Player Matchup

Yu Huang
Yu Huang
Gforeazzle
Yu Huang
Level 119
God Stats
9W - 8L
1,655 SR
Queue Stats
143W - 126L
1,516 Elo+
Solo
Chaac
Chaac
Hellbillyblake
Chaac
Level 105
God Stats
37W - 58L
1,434 SR
Queue Stats
250W - 275L
1,436 Elo+
Solo
Cthulhu
Cthulhu
gombolk
Cthulhu
Level 114
God Stats
2W - 1L
1,809 SR
Queue Stats
64W - 67L
1,522 Elo+
Party 2
Anhur
Anhur
thesubiwalker
Anhur
Level 125
God Stats
5W - 6L
1,634 SR
Queue Stats
58W - 61L
1,524 Elo+
Party 2
Pele
Pele
xPURGEx Cobra
Pele
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo
Team Averages
Level 104
1,606 SR
1,470 Elo+

VS

Team Averages
Level 101
1,612 SR
1,500 Elo+
Arachne
Arachne
BeardedEmperor
Arachne
Level 95
God Stats
38W - 46L
1,445 SR
Queue Stats
300W - 293L
1,538 Elo+
Solo
Skadi
Skadi
Dsttrike
Skadi
Level 107
God Stats
7W - 2L
1,833 SR
Queue Stats
51W - 46L
1,559 Elo+
Solo
Vamana
Vamana
PREPERATl0N H
Vamana
Level 131
God Stats
4W - 0L
1,778 SR
Queue Stats
43W - 55L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
TruboTacoMan
Sylvanus
Level 107
God Stats
4W - 5L
1,402 SR
Queue Stats
89W - 99L
1,439 Elo+
Party 1
Vulcan
Vulcan
matiaas334
Vulcan
Level 65
God Stats
5W - 1L
1,603 SR
Queue Stats
83W - 83L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gforeazzle
Yu Huang
12
0 / 2 / 5
6,874
491
8,739
10,364
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 1 / 1
6,639
474
5,842
11,739
7,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
gombolk
Cthulhu
10
1 / 6 / 1
6,256
447
5,267
15,214
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 0
6,726
480
4,754
8,688
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 8 / 2
6,926
495
5,490
14,989
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 7
8,683
620
10,572
11,038
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Dsttrike
Skadi
12
4 / 1 / 9
7,860
561
10,833
7,135
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 1
8,987
642
8,716
10,896
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
TruboTacoMan
Sylvanus
10
1 / 0 / 12
7,041
503
4,793
13,109
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
matiaas334
Vulcan
13
2 / 3 / 6
7,506
536
8,049
7,933
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
18
20
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Skadi
Dsttrike
Skadi
4
1
9
8.5
L
Yu Huang
Gforeazzle
Yu Huang
0
2
5
1.25
L
0
1
1
0.5
W
3
1
1
3.5
W
Sylvanus
TruboTacoMan
Sylvanus
1
0
12
7
L
Cthulhu
gombolk
Cthulhu
1
6
1
0.25
W
Vulcan
matiaas334
Vulcan
2
3
6
1.67
L
1
3
0
0.33
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
42,963
60,994
Taken
50,111
33,819
Mitigated
31,015
9,738
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,572
7,502
0
3,870
11,038
5,068
0
3,244
7,794
0
65,003
W
Skadi
Dsttrike
Skadi
10,833
5,517
0
1,464
7,135
2,343
984
2,483
4,652
0
50,776
L
Yu Huang
Gforeazzle
Yu Huang
8,739
929
0
2,319
10,364
4,055
74
4,287
6,037
61,811
0
L
5,842
1,306
0
2,257
11,739
7,463
0
63
11,204
0
49,388
W
8,716
5,212
0
3,451
10,896
10,157
850
278
10,618
0
73,948
W
Sylvanus
TruboTacoMan
Sylvanus
4,793
1,808
1,309
5,371
13,109
10,310
294
4,220
8,889
20,588
0
L
Cthulhu
gombolk
Cthulhu
5,267
520
53
1,467
15,214
12,284
0
4,528
10,686
20,583
0
W
Vulcan
matiaas334
Vulcan
8,049
3,027
0
368
7,933
3,137
379
3,781
4,152
49,264
0
L
4,754
2,456
0
3,022
8,688
2,658
0
1,098
7,590
0
51,102
L
5,490
1,541
0
620
14,989
7,359
0
2,866
12,022
0
37,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
40,077
355
Minions Killed
416
0
Camps Cleared
0
1,236,797
Distance Traveled
1,417,292
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,683
620
88
6
0
328,266
2
W
Skadi
7,860
561
82
6
0
282,868
5
L
Yu Huang
6,874
491
94
7
0
242,661
5
L
Chaac
6,639
474
87
6
0
251,673
0
W
Vamana
8,987
642
137
10
0
270,525
3
W
Sylvanus
7,041
503
27
2
0
239,344
1
L
Cthulhu
6,256
447
26
2
0
255,459
3
W
Vulcan
7,506
536
82
6
0
296,289
3
L
Anhur
6,726
480
94
7
0
229,780
4
L
Pele
6,926
495
54
4
0
257,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role