Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Brolips
Awilix
Level 99
God Stats
11W - 6L
1,657 SR
Queue Stats
41W - 26L
1,512 Elo+
Party 2
Discordia
Discordia
CarlWheezer69
Discordia
Level 142
God Stats
1W - 1L
1,071 SR
Queue Stats
37W - 19L
1,549 Elo+
Party 2
Chaac
Chaac
NewGamertagFTW
Chaac
Level 108
God Stats
15W - 3L
1,710 SR
Queue Stats
27W - 12L
1,575 Elo+
Party 2
Artemis
Artemis
Teanucker
Artemis
Level 60
God Stats
1W - 6L
1,320 SR
Queue Stats
21W - 41L
1,407 Elo+
Solo
Team Averages
Level 111
1,452 SR
1,508 Elo+

VS

Team Averages
Level 92
1,378 SR
1,478 Elo+
Nox
Nox
Kurkh0
Nox
Level 63
God Stats
20W - 20L
1,536 SR
Queue Stats
545W - 589L
1,436 Elo+
Solo
Medusa
Medusa
LittleSanti
Medusa
Level 140
God Stats
1W - 3L
1,112 SR
Queue Stats
115W - 149L
1,502 Elo+
Party 1
Yu Huang
Yu Huang
Morbuk
Yu Huang
Level 63
God Stats
0W - 4L
1,188 SR
Queue Stats
49W - 40L
1,475 Elo+
Solo
Mercury
Mercury
SevargAuhsoj
Mercury
Level 108
God Stats
6W - 9L
1,516 SR
Queue Stats
152W - 204L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
T3HM3CH4N1X
Danzaburou
Level 87
God Stats
45W - 42L
1,540 SR
Queue Stats
136W - 169L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 1 / 22
12,899
992
12,931
15,368
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
Brolips
Awilix
20
10 / 3 / 15
14,954
1,150
14,328
16,284
8,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
CarlWheezer69
Discordia
20
9 / 2 / 18
15,143
1,165
22,321
11,742
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 19
14,742
1,134
29,560
22,157
28,090
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Teanucker
Artemis
20
5 / 4 / 19
13,857
1,066
23,127
16,794
7,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kurkh0
Nox
15
0 / 0 / 1
10,695
823
0
1,950
237
Medusa
18
3 / 12 / 4
13,107
1,008
24,866
30,594
14,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Morbuk
Yu Huang
19
3 / 8 / 4
13,601
1,046
21,584
22,013
9,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SevargAuhsoj
Mercury
18
5 / 9 / 4
13,548
1,042
11,017
21,747
16,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
T3HM3CH4N1X
Danzaburou
19
1 / 7 / 5
13,300
1,023
13,625
30,000
33,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
36
Kills
12
12
Deaths
36
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
22
13
W
Awilix
Brolips
Awilix
10
3
15
5.83
W
Discordia
CarlWheezer69
Discordia
9
2
18
9
L
Nox
Kurkh0
Nox
0
0
1
0.5
L
Medusa
3
12
4
0.42
L
Yu Huang
Morbuk
Yu Huang
3
8
4
0.63
W
10
2
19
9.75
L
Mercury
SevargAuhsoj
Mercury
5
9
4
0.78
L
Danzaburou
T3HM3CH4N1X
Danzaburou
1
7
5
0.5
W
Artemis
Teanucker
Artemis
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,267
Damage
71,092
82,345
Taken
106,304
55,814
Mitigated
74,200
31,014
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,931
2,154
7,932
6,832
15,368
6,756
0
3,455
9,285
25,126
0
W
Awilix
Brolips
Awilix
14,328
7,145
0
994
16,284
8,593
0
809
15,475
0
30,903
W
Discordia
CarlWheezer69
Discordia
22,321
1,796
555
1,269
11,742
4,587
0
5,340
6,402
58,506
0
L
Nox
Kurkh0
Nox
0
0
0
0
1,950
237
0
1,904
0
0
0
L
Medusa
24,866
9,180
0
1,068
30,594
14,406
0
8,996
21,470
0
62,428
L
Yu Huang
Morbuk
Yu Huang
21,584
1,312
0
0
22,013
9,982
0
7,111
14,730
62,553
0
W
29,560
6,895
657
11,035
22,157
28,090
0
6,053
16,104
0
45,212
L
Mercury
SevargAuhsoj
Mercury
11,017
4,692
0
74
21,747
16,007
0
6,754
14,733
0
25,072
L
Danzaburou
T3HM3CH4N1X
Danzaburou
13,625
3,304
0
1,957
30,000
33,568
0
9,538
20,119
0
23,148
W
Artemis
Teanucker
Artemis
23,127
16,157
133
1,607
16,794
7,788
0
5,927
10,867
0
53,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,595
Gold Earned
64,251
270
Minions Killed
238
11
Camps Cleared
4
1,157,113
Distance Traveled
978,311
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,899
992
36
3
2
212,854
1
W
Awilix
14,954
1,150
39
3
8
251,393
0
W
Discordia
15,143
1,165
76
6
0
229,605
3
L
Nox
10,695
823
0
0
0
0
0
L
Medusa
13,107
1,008
75
6
1
230,064
1
L
Yu Huang
13,601
1,046
109
8
0
230,632
0
W
Chaac
14,742
1,134
37
3
0
266,298
0
L
Mercury
13,548
1,042
40
3
2
280,390
0
L
Danzaburou
13,300
1,023
14
1
1
237,225
0
W
Artemis
13,857
1,066
82
6
1
196,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role