Player Matchup

Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
I DCXC I
Horus
Level 103
God Stats
6W - 7L
1,547 SR
Queue Stats
399W - 407L
1,439 Elo+
Party 3
Medusa
Medusa
WIx CAPITAL x2
Medusa
Level 99
God Stats
3W - 2L
1,637 SR
Queue Stats
82W - 111L
1,420 Elo+
Party 1
Ymir
Ymir
stokeswins
Ymir
Level 113
God Stats
8W - 3L
1,820 SR
Queue Stats
178W - 204L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
xTENSAZANG3TSUx
Sun Wukong
Level 123
God Stats
85W - 86L
1,538 SR
Queue Stats
508W - 496L
1,554 Elo+
Party 3
Team Averages
Level 101
1,608 SR
1,478 Elo+

VS

Team Averages
Level 109
1,495 SR
1,462 Elo+
Artemis
Artemis
EdenReborn
Artemis
Level 133
God Stats
4W - 1L
1,740 SR
Queue Stats
221W - 219L
1,459 Elo+
Party 2
Cerberus
Cerberus
FenrirsWrath984
Cerberus
Level 96
God Stats
7W - 7L
1,417 SR
Queue Stats
133W - 134L
1,398 Elo+
Party 2
Shiva
Shiva
IWackMyWeasel
Shiva
Level 94
God Stats
11W - 7L
1,568 SR
Queue Stats
137W - 131L
1,485 Elo+
Solo
Arachne
Arachne
X C r a c k a X
Arachne
Level 77
God Stats
26W - 16L
1,556 SR
Queue Stats
295W - 289L
1,469 Elo+
Solo
Nu Wa
Nu Wa
xXSaintAzraelXx
Nu Wa
Level 144
God Stats
1W - 0L
1,194 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 6 / 2
9,538
434
9,813
19,191
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
I DCXC I
Horus
15
7 / 7 / 0
9,817
446
11,121
20,056
9,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,645
393
5,888
13,964
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 3 / 1
8,791
400
3,964
14,389
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
xTENSAZANG3TSUx
Sun Wukong
15
0 / 2 / 0
9,351
425
6,574
17,114
10,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EdenReborn
Artemis
18
3 / 3 / 4
11,809
537
8,175
12,180
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
15
1 / 2 / 9
10,695
486
5,363
14,264
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 0 / 6
13,412
610
14,256
16,661
14,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 3 / 6
12,990
590
13,852
20,584
8,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
5 / 2 / 9
12,092
550
20,158
11,324
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
21
22
Deaths
10
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
6
2
0.33
W
Artemis
EdenReborn
Artemis
3
3
4
1.67
W
Cerberus
1
2
9
2.75
L
Horus
I DCXC I
Horus
7
7
0
1
W
3
0
6
6
L
1
4
2
0.5
W
9
3
6
4
L
1
3
1
0.5
L
Sun Wukong
xTENSAZANG3TSUx
Sun Wukong
0
2
0
0
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
61,804
84,714
Taken
75,013
49,530
Mitigated
48,550
19,622
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,813
2,377
0
4,012
19,191
7,877
0
8,579
10,612
98,789
0
W
Artemis
EdenReborn
Artemis
8,175
4,774
0
6,599
12,180
5,245
3,757
3,104
9,076
0
98,440
W
Cerberus
5,363
380
0
3,668
14,264
15,436
721
2,308
11,956
31,763
0
L
Horus
I DCXC I
Horus
11,121
6,105
544
4,829
20,056
9,902
0
6,340
13,716
0
73,167
W
14,256
4,604
0
7,920
16,661
14,448
3,289
348
16,313
0
107,012
L
5,888
2,548
0
3,099
13,964
4,682
558
6,182
7,782
0
57,679
W
13,852
10,954
0
7,909
20,584
8,844
2,630
4,488
16,096
0
124,339
L
3,964
141
0
1,304
14,389
16,707
0
3,361
11,028
36,837
0
L
Sun Wukong
xTENSAZANG3TSUx
Sun Wukong
6,574
2,065
0
5,834
17,114
10,362
0
1,059
16,055
0
71,988
W
20,158
6,408
223
4,261
11,324
4,577
3,237
4,166
7,158
84,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
60,998
566
Minions Killed
667
0
Camps Cleared
0
1,720,365
Distance Traveled
2,016,626
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,538
434
157
7
0
322,431
1
W
Artemis
11,809
537
161
7
0
328,734
2
W
Cerberus
10,695
486
54
2
0
368,199
6
L
Horus
9,817
446
97
4
0
398,245
1
W
Shiva
13,412
610
198
9
0
432,283
1
L
Medusa
8,645
393
121
6
0
324,078
4
W
Arachne
12,990
590
152
7
0
487,531
2
L
Ymir
8,791
400
44
2
0
348,287
3
L
Sun Wukong
9,351
425
147
7
0
327,324
5
W
Nu Wa
12,092
550
102
5
0
399,879
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role