2
L
Hades
7,228
329
19
1
0
207,125
1
L
Merlin
10,352
471
141
6
0
322,650
0
W
Xbalanque
10,765
489
94
4
0
413,704
5
L
Medusa
10,104
459
67
3
0
411,295
6
W
Zeus
11,064
503
136
6
0
355,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role