Player Matchup

Cupid
Cupid
Diarza
Cupid
Level 123
God Stats
1W - 2L
1,245 SR
Queue Stats
209W - 225L
1,429 Elo+
Solo
Sol
Sol
JósephStealin
Sol
Level 119
God Stats
1W - 2L
1,511 SR
Queue Stats
73W - 85L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
RavenKitsune1998
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Walmart_hisoka
Cthulhu
Level 85
God Stats
0W - 2L
1,198 SR
Queue Stats
15W - 19L
1,438 Elo+
Solo
Charybdis
Charybdis
stormravyn
Charybdis
Level 128
God Stats
8W - 11L
1,340 SR
Queue Stats
768W - 853L
1,465 Elo+
Solo
Team Averages
Level 105
1,359 SR
1,444 Elo+

VS

Team Averages
Level 122
1,631 SR
1,473 Elo+
Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CelphLove
Cupid
Level 123
God Stats
2W - 1L
1,720 SR
Queue Stats
122W - 140L
1,424 Elo+
Party 2
Kali
Kali
Pamela Isley181
Kali
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,483 Elo+
Party 1
Izanami
Izanami
murfylee
Izanami
Level 88
God Stats
5W - 3L
1,685 SR
Queue Stats
148W - 163L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
xRISEx
Gilgamesh
Level 129
God Stats
4W - 1L
1,751 SR
Queue Stats
85W - 90L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Diarza
Cupid
17
5 / 6 / 1
9,634
642
19,125
15,492
7,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
1 / 7 / 7
9,364
624
22,463
18,302
7,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
15
0 / 6 / 7
9,651
643
11,640
21,620
17,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 8 / 7
10,692
713
16,497
26,270
26,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
stormravyn
Charybdis
17
4 / 7 / 4
10,372
691
13,948
20,320
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 0 / 22
12,091
806
25,232
8,092
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
CelphLove
Cupid
19
11 / 2 / 18
11,846
790
18,026
15,226
8,253
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 29
10,767
718
9,488
37,833
24,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
murfylee
Izanami
20
9 / 3 / 20
12,314
821
26,569
16,491
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xRISEx
Gilgamesh
18
8 / 3 / 19
12,118
808
14,134
32,791
25,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
141
12
Kills
33
34
Deaths
14
26
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
22
16
W
Cupid
CelphLove
Cupid
11
2
18
10
L
Cupid
Diarza
Cupid
5
6
1
0.92
L
1
7
7
0.64
W
0
6
29
2.42
L
Gilgamesh
0
6
7
0.58
L
2
8
7
0.69
W
Izanami
murfylee
Izanami
9
3
20
6.33
L
Charybdis
stormravyn
Charybdis
4
7
4
0.86
W
Gilgamesh
xRISEx
Gilgamesh
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,673
Damage
93,449
102,004
Taken
110,433
68,471
Mitigated
70,349
29,248
Healing
62,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
25,232
13,043
3,672
2,549
8,092
4,105
904
4,073
4,019
49,442
0
W
Cupid
CelphLove
Cupid
18,026
7,705
5,045
6,122
15,226
8,253
2,247
6,784
8,442
0
31,010
L
Cupid
Diarza
Cupid
19,125
6,776
2,113
2,682
15,492
7,387
655
4,276
11,065
0
36,464
L
22,463
4,924
1,896
4,351
18,302
7,283
817
3,960
14,235
37,235
0
W
9,488
3,283
1,022
16,769
37,833
24,478
688
12,250
25,583
1,722
12,838
L
Gilgamesh
11,640
1,842
2,931
3,093
21,620
17,571
300
6,752
14,868
0
21,252
L
16,497
1,080
3,286
2,597
26,270
26,965
0
6,329
19,908
27,904
0
W
Izanami
murfylee
Izanami
26,569
15,320
2,300
5,785
16,491
8,306
3,410
7,034
9,457
0
53,749
L
Charybdis
stormravyn
Charybdis
13,948
5,176
2,021
4,278
20,320
9,265
104
5,297
15,023
0
36,217
W
Gilgamesh
xRISEx
Gilgamesh
14,134
2,771
4,685
14,403
32,791
25,207
1,144
8,819
23,972
587
25,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
59,136
153
Minions Killed
151
0
Camps Cleared
0
1,205,218
Distance Traveled
1,472,056
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,091
806
45
3
0
347,287
1
W
Cupid
11,846
790
28
2
0
255,461
0
L
Cupid
9,634
642
31
2
0
209,809
1
L
Sol
9,364
624
35
2
0
257,544
1
W
Kali
10,767
718
2
0
0
289,290
0
L
Gilgamesh
9,651
643
19
1
0
286,487
0
L
Cthulhu
10,692
713
23
2
0
252,480
0
W
Izanami
12,314
821
46
3
0
273,786
0
L
Charybdis
10,372
691
45
3
0
198,898
0
W
Gilgamesh
12,118
808
30
2
0
306,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role