Player Matchup

Anhur
Anhur
HugeJobby
Anhur
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 86L
1,630 Elo+
Party 1
Neith
Neith
Norahc
Neith
Level 160
God Stats
10W - 11L
1,574 SR
Queue Stats
765W - 739L
1,507 Elo+
Party 3
Da Ji
Da Ji
TheAnguish88
Da Ji
Level 154
God Stats
4W - 8L
1,151 SR
Queue Stats
222W - 221L
1,455 Elo+
Party 3
Ganesha
Ganesha
Zwiebel_Schorsch
Ganesha
Level 129
God Stats
4W - 4L
1,451 SR
Queue Stats
179W - 194L
1,458 Elo+
Party 3
Vamana
Vamana
iWilliammm
Vamana
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 27L
1,758 Elo+
Party 1
Team Averages
Level 114
1,435 SR
1,562 Elo+

VS

Team Averages
Level 127
1,525 SR
1,384 Elo+
Raijin
Raijin
Bloodreaper2010
Raijin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,348 Elo+
Party 2
Nox
Nox
EL_I3osSniAnoO_X
Nox
Level 145
God Stats
4W - 6L
1,293 SR
Queue Stats
455W - 452L
1,427 Elo+
Solo
Scylla
Scylla
LordKili
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
StarXxXSoldier
Hachiman
Level 141
God Stats
0W - 1L
1,831 SR
Queue Stats
6W - 4L
1,370 Elo+
Party 2
Cerberus
Cerberus
wolfstarrsz
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HugeJobby
Anhur
17
6 / 3 / 17
10,643
819
23,884
14,456
6,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Norahc
Neith
17
7 / 2 / 13
11,700
900
10,833
9,153
3,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 4 / 10
10,747
827
13,008
11,112
5,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 20
9,993
769
6,936
14,196
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
iWilliammm
Vamana
19
5 / 3 / 18
11,675
898
8,763
17,943
16,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 8
8,412
647
5,998
15,235
6,024
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 9
8,087
622
6,530
9,500
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
LordKili
Scylla
16
3 / 4 / 4
9,353
719
8,208
8,761
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
16
6 / 6 / 3
9,834
756
13,191
13,722
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
wolfstarrsz
Cerberus
16
3 / 5 / 6
9,019
694
4,901
20,655
26,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
28
Kills
14
16
Deaths
28
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
0
5
9
0.9
W
Anhur
HugeJobby
Anhur
6
3
17
4.83
L
Scylla
LordKili
Scylla
3
4
4
1.25
W
Neith
Norahc
Neith
7
2
13
6.75
L
Hachiman
6
6
3
1.25
W
10
4
10
3.75
W
0
4
20
2.5
W
Vamana
iWilliammm
Vamana
5
3
18
4.67
L
Cerberus
wolfstarrsz
Cerberus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,424
Damage
38,828
66,860
Taken
67,873
47,038
Mitigated
46,501
27,072
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,998
934
1,525
1,980
15,235
6,024
0
1,649
13,586
13,507
0
L
6,530
248
834
804
9,500
4,837
0
729
8,771
10,200
0
W
Anhur
HugeJobby
Anhur
23,884
13,068
439
4,276
14,456
6,072
4,913
5,071
9,385
0
38,352
L
Scylla
LordKili
Scylla
8,208
605
414
778
8,761
3,219
0
816
7,945
24,359
0
W
Neith
Norahc
Neith
10,833
3,490
1,595
3,774
9,153
3,900
3,320
4,558
4,595
0
37,516
L
Hachiman
13,191
5,467
513
1,649
13,722
5,927
0
2,405
11,317
0
29,925
W
13,008
2,320
6
942
11,112
5,660
9
3,658
7,454
0
16,756
W
6,936
591
3,361
2,302
14,196
14,456
190
6,866
7,330
17,955
0
W
Vamana
iWilliammm
Vamana
8,763
5,087
3,414
6,963
17,943
16,950
677
5,484
12,459
0
21,696
L
Cerberus
wolfstarrsz
Cerberus
4,901
492
571
4,358
20,655
26,494
0
1,337
19,318
14,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,758
Gold Earned
44,705
131
Minions Killed
113
0
Camps Cleared
0
1,194,121
Distance Traveled
1,023,126
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,412
647
16
1
0
186,563
1
L
Nox
8,087
622
10
1
0
230,682
2
W
Anhur
10,643
819
44
3
0
223,592
0
L
Scylla
9,353
719
29
2
0
204,445
1
W
Neith
11,700
900
53
4
0
237,054
2
L
Hachiman
9,834
756
35
3
0
208,786
2
W
Da Ji
10,747
827
9
1
0
238,396
0
W
Ganesha
9,993
769
0
0
0
236,663
1
W
Vamana
11,675
898
25
2
0
258,416
0
L
Cerberus
9,019
694
23
2
0
192,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role