Player Matchup

Kukulkan
Kukulkan
Masterzi
Kukulkan
Level 52
God Stats
8W - 19L
1,309 SR
Queue Stats
112W - 174L
1,401 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Moula-spatz-57
Tsukuyomi
Level 47
God Stats
13W - 22L
1,448 SR
Queue Stats
107W - 169L
1,417 Elo+
Solo
King Arthur
King Arthur
Re_Mirion
King Arthur
Level 44
God Stats
12W - 23L
1,398 SR
Queue Stats
59W - 81L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Tetsutetsu___
Cthulhu
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,382 Elo+
Party 2
Neith
Neith
elaNerdy
Neith
Level 46
God Stats
71W - 86L
1,489 SR
Queue Stats
177W - 238L
1,430 Elo+
Party 3
Team Averages
Level 48
1,429 SR
1,404 Elo+

VS

Team Averages
Level 159
1,712 SR
1,795 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Dragonix_EU
Thoth
Level 160
God Stats
120W - 14L
1,997 SR
Queue Stats
2,504W - 224L
1,922 Elo+
Party 1
Mulan
Mulan
JusTLippo-
Mulan
Level 158
God Stats
14W - 4L
1,652 SR
Queue Stats
778W - 278L
1,838 Elo+
Party 1
Heimdallr
Heimdallr
LordGodfrey767
Heimdallr
Level 158
God Stats
4W - 0L
1,851 SR
Queue Stats
331W - 42L
1,970 Elo+
Party 1
Geb
Geb
iamDBami
Geb
Level 160
God Stats
1W - 0L
1,559 SR
Queue Stats
1,067W - 373L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Masterzi
Kukulkan
15
0 / 5 / 2
9,593
872
8,905
12,515
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Moula-spatz-57
Tsukuyomi
15
1 / 14 / 1
9,725
884
8,337
24,506
8,363
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Re_Mirion
King Arthur
15
1 / 10 / 2
10,005
910
10,944
30,177
15,915
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
0 / 2 / 2
10,052
914
12,034
17,048
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
elaNerdy
Neith
15
1 / 8 / 1
9,881
898
10,782
19,610
6,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
13 / 0 / 15
12,800
1,164
15,634
8,608
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
18 / 0 / 16
14,531
1,321
35,709
4,965
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
17
1 / 2 / 20
10,939
994
13,293
17,634
15,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
LordGodfrey767
Heimdallr
19
4 / 1 / 24
12,488
1,135
21,123
10,832
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 17
11,495
1,045
12,746
15,519
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
131
3
Kills
39
39
Deaths
3
8
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
0
15
20.5
W
18
0
16
26
W
Mulan
1
2
20
5.5
W
Heimdallr
LordGodfrey767
Heimdallr
4
1
24
16
L
Kukulkan
Masterzi
Kukulkan
0
5
2
0.2
L
Tsukuyomi
Moula-spatz-57
Tsukuyomi
1
14
1
0.11
L
King Arthur
Re_Mirion
King Arthur
1
10
2
0.2
L
Cthulhu
0
2
2
0.5
L
Neith
elaNerdy
Neith
1
8
1
0.19
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
98,505
103,856
Taken
57,558
50,652
Mitigated
38,502
3,643
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,634
6,241
0
2,492
8,608
5,732
0
2,200
6,408
0
24,089
W
35,709
1,064
0
1,582
4,965
2,471
0
3,255
1,710
59,576
0
W
Mulan
13,293
1,549
0
2,208
17,634
15,908
0
4,446
13,188
0
22,253
W
Heimdallr
LordGodfrey767
Heimdallr
21,123
12,213
0
2,826
10,832
5,462
0
3,117
7,715
0
53,136
L
Kukulkan
Masterzi
Kukulkan
8,905
652
0
0
12,515
3,418
0
6,919
5,553
20,536
0
L
Tsukuyomi
Moula-spatz-57
Tsukuyomi
8,337
2,709
0
58
24,506
8,363
0
6,864
17,395
0
18,048
L
King Arthur
Re_Mirion
King Arthur
10,944
919
0
445
30,177
15,915
0
16,921
12,963
0
22,457
L
Cthulhu
12,034
493
231
884
17,048
16,233
0
8,859
8,131
23,453
0
L
Neith
elaNerdy
Neith
10,782
5,799
0
2,025
19,610
6,723
0
7,763
11,542
0
28,487
W
12,746
4,676
0
1,341
15,519
8,929
0
7,921
7,598
20,936
2,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
62,253
120
Minions Killed
200
3
Camps Cleared
12
1,027,932
Distance Traveled
1,085,310
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,800
1,164
17
2
1
248,903
1
W
Thoth
14,531
1,321
61
6
1
222,542
1
W
Mulan
10,939
994
15
1
1
191,448
0
W
Heimdallr
12,488
1,135
77
7
7
198,956
0
L
Kukulkan
9,593
872
27
2
1
194,993
0
L
Tsukuyomi
9,725
884
16
1
0
237,556
0
L
King Arthur
10,005
910
27
2
1
205,857
0
L
Cthulhu
10,052
914
32
3
0
196,349
0
L
Neith
9,881
898
18
2
1
193,177
0
W
Geb
11,495
1,045
30
3
2
223,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role