Player Matchup

Da Ji
Da Ji
Silver II
AbyssaIWrath
Da Ji
Silver II
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,542 MMR
Party 1
Hera
Hera
Silver III
KRONOsXMagz
Hera
Silver III
Level 122
God Stats
3W - 1L
1,895 SR
Queue Stats
51W - 46L
1,150 MMR
Party 1
Bellona
Bellona
Silver I
Velxcitys
Bellona
Silver I
Level 105
God Stats
36W - 22L
1,555 SR
Queue Stats
131W - 115L
1,349 MMR
Solo
Khepri
Khepri
Gold V
ma5ter mexican
Khepri
Gold V
Level 127
God Stats
32W - 18L
1,629 SR
Queue Stats
548W - 555L
1,359 MMR
Solo
Hou Yi
Hou Yi
Gold III
sammmthemannn
Hou Yi
Gold III
Level 151
God Stats
10W - 9L
1,662 SR
Queue Stats
167W - 169L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,648 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,537 SR
1,402 MMR
Heimdallr
Heimdallr
Gold V
KrunchyCrispy
Heimdallr
Gold V
Level 136
God Stats
19W - 16L
1,355 SR
Queue Stats
245W - 229L
1,334 MMR
Solo
Charybdis
Charybdis
Gold V
Richard Chifg
Charybdis
Gold V
Level 155
God Stats
17W - 14L
1,593 SR
Queue Stats
127W - 139L
1,338 MMR
Solo
Poseidon
Poseidon
Bronze III
RiddleRick
Poseidon
Bronze III
Level 67
God Stats
18W - 16L
1,434 SR
Queue Stats
39W - 54L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
SpitfireJFR
Yemoja
Gold IV
Level 113
God Stats
28W - 35L
1,619 SR
Queue Stats
184W - 185L
1,334 MMR
Solo
Bakasura
Bakasura
Bronze III
dxikirai
Bakasura
Bronze III
Level 117
God Stats
0W - 1L
1,684 SR
Queue Stats
20W - 23L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 13
15,499
554
18,768
22,249
12,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
13 / 1 / 10
17,380
621
34,686
15,037
8,680
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Velxcitys
Bellona
20
2 / 2 / 10
15,926
569
20,527
29,460
36,278
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 1 / 21
14,161
506
5,136
24,900
30,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 1 / 12
16,022
572
18,631
22,564
12,148
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SylvanusSkadiMercuryHades

VS

Bans
BastetAthenaBaron SamediJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KrunchyCrispy
Heimdallr
20
1 / 3 / 3
12,957
463
16,497
24,524
17,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Richard Chifg
Charybdis
19
0 / 7 / 2
11,709
418
9,534
29,380
12,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
RiddleRick
Poseidon
19
1 / 9 / 2
12,704
454
13,721
21,629
10,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
14
0 / 3 / 1
10,766
385
11,681
25,192
25,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
dxikirai
Bakasura
20
4 / 7 / 1
12,934
462
11,910
29,565
15,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
29
Kills
6
6
Deaths
29
66
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
W
13
1
10
18
L
Heimdallr
KrunchyCrispy
Heimdallr
1
3
3
0.83
L
Charybdis
Richard Chifg
Charybdis
0
7
2
0.14
L
Poseidon
RiddleRick
Poseidon
1
9
2
0.22
L
Yemoja
0
3
1
0.17
W
Bellona
Velxcitys
Bellona
2
2
10
3.5
L
Bakasura
dxikirai
Bakasura
4
7
1
0.64
W
0
1
21
10.5
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,748
Damage
63,343
114,210
Taken
130,290
100,411
Mitigated
82,147
50,985
Healing
32,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,768
7,868
0
8,446
22,249
12,870
6,269
6,876
14,331
0
123,618
W
34,686
7,921
835
5,523
15,037
8,680
5,273
5,071
9,439
175,036
0
L
Heimdallr
KrunchyCrispy
Heimdallr
16,497
4,604
0
7,413
24,524
17,567
570
8,115
16,409
0
113,621
L
Charybdis
Richard Chifg
Charybdis
9,534
5,660
0
7,998
29,380
12,382
0
7,144
22,236
0
96,161
L
Poseidon
RiddleRick
Poseidon
13,721
2,089
0
750
21,629
10,745
0
9,094
12,535
130,376
0
L
Yemoja
11,681
2,635
5,392
6,384
25,192
25,838
0
9,810
15,382
54,826
0
W
Bellona
Velxcitys
Bellona
20,527
11,297
0
13,552
29,460
36,278
3,873
5,839
22,358
0
124,728
L
Bakasura
dxikirai
Bakasura
11,910
7,187
0
4,837
29,565
15,615
0
6,349
23,216
0
124,158
W
5,136
495
5,148
6,518
24,900
30,435
908
9,991
14,606
21,296
0
W
18,631
10,404
0
10,963
22,564
12,148
6,814
5,277
17,286
0
137,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,988
Gold Earned
61,070
745
Minions Killed
814
0
Camps Cleared
0
2,944,247
Distance Traveled
2,581,655
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,499
554
112
4
0
682,064
2
W
Hera
17,380
621
228
8
0
606,647
4
L
Heimdallr
12,957
463
201
7
0
521,983
4
L
Charybdis
11,709
418
149
5
0
477,512
9
L
Poseidon
12,704
454
214
8
0
505,791
4
L
Yemoja
10,766
385
67
2
0
477,783
6
W
Bellona
15,926
569
204
7
0
593,053
1
L
Bakasura
12,934
462
183
7
0
598,586
1
W
Khepri
14,161
506
20
1
0
549,375
13
W
Hou Yi
16,022
572
181
6
0
513,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role