Player Matchup

Cupid
Cupid
ElPoderosoXIMA
Cupid
Level 45
God Stats
3W - 4L
1,538 SR
Queue Stats
157W - 211L
1,326 Elo+
Solo
Loki
Loki
F3nyx0504
Loki
Level 43
God Stats
12W - 17L
1,411 SR
Queue Stats
102W - 107L
1,411 Elo+
Solo
Ra
Ra
Sr Vagem
Ra
Level 61
God Stats
10W - 11L
1,524 SR
Queue Stats
42W - 52L
1,394 Elo+
Party 2
Mulan
Mulan
XvDragonvX3983
Mulan
Level 99
God Stats
6W - 8L
1,464 SR
Queue Stats
51W - 67L
1,382 Elo+
Party 2
Bacchus
Bacchus
iPluusZ
Bacchus
Level 29
God Stats
2W - 7L
1,290 SR
Queue Stats
4W - 10L
1,262 Elo+
Party 2
Team Averages
Level 55
1,445 SR
1,355 Elo+

VS

Team Averages
Level 59
1,441 SR
1,467 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Capucim
Nox
Level 27
God Stats
2W - 0L
1,617 SR
Queue Stats
5W - 2L
1,597 Elo+
Party 3
Merlin
Merlin
F3l1p3S4b1n0
Merlin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 23L
1,316 Elo+
Party 1
Osiris
Osiris
XxxDaniel I 8
Osiris
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 175L
1,410 Elo+
Party 1
Arachne
Arachne
monicadocrl
Arachne
Level 45
God Stats
1W - 1L
1,087 SR
Queue Stats
29W - 36L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,335
431
2,763
9,102
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
14
8 / 4 / 5
9,422
554
10,439
14,057
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 4 / 3
8,547
503
8,191
10,226
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 4
10,100
594
12,357
18,907
14,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
iPluusZ
Bacchus
1
0 / 0 / 0
4,695
276
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 2 / 3
7,741
455
4,196
8,279
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
13
1 / 2 / 4
8,143
479
4,188
10,801
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
10
1 / 9 / 1
6,916
407
3,989
12,163
3,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 4
9,186
540
7,054
15,801
12,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
monicadocrl
Arachne
17
8 / 1 / 2
10,373
610
14,314
15,395
10,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
18
Kills
15
15
Deaths
19
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
3
1.25
W
Nox
1
2
4
1.5
L
0
3
0
0
W
Merlin
1
9
1
0.17
L
Loki
8
4
5
2.63
L
3
4
3
1.13
L
7
4
4
2.25
W
4
5
4
1.2
L
Bacchus
iPluusZ
Bacchus
0
0
0
0
W
Arachne
monicadocrl
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
33,741
52,292
Taken
62,439
26,810
Mitigated
42,145
19,499
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,196
949
0
1,889
8,279
3,003
0
1,665
6,614
64,537
0
W
Nox
4,188
698
0
1,657
10,801
12,228
210
1,929
8,872
35,339
0
L
2,763
1,007
0
3,951
9,102
2,854
0
963
8,139
0
44,770
W
Merlin
3,989
611
102
965
12,163
3,715
0
971
11,192
22,606
0
L
Loki
10,439
2,745
0
4,576
14,057
5,157
0
2,791
11,266
0
66,359
L
8,191
963
523
2,178
10,226
4,249
0
2,812
7,414
65,055
0
L
12,357
1,496
0
8,271
18,907
14,550
308
6,101
12,806
0
64,384
W
7,054
3,824
0
310
15,801
12,280
1,474
2,888
12,913
0
59,207
L
Bacchus
iPluusZ
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
monicadocrl
Arachne
14,314
7,729
0
9,399
15,395
10,919
852
1,542
13,853
0
88,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
42,359
437
Minions Killed
415
0
Camps Cleared
0
1,260,206
Distance Traveled
1,603,643
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,741
455
98
6
0
301,297
8
W
Nox
8,143
479
48
3
0
324,741
3
L
Cupid
7,335
431
100
6
0
259,989
3
W
Merlin
6,916
407
34
2
0
256,828
0
L
Loki
9,422
554
116
7
0
340,491
4
L
Ra
8,547
503
111
7
0
327,809
4
L
Mulan
10,100
594
110
6
0
331,711
3
W
Osiris
9,186
540
92
5
0
345,440
2
L
Bacchus
4,695
276
0
0
0
206
0
W
Arachne
10,373
610
143
8
0
375,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role