Player Matchup

Chaac
Chaac
Deathangel3852
Chaac
Level 109
God Stats
3W - 1L
1,271 SR
Queue Stats
28W - 24L
1,510 Elo+
Solo
Persephone
Persephone
Pettinezzz
Persephone
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 59L
1,381 Elo+
Party 2
Achilles
Achilles
Phattypasta
Achilles
Level 79
God Stats
2W - 0L
1,501 SR
Queue Stats
4W - 6L
1,161 Elo+
Party 2
Izanami
Izanami
crossmane
Izanami
Level 84
God Stats
16W - 11L
1,568 SR
Queue Stats
243W - 243L
1,488 Elo+
Solo
Sobek
Sobek
rstander
Sobek
Level 146
God Stats
4W - 0L
1,650 SR
Queue Stats
141W - 160L
1,414 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,391 Elo+

VS

Team Averages
Level 66
1,384 SR
1,172 Elo+
Ah Muzen Cab
Ah Muzen Cab
DUKEKINGMAN
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,172 Elo+
Party 1
Gilgamesh
Gilgamesh
Hodysseus
Gilgamesh
Level 91
God Stats
2W - 9L
1,233 SR
Queue Stats
59W - 79L
1,172 Elo+
Party 1
Cthulhu
Cthulhu
Ramifrix
Cthulhu
Level 21
God Stats
11W - 17L
1,500 SR
Queue Stats
33W - 58L
1,172 Elo+
Party 1
Ratatoskr
Ratatoskr
ScarabScrabble
Ratatoskr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,172 Elo+
Party 1
Artemis
Artemis
vvMeloYelovv
Artemis
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
11W - 27L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
14,350
797
23,829
29,783
39,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Pettinezzz
Persephone
20
9 / 5 / 12
15,813
879
26,604
20,665
9,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
Phattypasta
Achilles
20
6 / 5 / 12
13,278
738
16,240
27,797
31,981
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
crossmane
Izanami
20
3 / 6 / 7
13,488
749
16,637
19,400
8,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
rstander
Sobek
20
3 / 5 / 11
13,333
741
13,215
29,006
34,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DUKEKINGMAN
Ah Muzen Cab
20
11 / 3 / 6
14,050
781
27,030
21,424
10,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Hodysseus
Gilgamesh
18
4 / 6 / 11
11,962
665
16,641
22,763
11,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Ramifrix
Cthulhu
19
1 / 6 / 12
11,730
652
18,288
22,801
26,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
ScarabScrabble
Ratatoskr
19
7 / 5 / 11
12,703
706
16,586
24,049
12,189
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
vvMeloYelovv
Artemis
19
2 / 9 / 9
12,071
671
13,920
22,604
9,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
27
Kills
25
25
Deaths
29
53
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DUKEKINGMAN
Ah Muzen Cab
11
3
6
4.67
W
6
4
11
2.88
L
Gilgamesh
Hodysseus
Gilgamesh
4
6
11
1.58
W
Persephone
Pettinezzz
Persephone
9
5
12
3
W
Achilles
Phattypasta
Achilles
6
5
12
2.4
L
Cthulhu
Ramifrix
Cthulhu
1
6
12
1.17
L
Ratatoskr
ScarabScrabble
Ratatoskr
7
5
11
2.5
W
Izanami
crossmane
Izanami
3
6
7
1.08
W
Sobek
rstander
Sobek
3
5
11
1.7
L
Artemis
vvMeloYelovv
Artemis
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,525
Damage
92,465
126,651
Taken
113,641
124,503
Mitigated
70,514
34,078
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DUKEKINGMAN
Ah Muzen Cab
27,030
12,831
0
6,753
21,424
10,636
0
3,461
17,836
0
81,235
W
23,829
5,677
3,201
11,002
29,783
39,839
1,512
4,869
24,587
0
59,144
L
Gilgamesh
Hodysseus
Gilgamesh
16,641
5,709
0
1,317
22,763
11,082
0
9,766
10,689
0
33,265
W
Persephone
Pettinezzz
Persephone
26,604
3,396
997
5,387
20,665
9,198
2,875
3,444
16,959
84,784
0
W
Achilles
Phattypasta
Achilles
16,240
5,111
0
3,238
27,797
31,981
523
3,438
23,837
0
36,453
L
Cthulhu
Ramifrix
Cthulhu
18,288
1,755
90
1,762
22,801
26,950
190
10,001
12,554
46,512
0
L
Ratatoskr
ScarabScrabble
Ratatoskr
16,586
1,888
0
2,662
24,049
12,189
0
10,441
12,104
0
29,376
W
Izanami
crossmane
Izanami
16,637
8,681
0
52
19,400
8,800
3,417
1,400
17,805
0
68,935
W
Sobek
rstander
Sobek
13,215
670
369
9,832
29,006
34,685
63
3,544
24,486
35,935
0
L
Artemis
vvMeloYelovv
Artemis
13,920
9,104
0
3,058
22,604
9,657
1,117
5,503
16,843
0
32,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,262
Gold Earned
62,516
376
Minions Killed
262
0
Camps Cleared
0
1,684,215
Distance Traveled
1,639,318
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,050
781
106
6
0
349,306
0
W
Chaac
14,350
797
88
5
0
362,696
2
L
Gilgamesh
11,962
665
32
2
0
308,730
0
W
Persephone
15,813
879
108
6
0
351,244
2
W
Achilles
13,278
738
29
2
0
330,798
0
L
Cthulhu
11,730
652
49
3
0
338,981
3
L
Ratatoskr
12,703
706
29
2
0
381,918
0
W
Izanami
13,488
749
110
6
0
289,304
1
W
Sobek
13,333
741
41
2
0
350,173
4
L
Artemis
12,071
671
46
3
0
260,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role