Player Matchup

Janus
Janus
Drawinq
Janus
Level 145
God Stats
0W - 1L
1,683 SR
Queue Stats
8W - 10L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
Jokester44
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
Jreazouk
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Artio
Artio
Thehawkmguee
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,454 Elo+
Party 1
Thoth
Thoth
atdem0n
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo
Team Averages
Level 61
1,537 SR
1,401 Elo+

VS

Team Averages
Level 112
1,536 SR
1,481 Elo+
Medusa
Medusa
II Shinrai II
Medusa
Level 18
God Stats
1W - 0L
1,803 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Artio
Artio
NastasyJinkz
Artio
Level 155
God Stats
1W - 1L
1,848 SR
Queue Stats
44W - 30L
1,491 Elo+
Party 2
Hachiman
Hachiman
OG N3ro
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Party 2
Susano
Susano
redreazyy
Susano
Level 155
God Stats
1W - 0L
1,306 SR
Queue Stats
39W - 32L
1,720 Elo+
Party 2
Thor
Thor
tsukuyomee11
Thor
Level 124
God Stats
6W - 10L
1,222 SR
Queue Stats
1,537W - 1,618L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drawinq
Janus
15
4 / 6 / 3
8,485
849
14,211
10,241
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Jokester44
Jing Wei
14
1 / 7 / 5
7,809
781
7,949
13,815
4,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Jreazouk
Xbalanque
10
0 / 8 / 1
6,353
635
4,112
12,532
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 8 / 0
7,351
735
3,122
14,072
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
atdem0n
Thoth
15
3 / 7 / 3
8,648
865
8,558
10,610
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 17
8,932
893
15,364
8,218
3,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 22
8,980
898
6,428
11,930
14,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
OG N3ro
Hachiman
16
8 / 3 / 14
9,005
901
11,653
9,621
4,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
redreazyy
Susano
17
14 / 3 / 11
10,263
1,026
18,197
11,664
5,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 1 / 14
8,479
848
5,155
7,944
3,426
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
114
10
Kills
36
36
Deaths
10
12
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Janus
Drawinq
Janus
4
6
3
0.92
W
5
1
17
13.5
L
Jing Wei
Jokester44
Jing Wei
1
7
5
0.5
L
Xbalanque
Jreazouk
Xbalanque
0
8
1
0.06
W
3
2
22
7
W
Hachiman
OG N3ro
Hachiman
8
3
14
5
L
2
8
0
0.25
L
Thoth
atdem0n
Thoth
3
7
3
0.64
W
Susano
redreazyy
Susano
14
3
11
6.5
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
56,797
61,270
Taken
49,377
23,868
Mitigated
30,645
9,117
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Drawinq
Janus
14,211
816
731
1,180
10,241
3,488
0
1,155
9,086
23,823
0
W
15,364
7,522
907
2,773
8,218
3,771
192
4,537
3,495
0
29,891
L
Jing Wei
Jokester44
Jing Wei
7,949
5,350
569
2,342
13,815
4,747
0
1,734
12,081
0
16,367
L
Xbalanque
Jreazouk
Xbalanque
4,112
1,766
493
1,475
12,532
3,256
0
286
12,246
0
10,686
W
6,428
986
5,071
4,577
11,930
14,193
6
6,198
5,416
10,801
0
W
Hachiman
OG N3ro
Hachiman
11,653
3,623
318
1,560
9,621
4,070
513
4,669
4,786
0
25,616
L
3,122
1,025
282
1,095
14,072
9,109
0
2,129
11,943
4,296
0
L
Thoth
atdem0n
Thoth
8,558
360
134
816
10,610
3,268
0
1,124
9,486
18,184
0
W
Susano
redreazyy
Susano
18,197
5,707
1,137
1,479
11,664
5,185
359
5,273
6,201
0
26,391
W
5,155
969
3,001
2,910
7,944
3,426
40
4,157
3,588
0
8,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
45,659
89
Minions Killed
103
0
Camps Cleared
0
815,223
Distance Traveled
858,194
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,485
849
31
3
0
160,692
0
W
Medusa
8,932
893
28
3
0
151,346
5
L
Jing Wei
7,809
781
24
2
0
184,420
1
L
Xbalanque
6,353
635
11
1
0
149,701
1
W
Artio
8,980
898
15
2
0
174,598
0
W
Hachiman
9,005
901
35
4
0
142,687
0
L
Artio
7,351
735
2
0
0
149,692
0
L
Thoth
8,648
865
21
2
0
170,718
0
W
Susano
10,263
1,026
20
2
0
191,665
0
W
Thor
8,479
848
5
1
0
197,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role