Player Matchup

Mercury
Mercury
Gratiw31
Mercury
Level 140
God Stats
4W - 5L
1,537 SR
Queue Stats
175W - 172L
1,544 Elo+
Party 2
Yu Huang
Yu Huang
Jogo do Bixo
Yu Huang
Level 153
God Stats
11W - 9L
1,603 SR
Queue Stats
102W - 118L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
TrovaoLaw
Jormungandr
Level 89
God Stats
0W - 2L
1,243 SR
Queue Stats
17W - 28L
1,402 Elo+
Party 2
Apollo
Apollo
UNCLEBOUNCEDATAS
Apollo
Level 159
God Stats
11W - 13L
1,568 SR
Queue Stats
590W - 574L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
yNotDarkness
Erlang Shen
Level 147
God Stats
4W - 3L
1,966 SR
Queue Stats
165W - 167L
1,535 Elo+
Party 2
Team Averages
Level 138
1,584 SR
1,498 Elo+

VS

Team Averages
Level 118
1,605 SR
1,486 Elo+
Ne Zha
Ne Zha
AzulStarGaming
Ne Zha
Level 102
God Stats
18W - 16L
1,510 SR
Queue Stats
386W - 343L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CodeineSlushie
Tsukuyomi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 229L
1,483 Elo+
Solo
Hel
Hel
Hoob_Plz
Hel
Level 119
God Stats
1W - 2L
1,697 SR
Queue Stats
493W - 463L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
MaterialDiamond
Erlang Shen
Level 102
God Stats
12W - 9L
1,579 SR
Queue Stats
146W - 152L
1,511 Elo+
Party 3
Chronos
Chronos
mysticmaleficar
Chronos
Level 121
God Stats
2W - 0L
1,740 SR
Queue Stats
148W - 154L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gratiw31
Mercury
14
3 / 2 / 1
8,494
500
8,269
14,811
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Jogo do Bixo
Yu Huang
12
3 / 2 / 3
7,867
463
7,413
11,204
5,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TrovaoLaw
Jormungandr
12
0 / 1 / 4
7,564
445
6,933
17,353
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 2
8,580
505
8,354
11,893
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
yNotDarkness
Erlang Shen
14
1 / 2 / 0
8,517
501
13,011
20,575
24,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,212
483
7,878
13,504
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
CodeineSlushie
Tsukuyomi
13
1 / 3 / 4
7,241
426
9,951
14,604
9,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 4
8,681
511
14,087
13,783
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MaterialDiamond
Erlang Shen
16
2 / 1 / 0
9,009
530
15,312
21,710
19,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 1
8,321
489
4,816
7,549
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
8
8
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Tsukuyomi
CodeineSlushie
Tsukuyomi
1
3
4
1
L
Mercury
Gratiw31
Mercury
3
2
1
1.75
W
2
2
4
2
L
Yu Huang
Jogo do Bixo
Yu Huang
3
2
3
2.25
W
Erlang Shen
MaterialDiamond
Erlang Shen
2
1
0
2
L
Jormungandr
TrovaoLaw
Jormungandr
0
1
4
2
L
1
1
2
2
W
1
0
1
1.5
L
Erlang Shen
yNotDarkness
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
52,044
75,836
Taken
71,150
54,693
Mitigated
44,785
24,691
Healing
37,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,878
1,691
0
5,976
13,504
6,424
0
2,002
11,502
0
65,613
W
Tsukuyomi
CodeineSlushie
Tsukuyomi
9,951
2,595
366
3,060
14,604
9,281
276
5,058
9,546
0
38,858
L
Mercury
Gratiw31
Mercury
8,269
3,619
0
1,500
14,811
5,956
0
1,450
13,361
0
80,636
W
14,087
1,453
2,616
8,360
13,783
6,690
0
6,761
7,022
81,165
0
L
Yu Huang
Jogo do Bixo
Yu Huang
7,413
700
150
4,396
11,204
5,195
348
5,287
5,917
52,429
0
W
Erlang Shen
MaterialDiamond
Erlang Shen
15,312
9,732
0
12,165
21,710
19,491
0
0
21,710
0
78,227
L
Jormungandr
TrovaoLaw
Jormungandr
6,933
2,091
331
3,517
17,353
13,987
192
9,510
7,843
44,022
0
L
8,354
3,949
0
5,166
11,893
4,673
318
2,905
8,988
0
62,780
W
4,816
1,476
0
4,638
7,549
2,899
0
864
6,685
67,895
0
L
Erlang Shen
yNotDarkness
Erlang Shen
13,011
8,114
0
9,631
20,575
24,882
90
0
20,575
0
69,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
41,464
494
Minions Killed
546
0
Camps Cleared
0
1,556,345
Distance Traveled
1,650,756
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,212
483
102
6
0
354,279
9
W
Tsukuyomi
7,241
426
49
3
0
344,574
4
L
Mercury
8,494
500
122
7
0
364,017
0
W
Hel
8,681
511
117
7
0
310,629
1
L
Yu Huang
7,867
463
85
5
0
298,870
2
W
Erlang Shen
9,009
530
137
8
0
309,338
4
L
Jormungandr
7,564
445
65
4
0
313,473
0
L
Apollo
8,580
505
107
6
0
296,859
4
W
Chronos
8,321
489
141
8
0
331,936
8
L
Erlang Shen
8,517
501
115
7
0
283,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role